USB: fsl_qe_udc: send ZLP when zero flag and length % maxpacket == 0

The driver did not take the zero flag in the USB request. If the
request length is the same as the endpoint's maxpacket, an additional
ZLP with no data has to be transmitted.

The method used here is inspired to what is done in fsl_udc_core.c
(and pxa27x_udc.c and at91_udc.c) where this is supported.

There already was a discussion about this topic with people from
Keymile, and I propose here a better implementation:

http://thread.gmane.org/gmane.linux.usb.general/38951

Signed-off-by: Valentin Longchamp <valentin.longchamp@keymile.com>
Acked-by: Li Yang <leoli@freescale.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Valentin Longchamp 2011-03-23 17:47:00 +01:00 committed by Greg Kroah-Hartman
parent cb62d65f96
commit d834508e15

View file

@ -1148,6 +1148,12 @@ static int qe_ep_tx(struct qe_ep *ep, struct qe_frame *frame)
static int txcomplete(struct qe_ep *ep, unsigned char restart)
{
if (ep->tx_req != NULL) {
struct qe_req *req = ep->tx_req;
unsigned zlp = 0, last_len = 0;
last_len = min_t(unsigned, req->req.length - ep->sent,
ep->ep.maxpacket);
if (!restart) {
int asent = ep->last;
ep->sent += asent;
@ -1156,9 +1162,18 @@ static int txcomplete(struct qe_ep *ep, unsigned char restart)
ep->last = 0;
}
/* zlp needed when req->re.zero is set */
if (req->req.zero) {
if (last_len == 0 ||
(req->req.length % ep->ep.maxpacket) != 0)
zlp = 0;
else
zlp = 1;
} else
zlp = 0;
/* a request already were transmitted completely */
if ((ep->tx_req->req.length - ep->sent) <= 0) {
ep->tx_req->req.actual = (unsigned int)ep->sent;
if (((ep->tx_req->req.length - ep->sent) <= 0) && !zlp) {
done(ep, ep->tx_req, 0);
ep->tx_req = NULL;
ep->last = 0;
@ -1191,6 +1206,7 @@ static int qe_usb_senddata(struct qe_ep *ep, struct qe_frame *frame)
buf = (u8 *)ep->tx_req->req.buf + ep->sent;
if (buf && size) {
ep->last = size;
ep->tx_req->req.actual += size;
frame_set_data(frame, buf);
frame_set_length(frame, size);
frame_set_status(frame, FRAME_OK);