Switch to __s32 types in joystick.h instead of C99 types for consistency.

The rest of the file uses these types instead of C99 types.

Acked-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
This commit is contained in:
David Woodhouse 2006-06-03 00:27:53 +01:00
parent 7b1c6ca73a
commit d27317657a

View file

@ -111,25 +111,25 @@ struct js_corr {
#define JS_SET_ALL 8
struct JS_DATA_TYPE {
int32_t buttons;
int32_t x;
int32_t y;
__s32 buttons;
__s32 x;
__s32 y;
};
struct JS_DATA_SAVE_TYPE_32 {
int32_t JS_TIMEOUT;
int32_t BUSY;
int32_t JS_EXPIRETIME;
int32_t JS_TIMELIMIT;
__s32 JS_TIMEOUT;
__s32 BUSY;
__s32 JS_EXPIRETIME;
__s32 JS_TIMELIMIT;
struct JS_DATA_TYPE JS_SAVE;
struct JS_DATA_TYPE JS_CORR;
};
struct JS_DATA_SAVE_TYPE_64 {
int32_t JS_TIMEOUT;
int32_t BUSY;
int64_t JS_EXPIRETIME;
int64_t JS_TIMELIMIT;
__s32 JS_TIMEOUT;
__s32 BUSY;
__s64 JS_EXPIRETIME;
__s64 JS_TIMELIMIT;
struct JS_DATA_TYPE JS_SAVE;
struct JS_DATA_TYPE JS_CORR;
};