Define the common hd-audio driver and device types to bind over
snd_hda_bus_type publicly. This allows to implement other type of
device and driver code over hd-audio bus.
Now both struct hda_codec and struct hda_codec_driver inherit these
new struct hdac_device and struct hdac_driver, respectively.
The bus registration is done in subsys_initcall() to assure it
before any other driver registrations.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a driver for two playback-only FireWire devices based on the OXFW970
chip.
v2: better AMDTP API abstraction; fix fw_unit leak; small fixes
v3: cache the iPCR value
v4: FireWave constraints; fix fw_device reference counting;
fix PCR caching; small changes and fixes
v5: volume/mute support; fix crashing due to pcm stop races
v6: fix build; one-channel volume for LaCie
v7: use signed values to make volume (range checks) work; fix function
block IDs for volume/mute; always use channel 0 for LaCie volume
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Acked-by: Stefan Richter <stefanr@s5r6.in-berlin.de>
Tested-by: Jay Fenlason <fenlason@redhat.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds SPI devices in the ALSA diretory, including the Kconfig and
Makefile.
Signed-off-by: Hans-Christian Egtvedt <hcegtvedt@atmel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
ALSA support for the SEGA Dreamcast Yamaha AICA sound device (pcm)
This patch adds ALSA sound support for pcm playback on two channels on
the SEGA Dreamcast built-in sound device (the Yamaha AICA)
Add driver for the AICA sound device built into the SEGA Dreamcast
Hook it all up with the build system.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch adds support for building the ASoC core and the dynamic audio
power management support.
Signed-off-by: Liam Girdwood <liam.girdwood@wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Commit 2d4ba4a3b9 introduced a dependency
that was never meant to exist when the ac97_bus.c module was created.
Move ac97_bus.c up the directory hierarchy to make sure it is built when
selected even if sound is configured out so things work as originally
intended.
Signed-off-by: Nicolas Pitre <nico@cam.org>
Acked-by: Randy Dunlap <randy.dunlap@oracle.com>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
All sound/sound_firmware.c contains is mod_firmware_load() that is a legacy
API only used by some OSS drivers.
This patch builds it into an own sound_firmware module that is only built
depending on CONFIG_SOUND_PRIME making the kernel slightly smaller for ALSA
users.
[alan@lxorguk.ukuu.org.uk: comment fix]
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Acked-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When snd-aoa is not built or built as modules, but CONFIG_SND is yes,
kernel build fails due to a bug I introduced when adding snd-aoa. This
patch fixes it.
From: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This large patch adds all of snd-aoa.
Consisting of many modules, it currently replaces snd-powermac
for all layout-id based machines and handles many more (for
example new powerbooks and powermacs with digital output that
previously couldn't be used at all).
It also has support for all layout-IDs that Apple has (judging
from their Info.plist file) but not all are tested.
The driver currently has 2 known regressions over snd-powermac:
* it doesn't handle powermac 7,2 and 7,3
* it doesn't have a DRC control on snapper-based machines
I will fix those during the 2.6.18 development cycle.
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!