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media: Documentation: mc: add definitions for stream and pipeline
The doc talks about streams and pipelines, but doesn't really define them. This is an attempt to define them according to my understanding. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
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@ -214,6 +214,18 @@ Link properties can be modified at runtime by calling
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Pipelines and media streams
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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A media stream is a stream of pixels or metadata originating from one or more
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source devices (such as a sensors) and flowing through media entity pads
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towards the final sinks. The stream can be modified on the route by the
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devices (e.g. scaling or pixel format conversions), or it can be split into
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multiple branches, or multiple branches can be merged.
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A media pipeline is a set of media streams which are interdependent. This
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interdependency can be caused by the hardware (e.g. configuration of a second
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stream cannot be changed if the first stream has been enabled) or by the driver
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due to the software design. Most commonly a media pipeline consists of a single
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stream which does not branch.
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When starting streaming, drivers must notify all entities in the pipeline to
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prevent link states from being modified during streaming by calling
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:c:func:`media_pipeline_start()`.
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