intel_sst: make sure the sst_drop_stream() get called when needed

When "aplay test.wav", if we "ctrl+z" to suspend it, the last piece of
sound will be played endlessly. So we need make sure the drop_stream
is called in such a case.

Signed-off-by: Feng Tang <feng.tang@intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Feng Tang 2011-05-03 17:34:55 +01:00 committed by Greg Kroah-Hartman
parent e51a34f3e8
commit f2b5ea1feb

View file

@ -283,8 +283,8 @@ void sst_process_mad_ops(struct work_struct *work)
retval = sst_resume_stream(mad_ops->stream_id);
break;
case SST_SND_DROP:
/* retval = sst_drop_stream(mad_ops->stream_id);
*/ break;
retval = sst_drop_stream(mad_ops->stream_id);
break;
case SST_SND_START:
pr_debug("SST Debug: start stream\n");
retval = sst_start_stream(mad_ops->stream_id);