ia64/cpu: Mark play_dead() __noreturn

play_dead() doesn't return.  Annotate it as such.  By extension this
also makes arch_cpu_idle_dead() noreturn.

Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Link: https://lore.kernel.org/r/7575bb38417bd8bcb5be980443f99cab29319342.1676358308.git.jpoimboe@kernel.org
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
This commit is contained in:
Josh Poimboeuf 2023-02-13 23:05:40 -08:00
parent 1b2442a835
commit 93c0edffbc

View file

@ -201,7 +201,7 @@ __setup("nohalt", nohalt_setup);
#ifdef CONFIG_HOTPLUG_CPU
/* We don't actually take CPU down, just spin without interrupts. */
static inline void play_dead(void)
static inline void __noreturn play_dead(void)
{
unsigned int this_cpu = smp_processor_id();
@ -219,7 +219,7 @@ static inline void play_dead(void)
BUG();
}
#else
static inline void play_dead(void)
static inline void __noreturn play_dead(void)
{
BUG();
}