iio: vl6180: Use DIV_ROUND_CLOSEST() instead of open-coding it

Use DIV_ROUND_CLOSEST() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.

Generated using the following the Coccinelle semantic patch.

// <smpl>
@r1@
expression x;
constant C1;
constant C2;
@@
 ((x) + C1) / C2

@script:python@
C1 << r1.C1;
C2 << r1.C2;
@@
try:
	if int(C1) * 2 != int(C2):
		cocci.include_match(False)
except:
	cocci.include_match(False)

@@
expression r1.x;
constant r1.C1;
constant r1.C2;
@@
-(((x) + C1) / C2)
+DIV_ROUND_CLOSEST(x, C2)
// </smpl>

Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Reviewed-by: Manivannan Sadhasivam <mani@kernel.org>
Link: https://lore.kernel.org/r/20201227171126.28216-1-lars@metafoo.de
Signed-off-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
This commit is contained in:
Lars-Peter Clausen 2020-12-27 18:11:24 +01:00 committed by Jonathan Cameron
parent b9968e16ad
commit ed0ccf6d22
1 changed files with 1 additions and 1 deletions

View File

@ -392,7 +392,7 @@ static int vl6180_set_it(struct vl6180_data *data, int val, int val2)
{
int ret, it_ms;
it_ms = (val2 + 500) / 1000; /* round to ms */
it_ms = DIV_ROUND_CLOSEST(val2, 1000); /* round to ms */
if (val != 0 || it_ms < 1 || it_ms > 512)
return -EINVAL;