gpu/drm/radeon: use DIV_ROUND_UP macro to do calculation

Don't open-code DIV_ROUND_UP() kernel macro.

Signed-off-by: Zheng Yongjun <zhengyongjun3@huawei.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Zheng Yongjun 2020-12-22 21:31:00 +08:00 committed by Alex Deucher
parent 062ccc240e
commit b89a521814

View file

@ -220,7 +220,7 @@ int r600_fmt_get_nblocksx(u32 format, u32 w)
if (bw == 0)
return 0;
return (w + bw - 1) / bw;
return DIV_ROUND_UP(w, bw);
}
int r600_fmt_get_nblocksy(u32 format, u32 h)
@ -234,7 +234,7 @@ int r600_fmt_get_nblocksy(u32 format, u32 h)
if (bh == 0)
return 0;
return (h + bh - 1) / bh;
return DIV_ROUND_UP(h, bh);
}
struct array_mode_checker {