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ia64/cpu: Mark play_dead() __noreturn
play_dead() doesn't return. Annotate it as such. By extension this also makes arch_cpu_idle_dead() noreturn. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Link: https://lore.kernel.org/r/7575bb38417bd8bcb5be980443f99cab29319342.1676358308.git.jpoimboe@kernel.org Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
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1 changed files with 2 additions and 2 deletions
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@ -201,7 +201,7 @@ __setup("nohalt", nohalt_setup);
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#ifdef CONFIG_HOTPLUG_CPU
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/* We don't actually take CPU down, just spin without interrupts. */
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static inline void play_dead(void)
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static inline void __noreturn play_dead(void)
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{
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unsigned int this_cpu = smp_processor_id();
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@ -219,7 +219,7 @@ static inline void play_dead(void)
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BUG();
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}
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#else
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static inline void play_dead(void)
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static inline void __noreturn play_dead(void)
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{
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BUG();
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}
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