ps3fb: prevent use after free of fb_info

In ps3fb_shutdown, freeing the framebuffer will cause fb_info (in
dev->core.driver_data) to be free()ed, which we potentially access
from the ps3fbd kthread.

This change frees the framebuffer after stopping the ps3fbd kthread.

Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Jeremy Kerr 2008-01-11 14:27:10 +01:00 committed by Linus Torvalds
parent b506d1b6c4
commit ba21611c9c

View file

@ -1234,12 +1234,6 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
ps3fb_flip_ctl(0, &ps3fb); /* flip off */
ps3fb.dinfo->irq.mask = 0;
if (info) {
unregister_framebuffer(info);
fb_dealloc_cmap(&info->cmap);
framebuffer_release(info);
}
ps3av_register_flip_ctl(NULL, NULL);
if (ps3fb.task) {
struct task_struct *task = ps3fb.task;
@ -1250,6 +1244,12 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
free_irq(ps3fb.irq_no, &dev->core);
ps3_irq_plug_destroy(ps3fb.irq_no);
}
if (info) {
unregister_framebuffer(info);
fb_dealloc_cmap(&info->cmap);
framebuffer_release(info);
info = dev->core.driver_data = NULL;
}
iounmap((u8 __iomem *)ps3fb.dinfo);
status = lv1_gpu_context_free(ps3fb.context_handle);