vmwgfx: Update register files to latest from vmware-sdk

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Jakob Bornecrantz 2011-10-04 20:13:12 +02:00 committed by Dave Airlie
parent 4d79893788
commit 8d3713ea9e
4 changed files with 359 additions and 144 deletions

View file

@ -57,7 +57,8 @@ typedef enum {
SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1),
SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0),
SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1,
SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1),
SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1,
} SVGA3dHardwareVersion;
/*
@ -67,7 +68,8 @@ typedef enum {
typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
#define SVGA3D_NUM_CLIPPLANES 6
#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8
#define SVGA3D_MAX_CONTEXT_IDS 256
#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
/*
* Surface formats.
@ -79,76 +81,91 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
*/
typedef enum SVGA3dSurfaceFormat {
SVGA3D_FORMAT_INVALID = 0,
SVGA3D_FORMAT_INVALID = 0,
SVGA3D_X8R8G8B8 = 1,
SVGA3D_A8R8G8B8 = 2,
SVGA3D_X8R8G8B8 = 1,
SVGA3D_A8R8G8B8 = 2,
SVGA3D_R5G6B5 = 3,
SVGA3D_X1R5G5B5 = 4,
SVGA3D_A1R5G5B5 = 5,
SVGA3D_A4R4G4B4 = 6,
SVGA3D_R5G6B5 = 3,
SVGA3D_X1R5G5B5 = 4,
SVGA3D_A1R5G5B5 = 5,
SVGA3D_A4R4G4B4 = 6,
SVGA3D_Z_D32 = 7,
SVGA3D_Z_D16 = 8,
SVGA3D_Z_D24S8 = 9,
SVGA3D_Z_D15S1 = 10,
SVGA3D_Z_D32 = 7,
SVGA3D_Z_D16 = 8,
SVGA3D_Z_D24S8 = 9,
SVGA3D_Z_D15S1 = 10,
SVGA3D_LUMINANCE8 = 11,
SVGA3D_LUMINANCE4_ALPHA4 = 12,
SVGA3D_LUMINANCE16 = 13,
SVGA3D_LUMINANCE8_ALPHA8 = 14,
SVGA3D_LUMINANCE8 = 11,
SVGA3D_LUMINANCE4_ALPHA4 = 12,
SVGA3D_LUMINANCE16 = 13,
SVGA3D_LUMINANCE8_ALPHA8 = 14,
SVGA3D_DXT1 = 15,
SVGA3D_DXT2 = 16,
SVGA3D_DXT3 = 17,
SVGA3D_DXT4 = 18,
SVGA3D_DXT5 = 19,
SVGA3D_DXT1 = 15,
SVGA3D_DXT2 = 16,
SVGA3D_DXT3 = 17,
SVGA3D_DXT4 = 18,
SVGA3D_DXT5 = 19,
SVGA3D_BUMPU8V8 = 20,
SVGA3D_BUMPL6V5U5 = 21,
SVGA3D_BUMPX8L8V8U8 = 22,
SVGA3D_BUMPL8V8U8 = 23,
SVGA3D_BUMPU8V8 = 20,
SVGA3D_BUMPL6V5U5 = 21,
SVGA3D_BUMPX8L8V8U8 = 22,
SVGA3D_BUMPL8V8U8 = 23,
SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
SVGA3D_A2R10G10B10 = 26,
SVGA3D_A2R10G10B10 = 26,
/* signed formats */
SVGA3D_V8U8 = 27,
SVGA3D_Q8W8V8U8 = 28,
SVGA3D_CxV8U8 = 29,
SVGA3D_V8U8 = 27,
SVGA3D_Q8W8V8U8 = 28,
SVGA3D_CxV8U8 = 29,
/* mixed formats */
SVGA3D_X8L8V8U8 = 30,
SVGA3D_A2W10V10U10 = 31,
SVGA3D_X8L8V8U8 = 30,
SVGA3D_A2W10V10U10 = 31,
SVGA3D_ALPHA8 = 32,
SVGA3D_ALPHA8 = 32,
/* Single- and dual-component floating point formats */
SVGA3D_R_S10E5 = 33,
SVGA3D_R_S23E8 = 34,
SVGA3D_RG_S10E5 = 35,
SVGA3D_RG_S23E8 = 36,
SVGA3D_R_S10E5 = 33,
SVGA3D_R_S23E8 = 34,
SVGA3D_RG_S10E5 = 35,
SVGA3D_RG_S23E8 = 36,
/*
* Any surface can be used as a buffer object, but SVGA3D_BUFFER is
* the most efficient format to use when creating new surfaces
* expressly for index or vertex data.
*/
SVGA3D_BUFFER = 37,
SVGA3D_Z_D24X8 = 38,
SVGA3D_BUFFER = 37,
SVGA3D_V16U16 = 39,
SVGA3D_Z_D24X8 = 38,
SVGA3D_G16R16 = 40,
SVGA3D_A16B16G16R16 = 41,
SVGA3D_V16U16 = 39,
SVGA3D_G16R16 = 40,
SVGA3D_A16B16G16R16 = 41,
/* Packed Video formats */
SVGA3D_UYVY = 42,
SVGA3D_YUY2 = 43,
SVGA3D_UYVY = 42,
SVGA3D_YUY2 = 43,
/* Planar video formats */
SVGA3D_NV12 = 44,
/* Video format with alpha */
SVGA3D_AYUV = 45,
SVGA3D_BC4_UNORM = 108,
SVGA3D_BC5_UNORM = 111,
/* Advanced D3D9 depth formats. */
SVGA3D_Z_DF16 = 118,
SVGA3D_Z_DF24 = 119,
SVGA3D_Z_D24S8_INT = 120,
SVGA3D_FORMAT_MAX
} SVGA3dSurfaceFormat;
@ -414,9 +431,19 @@ typedef enum {
SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */
SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */
SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */
SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */
SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */
SVGA3D_RS_LINEWIDTH = 99, /* float */
SVGA3D_RS_MAX
} SVGA3dRenderStateName;
typedef enum {
SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0,
SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1,
SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2,
SVGA3D_TRANSPARENCYANTIALIAS_MAX
} SVGA3dTransparencyAntialiasType;
typedef enum {
SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */
SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */
@ -728,10 +755,10 @@ typedef enum {
SVGA3D_TEX_FILTER_NEAREST = 1,
SVGA3D_TEX_FILTER_LINEAR = 2,
SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented
SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented
SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented
SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented
SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */
SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */
SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */
SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */
SVGA3D_TEX_FILTER_MAX
} SVGA3dTextureFilter;
@ -799,19 +826,19 @@ typedef enum {
typedef enum {
SVGA3D_DECLUSAGE_POSITION = 0,
SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1
SVGA3D_DECLUSAGE_BLENDINDICES, // 2
SVGA3D_DECLUSAGE_NORMAL, // 3
SVGA3D_DECLUSAGE_PSIZE, // 4
SVGA3D_DECLUSAGE_TEXCOORD, // 5
SVGA3D_DECLUSAGE_TANGENT, // 6
SVGA3D_DECLUSAGE_BINORMAL, // 7
SVGA3D_DECLUSAGE_TESSFACTOR, // 8
SVGA3D_DECLUSAGE_POSITIONT, // 9
SVGA3D_DECLUSAGE_COLOR, // 10
SVGA3D_DECLUSAGE_FOG, // 11
SVGA3D_DECLUSAGE_DEPTH, // 12
SVGA3D_DECLUSAGE_SAMPLE, // 13
SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */
SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */
SVGA3D_DECLUSAGE_NORMAL, /* 3 */
SVGA3D_DECLUSAGE_PSIZE, /* 4 */
SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */
SVGA3D_DECLUSAGE_TANGENT, /* 6 */
SVGA3D_DECLUSAGE_BINORMAL, /* 7 */
SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */
SVGA3D_DECLUSAGE_POSITIONT, /* 9 */
SVGA3D_DECLUSAGE_COLOR, /* 10 */
SVGA3D_DECLUSAGE_FOG, /* 11 */
SVGA3D_DECLUSAGE_DEPTH, /* 12 */
SVGA3D_DECLUSAGE_SAMPLE, /* 13 */
SVGA3D_DECLUSAGE_MAX
} SVGA3dDeclUsage;
@ -819,10 +846,10 @@ typedef enum {
SVGA3D_DECLMETHOD_DEFAULT = 0,
SVGA3D_DECLMETHOD_PARTIALU,
SVGA3D_DECLMETHOD_PARTIALV,
SVGA3D_DECLMETHOD_CROSSUV, // Normal
SVGA3D_DECLMETHOD_CROSSUV, /* Normal */
SVGA3D_DECLMETHOD_UV,
SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map
SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map
SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */
SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */
} SVGA3dDeclMethod;
typedef enum {
@ -930,7 +957,6 @@ typedef enum {
} SVGA3dCubeFace;
typedef enum {
SVGA3D_SHADERTYPE_COMPILED_DX8 = 0,
SVGA3D_SHADERTYPE_VS = 1,
SVGA3D_SHADERTYPE_PS = 2,
SVGA3D_SHADERTYPE_MAX
@ -968,11 +994,17 @@ typedef enum {
} SVGA3dTransferType;
/*
* The maximum number vertex arrays we're guaranteed to support in
* The maximum number of vertex arrays we're guaranteed to support in
* SVGA_3D_CMD_DRAWPRIMITIVES.
*/
#define SVGA3D_MAX_VERTEX_ARRAYS 32
/*
* The maximum number of primitive ranges we're guaranteed to support
* in SVGA_3D_CMD_DRAWPRIMITIVES.
*/
#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
/*
* Identifiers for commands in the command FIFO.
*
@ -990,7 +1022,7 @@ typedef enum {
#define SVGA_3D_CMD_LEGACY_BASE 1000
#define SVGA_3D_CMD_BASE 1040
#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0
#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */
#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1
#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2
#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3
@ -1008,7 +1040,7 @@ typedef enum {
#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15
#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16
#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17
#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated
#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */
#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19
#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20
#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21
@ -1018,9 +1050,13 @@ typedef enum {
#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25
#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26
#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27
#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated
#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */
#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29
#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30
#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30
#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31
#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40
#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41
#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 42
#define SVGA_3D_CMD_FUTURE_MAX 2000
@ -1031,9 +1067,9 @@ typedef enum {
typedef struct {
union {
struct {
uint16 function; // SVGA3dFogFunction
uint8 type; // SVGA3dFogType
uint8 base; // SVGA3dFogBase
uint16 function; /* SVGA3dFogFunction */
uint8 type; /* SVGA3dFogType */
uint8 base; /* SVGA3dFogBase */
};
uint32 uintValue;
};
@ -1109,6 +1145,8 @@ typedef enum {
SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6),
SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7),
SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8),
SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9),
SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10),
} SVGA3dSurfaceFlags;
typedef
@ -1121,6 +1159,12 @@ struct {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurfaceFormat format;
/*
* If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
* structures must have the same value of numMipLevels field.
* Otherwise, all but the first SVGA3dSurfaceFace structures must have the
* numMipLevels set to 0.
*/
SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
/*
* Followed by an SVGA3dSize structure for each mip level in each face.
@ -1133,6 +1177,31 @@ struct {
*/
} SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */
typedef
struct {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurfaceFormat format;
/*
* If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
* structures must have the same value of numMipLevels field.
* Otherwise, all but the first SVGA3dSurfaceFace structures must have the
* numMipLevels set to 0.
*/
SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
uint32 multisampleCount;
SVGA3dTextureFilter autogenFilter;
/*
* Followed by an SVGA3dSize structure for each mip level in each face.
*
* A note on surface sizes: Sizes are always specified in pixels,
* even if the true surface size is not a multiple of the minimum
* block size of the surface's format. For example, a 3x3x1 DXT1
* compressed texture would actually be stored as a 4x4x1 image in
* memory.
*/
} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */
typedef
struct {
uint32 sid;
@ -1474,10 +1543,12 @@ struct {
* SVGA3dCmdDrawPrimitives structure. In order,
* they are:
*
* 1. SVGA3dVertexDecl, quantity 'numVertexDecls'
* 2. SVGA3dPrimitiveRange, quantity 'numRanges'
* 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than
* SVGA3D_MAX_VERTEX_ARRAYS;
* 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than
* SVGA3D_MAX_DRAW_PRIMITIVE_RANGES;
* 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains
* the frequency divisor for this the corresponding vertex decl)
* the frequency divisor for the corresponding vertex decl).
*/
} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */
@ -1671,6 +1742,12 @@ struct {
/* Clipping: zero or more SVGASignedRects follow */
} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */
typedef
struct {
uint32 sid;
SVGA3dTextureFilter filter;
} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */
/*
* Capability query index.
@ -1774,6 +1851,32 @@ typedef enum {
SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70,
SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71,
SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72,
SVGA3D_DEVCAP_SUPERSAMPLE = 73,
SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
/*
* This is the maximum number of SVGA context IDs that the guest
* can define using SVGA_3D_CMD_CONTEXT_DEFINE.
*/
SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
/*
* This is the maximum number of SVGA surface IDs that the guest
* can define using SVGA_3D_CMD_SURFACE_DEFINE*.
*/
SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82,
SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83,
/*
* Don't add new caps into the previous section; the values in this

View file

@ -75,7 +75,7 @@
*/
#define SVGA_ESCAPE_VMWARE_HINT 0x00030000
#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated
#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 /* Deprecated */
typedef
struct {

View file

@ -38,9 +38,9 @@
* Video formats we support
*/
#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2'
#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2'
#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y'
#define VMWARE_FOURCC_YV12 0x32315659 /* 'Y' 'V' '1' '2' */
#define VMWARE_FOURCC_YUY2 0x32595559 /* 'Y' 'U' 'Y' '2' */
#define VMWARE_FOURCC_UYVY 0x59565955 /* 'U' 'Y' 'V' 'Y' */
typedef enum {
SVGA_OVERLAY_FORMAT_INVALID = 0,
@ -68,7 +68,7 @@ struct SVGAEscapeVideoSetRegs {
uint32 streamId;
} header;
// May include zero or more items.
/* May include zero or more items. */
struct {
uint32 registerId;
uint32 value;
@ -134,12 +134,12 @@ struct {
*/
static inline bool
VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN
uint32 *width, // IN / OUT
uint32 *height, // IN / OUT
uint32 *size, // OUT
uint32 *pitches, // OUT (optional)
uint32 *offsets) // OUT (optional)
VMwareVideoGetAttributes(const SVGAOverlayFormat format, /* IN */
uint32 *width, /* IN / OUT */
uint32 *height, /* IN / OUT */
uint32 *size, /* OUT */
uint32 *pitches, /* OUT (optional) */
uint32 *offsets) /* OUT (optional) */
{
int tmp;
@ -198,4 +198,4 @@ VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN
return true;
}
#endif // _SVGA_OVERLAY_H_
#endif /* _SVGA_OVERLAY_H_ */

View file

@ -276,7 +276,7 @@ enum {
* possible.
*/
#define SVGA_GMR_NULL ((uint32) -1)
#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB)
#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */
typedef
struct SVGAGuestMemDescriptor {
@ -317,13 +317,35 @@ struct SVGAGMRImageFormat {
struct {
uint32 bitsPerPixel : 8;
uint32 colorDepth : 8;
uint32 reserved : 16; // Must be zero
uint32 reserved : 16; /* Must be zero */
};
uint32 value;
};
} SVGAGMRImageFormat;
typedef
struct SVGAGuestImage {
SVGAGuestPtr ptr;
/*
* A note on interpretation of pitch: This value of pitch is the
* number of bytes between vertically adjacent image
* blocks. Normally this is the number of bytes between the first
* pixel of two adjacent scanlines. With compressed textures,
* however, this may represent the number of bytes between
* compression blocks rather than between rows of pixels.
*
* XXX: Compressed textures currently must be tightly packed in guest memory.
*
* If the image is 1-dimensional, pitch is ignored.
*
* If 'pitch' is zero, the SVGA3D device calculates a pitch value
* assuming each row of blocks is tightly packed.
*/
uint32 pitch;
} SVGAGuestImage;
/*
* SVGAColorBGRX --
*
@ -339,7 +361,7 @@ struct SVGAColorBGRX {
uint32 b : 8;
uint32 g : 8;
uint32 r : 8;
uint32 x : 8; // Unused
uint32 x : 8; /* Unused */
};
uint32 value;
@ -395,16 +417,16 @@ struct SVGASignedPoint {
#define SVGA_CAP_NONE 0x00000000
#define SVGA_CAP_RECT_COPY 0x00000002
#define SVGA_CAP_CURSOR 0x00000020
#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead)
#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead)
#define SVGA_CAP_CURSOR_BYPASS 0x00000040 /* Legacy (Use Cursor Bypass 3 instead) */
#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 /* Legacy (Use Cursor Bypass 3 instead) */
#define SVGA_CAP_8BIT_EMULATION 0x00000100
#define SVGA_CAP_ALPHA_CURSOR 0x00000200
#define SVGA_CAP_3D 0x00004000
#define SVGA_CAP_EXTENDED_FIFO 0x00008000
#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support
#define SVGA_CAP_MULTIMON 0x00010000 /* Legacy multi-monitor support */
#define SVGA_CAP_PITCHLOCK 0x00020000
#define SVGA_CAP_IRQMASK 0x00040000
#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support
#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 /* Legacy multi-monitor support */
#define SVGA_CAP_GMR 0x00100000
#define SVGA_CAP_TRACES 0x00200000
#define SVGA_CAP_GMR2 0x00400000
@ -453,7 +475,7 @@ enum {
SVGA_FIFO_CAPABILITIES = 4,
SVGA_FIFO_FLAGS,
// Valid with SVGA_FIFO_CAP_FENCE:
/* Valid with SVGA_FIFO_CAP_FENCE: */
SVGA_FIFO_FENCE,
/*
@ -466,32 +488,46 @@ enum {
* extended FIFO.
*/
// Valid if exists (i.e. if extended FIFO enabled):
/* Valid if exists (i.e. if extended FIFO enabled): */
SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */
// Valid with SVGA_FIFO_CAP_PITCHLOCK:
/* Valid with SVGA_FIFO_CAP_PITCHLOCK: */
SVGA_FIFO_PITCHLOCK,
// Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
/* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */
SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */
SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */
SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */
SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */
SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
// Valid with SVGA_FIFO_CAP_RESERVE:
/* Valid with SVGA_FIFO_CAP_RESERVE: */
SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */
/*
* Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
* Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
*
* By default this is SVGA_ID_INVALID, to indicate that the cursor
* coordinates are specified relative to the virtual root. If this
* is set to a specific screen ID, cursor position is reinterpreted
* as a signed offset relative to that screen's origin. This is the
* only way to place the cursor on a non-rooted screen.
* as a signed offset relative to that screen's origin.
*/
SVGA_FIFO_CURSOR_SCREEN_ID,
/*
* Valid with SVGA_FIFO_CAP_DEAD
*
* An arbitrary value written by the host, drivers should not use it.
*/
SVGA_FIFO_DEAD,
/*
* Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
*
* Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
* on platforms that can enforce graphics resource limits.
*/
SVGA_FIFO_3D_HWVERSION_REVISED,
/*
* XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
* registers, but this must be done carefully and with judicious use of
@ -530,7 +566,7 @@ enum {
* sets SVGA_FIFO_MIN high enough to leave room for them.
*/
// Valid if register exists:
/* Valid if register exists: */
SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */
@ -731,6 +767,37 @@ enum {
*
* - When a screen is resized, either using Screen Object commands or
* legacy multimon registers, its contents are preserved.
*
* SVGA_FIFO_CAP_GMR2 --
*
* Provides new commands to define and remap guest memory regions (GMR).
*
* New 2D commands:
* DEFINE_GMR2, REMAP_GMR2.
*
* SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
*
* Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
* This register may replace SVGA_FIFO_3D_HWVERSION on platforms
* that enforce graphics resource limits. This allows the platform
* to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
* drivers that do not limit their resources.
*
* Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
* are codependent (and thus we use a single capability bit).
*
* SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
*
* Modifies the DEFINE_SCREEN command to include a guest provided
* backing store in GMR memory and the bytesPerLine for the backing
* store. This capability requires the use of a backing store when
* creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT
* is present then backing stores are optional.
*
* SVGA_FIFO_CAP_DEAD --
*
* Drivers should not use this cap bit. This cap bit can not be
* reused since some hosts already expose it.
*/
#define SVGA_FIFO_CAP_NONE 0
@ -742,6 +809,10 @@ enum {
#define SVGA_FIFO_CAP_ESCAPE (1<<5)
#define SVGA_FIFO_CAP_RESERVE (1<<6)
#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7)
#define SVGA_FIFO_CAP_GMR2 (1<<8)
#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2
#define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9)
#define SVGA_FIFO_CAP_DEAD (1<<10)
/*
@ -752,7 +823,7 @@ enum {
#define SVGA_FIFO_FLAG_NONE 0
#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0)
#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only
#define SVGA_FIFO_FLAG_RESERVED (1<<31) /* Internal use only */
/*
* FIFO reservation sentinel value
@ -785,22 +856,22 @@ enum {
SVGA_VIDEO_DATA_OFFSET,
SVGA_VIDEO_FORMAT,
SVGA_VIDEO_COLORKEY,
SVGA_VIDEO_SIZE, // Deprecated
SVGA_VIDEO_SIZE, /* Deprecated */
SVGA_VIDEO_WIDTH,
SVGA_VIDEO_HEIGHT,
SVGA_VIDEO_SRC_X,
SVGA_VIDEO_SRC_Y,
SVGA_VIDEO_SRC_WIDTH,
SVGA_VIDEO_SRC_HEIGHT,
SVGA_VIDEO_DST_X, // Signed int32
SVGA_VIDEO_DST_Y, // Signed int32
SVGA_VIDEO_DST_X, /* Signed int32 */
SVGA_VIDEO_DST_Y, /* Signed int32 */
SVGA_VIDEO_DST_WIDTH,
SVGA_VIDEO_DST_HEIGHT,
SVGA_VIDEO_PITCH_1,
SVGA_VIDEO_PITCH_2,
SVGA_VIDEO_PITCH_3,
SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER
SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */
SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */
SVGA_VIDEO_NUM_REGS
};
@ -851,15 +922,51 @@ typedef struct SVGAOverlayUnit {
* compatibility. New flags can be added, and the struct may grow,
* but existing fields must retain their meaning.
*
* Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
* a SVGAGuestPtr that is used to back the screen contents. This
* memory must come from the GFB. The guest is not allowed to
* access the memory and doing so will have undefined results. The
* backing store is required to be page aligned and the size is
* padded to the next page boundry. The number of pages is:
* (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
*
* The pitch in the backingStore is required to be at least large
* enough to hold a 32bbp scanline. It is recommended that the
* driver pad bytesPerLine for a potential performance win.
*
* The cloneCount field is treated as a hint from the guest that
* the user wants this display to be cloned, countCount times. A
* value of zero means no cloning should happen.
*/
#define SVGA_SCREEN_HAS_ROOT (1 << 0) // Screen is present in the virtual coord space
#define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary'
#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here
#define SVGA_SCREEN_MUST_BE_SET (1 << 0) /* Must be set or results undefined */
#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */
#define SVGA_SCREEN_IS_PRIMARY (1 << 1) /* Guest considers this screen to be 'primary' */
#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */
/*
* Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is
* deactivated the base layer is defined to lose all contents and
* become black. When a screen is deactivated the backing store is
* optional. When set backingPtr and bytesPerLine will be ignored.
*/
#define SVGA_SCREEN_DEACTIVATE (1 << 3)
/*
* Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set
* the screen contents will be outputted as all black to the user
* though the base layer contents is preserved. The screen base layer
* can still be read and written to like normal though the no visible
* effect will be seen by the user. When the flag is changed the
* screen will be blanked or redrawn to the current contents as needed
* without any extra commands from the driver. This flag only has an
* effect when the screen is not deactivated.
*/
#define SVGA_SCREEN_BLANKING (1 << 4)
typedef
struct SVGAScreenObject {
uint32 structSize; // sizeof(SVGAScreenObject)
uint32 structSize; /* sizeof(SVGAScreenObject) */
uint32 id;
uint32 flags;
struct {
@ -869,7 +976,14 @@ struct SVGAScreenObject {
struct {
int32 x;
int32 y;
} root; // Only used if SVGA_SCREEN_HAS_ROOT is set.
} root;
/*
* Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
* with SVGA_FIFO_CAP_SCREEN_OBJECT.
*/
SVGAGuestImage backingStore;
uint32 cloneCount;
} SVGAScreenObject;
@ -944,7 +1058,7 @@ typedef enum {
*/
typedef
struct {
struct SVGAFifoCmdUpdate {
uint32 x;
uint32 y;
uint32 width;
@ -963,7 +1077,7 @@ struct {
*/
typedef
struct {
struct SVGAFifoCmdRectCopy {
uint32 srcX;
uint32 srcY;
uint32 destX;
@ -987,14 +1101,14 @@ struct {
*/
typedef
struct {
uint32 id; // Reserved, must be zero.
struct SVGAFifoCmdDefineCursor {
uint32 id; /* Reserved, must be zero. */
uint32 hotspotX;
uint32 hotspotY;
uint32 width;
uint32 height;
uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */
uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */
/*
* Followed by scanline data for AND mask, then XOR mask.
* Each scanline is padded to a 32-bit boundary.
@ -1016,8 +1130,8 @@ struct {
*/
typedef
struct {
uint32 id; // Reserved, must be zero.
struct SVGAFifoCmdDefineAlphaCursor {
uint32 id; /* Reserved, must be zero. */
uint32 hotspotX;
uint32 hotspotY;
uint32 width;
@ -1039,7 +1153,7 @@ struct {
*/
typedef
struct {
struct SVGAFifoCmdUpdateVerbose {
uint32 x;
uint32 y;
uint32 width;
@ -1064,13 +1178,13 @@ struct {
#define SVGA_ROP_COPY 0x03
typedef
struct {
uint32 color; // In the same format as the GFB
struct SVGAFifoCmdFrontRopFill {
uint32 color; /* In the same format as the GFB */
uint32 x;
uint32 y;
uint32 width;
uint32 height;
uint32 rop; // Must be SVGA_ROP_COPY
uint32 rop; /* Must be SVGA_ROP_COPY */
} SVGAFifoCmdFrontRopFill;
@ -1107,7 +1221,7 @@ struct {
*/
typedef
struct {
struct SVGAFifoCmdEscape {
uint32 nsid;
uint32 size;
/* followed by 'size' bytes of data */
@ -1137,12 +1251,12 @@ struct {
* registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
struct {
SVGAScreenObject screen; // Variable-length according to version
SVGAScreenObject screen; /* Variable-length according to version */
} SVGAFifoCmdDefineScreen;
@ -1153,7 +1267,7 @@ struct {
* re-use.
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
@ -1206,7 +1320,7 @@ struct {
* GMRFB.
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
@ -1243,7 +1357,7 @@ struct {
* SVGA_CMD_ANNOTATION_* commands for details.
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
@ -1291,7 +1405,7 @@ struct {
* the time any subsequent FENCE commands are reached.
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
@ -1326,7 +1440,7 @@ struct {
* user's display is being remoted over a network connection.
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
@ -1358,7 +1472,7 @@ struct {
* undefined.
*
* Availability:
* SVGA_FIFO_CAP_SCREEN_OBJECT
* SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
*/
typedef
@ -1381,8 +1495,7 @@ typedef
struct {
uint32 gmrId;
uint32 numPages;
}
SVGAFifoCmdDefineGMR2;
} SVGAFifoCmdDefineGMR2;
/*
@ -1424,8 +1537,8 @@ typedef
struct {
uint32 gmrId;
SVGARemapGMR2Flags flags;
uint32 offsetPages; /* offset in pages to begin remap */
uint32 numPages; /* number of pages to remap */
uint32 offsetPages; /* offset in pages to begin remap */
uint32 numPages; /* number of pages to remap */
/*
* Followed by additional data depending on SVGARemapGMR2Flags.
*
@ -1434,7 +1547,6 @@ struct {
* (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag
* SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
*/
}
SVGAFifoCmdRemapGMR2;
} SVGAFifoCmdRemapGMR2;
#endif