From c1ccfcf1a9bf3630fc4739713df6e62bb524c42c Mon Sep 17 00:00:00 2001 From: Chuck Lever Date: Fri, 26 Jan 2024 12:45:29 -0500 Subject: [PATCH] NFSD: Reschedule CB operations when backchannel rpc_clnt is shut down As part of managing a client disconnect, NFSD closes down and replaces the backchannel rpc_clnt. If a callback operation is pending when the backchannel rpc_clnt is shut down, currently nfsd4_run_cb_work() just discards that callback. But there are multiple cases to deal with here: o The client's lease is getting destroyed. Throw the CB away. o The client disconnected. It might be forcing a retransmit of CB operations, or it could have disconnected for other reasons. Reschedule the CB so it is retransmitted when the client reconnects. Since callback operations can now be rescheduled, ensure that cb_ops->prepare can be called only once by moving the cb_ops->prepare paragraph down to just before the rpc_call_async() call. Fixes: 2bbfed98a4d8 ("nfsd: Fix races between nfsd4_cb_release() and nfsd4_shutdown_callback()") Reviewed-by: Jeff Layton Reviewed-by: Benjamin Coddington Signed-off-by: Chuck Lever --- fs/nfsd/nfs4callback.c | 32 +++++++++++++++++++++++--------- 1 file changed, 23 insertions(+), 9 deletions(-) diff --git a/fs/nfsd/nfs4callback.c b/fs/nfsd/nfs4callback.c index 1ed2512b3648..389d05985c52 100644 --- a/fs/nfsd/nfs4callback.c +++ b/fs/nfsd/nfs4callback.c @@ -890,6 +890,13 @@ static bool nfsd4_queue_cb(struct nfsd4_callback *cb) return queue_delayed_work(callback_wq, &cb->cb_work, 0); } +static void nfsd4_queue_cb_delayed(struct nfsd4_callback *cb, + unsigned long msecs) +{ + queue_delayed_work(callback_wq, &cb->cb_work, + msecs_to_jiffies(msecs)); +} + static void nfsd41_cb_inflight_begin(struct nfs4_client *clp) { atomic_inc(&clp->cl_cb_inflight); @@ -1375,20 +1382,21 @@ nfsd4_run_cb_work(struct work_struct *work) struct rpc_clnt *clnt; int flags; - if (cb->cb_need_restart) { - cb->cb_need_restart = false; - } else { - if (cb->cb_ops && cb->cb_ops->prepare) - cb->cb_ops->prepare(cb); - } - if (clp->cl_flags & NFSD4_CLIENT_CB_FLAG_MASK) nfsd4_process_cb_update(cb); clnt = clp->cl_cb_client; if (!clnt) { - /* Callback channel broken, or client killed; give up: */ - nfsd41_destroy_cb(cb); + if (test_bit(NFSD4_CLIENT_CB_KILL, &clp->cl_flags)) + nfsd41_destroy_cb(cb); + else { + /* + * XXX: Ideally, we could wait for the client to + * reconnect, but I haven't figured out how + * to do that yet. + */ + nfsd4_queue_cb_delayed(cb, 25); + } return; } @@ -1401,6 +1409,12 @@ nfsd4_run_cb_work(struct work_struct *work) return; } + if (cb->cb_need_restart) { + cb->cb_need_restart = false; + } else { + if (cb->cb_ops && cb->cb_ops->prepare) + cb->cb_ops->prepare(cb); + } cb->cb_msg.rpc_cred = clp->cl_cb_cred; flags = clp->cl_minorversion ? RPC_TASK_NOCONNECT : RPC_TASK_SOFTCONN; rpc_call_async(clnt, &cb->cb_msg, RPC_TASK_SOFT | flags,