The function bfq_bfqq_expire() invokes the function
__bfq_bfqq_expire(), and the latter may free the in-service bfq-queue.
If this happens, then no other instruction of bfq_bfqq_expire() must
be executed, or a use-after-free will occur.
Basing on the assumption that __bfq_bfqq_expire() invokes
bfq_put_queue() on the in-service bfq-queue exactly once, the queue is
assumed to be freed if its refcounter is equal to one right before
invoking __bfq_bfqq_expire().
But, since commit 9dee8b3b05 ("block, bfq: fix queue removal from
weights tree") this assumption is false. __bfq_bfqq_expire() may also
invoke bfq_weights_tree_remove() and, since commit 9dee8b3b05
("block, bfq: fix queue removal from weights tree"), also
the latter function may invoke bfq_put_queue(). So __bfq_bfqq_expire()
may invoke bfq_put_queue() twice, and this is the actual case where
the in-service queue may happen to be freed.
To address this issue, this commit moves the check on the refcounter
of the queue right around the last bfq_put_queue() that may be invoked
on the queue.
Fixes: 9dee8b3b05 ("block, bfq: fix queue removal from weights tree")
Reported-by: Dmitrii Tcvetkov <demfloro@demfloro.ru>
Reported-by: Douglas Anderson <dianders@chromium.org>
Tested-by: Dmitrii Tcvetkov <demfloro@demfloro.ru>
Tested-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some of the comments in the bfq files had typos. This patch fixes them.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq saves the state of a queue each time a merge occurs, to be
able to resume such a state when the queue is associated again
with its original process, on a split.
Unfortunately bfq does not save & restore also the weight of the
queue. If the weight is not correctly resumed when the queue is
recycled, then the weight of the recycled queue could differ
from the weight of the original queue.
This commit adds the missing save & resume of the weight.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The function "bfq_log_bfqq" prints the pid of the process
associated with the queue passed as input.
Unfortunately, if the queue is shared, then more than one process
is associated with the queue. The pid that gets printed in this
case is the pid of one of the associated processes.
Which process gets printed depends on the exact sequence of merge
events the queue underwent. So printing such a pid is rather
useless and above all is often rather confusing because it
reports a random pid between those of the associated processes.
This commit addresses this issue by printing SHARED instead of a pid
if the queue is shared.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If many bfq_queues belonging to the same group happen to be created
shortly after each other, then the processes associated with these
queues have typically a common goal. In particular, bursts of queue
creations are usually caused by services or applications that spawn
many parallel threads/processes. Examples are systemd during boot, or
git grep. If there are no other active queues, then, to help these
processes get their job done as soon as possible, the best thing to do
is to reach a high throughput. To this goal, it is usually better to
not grant either weight-raising or device idling to the queues
associated with these processes. And this is exactly what BFQ
currently does.
There is however a drawback: if, in contrast, some other queues are
already active, then the newly created queues must be protected from
the I/O flowing through the already existing queues. In this case, the
best thing to do is the opposite as in the other case: it is much
better to grant weight-raising and device idling to the newly-created
queues, if they deserve it. This commit addresses this issue by doing
so if there are already other active queues.
This change also helps eliminating false positives, which occur when
the newly-created queues do not belong to an actual large burst of
creations, but some background task (e.g., a service) happens to
trigger the creation of new queues in the middle, i.e., very close to
when the victim queues are created. These false positive may cause
total loss of control on process latencies.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Sync random I/O is likely to be confused with soft real-time I/O,
because it is characterized by limited throughput and apparently
isochronous arrival pattern. To avoid false positives, this commits
prevents bfq_queues containing only random (seeky) I/O from being
tagged as soft real-time.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To boost throughput with a set of processes doing interleaved I/O
(i.e., a set of processes whose individual I/O is random, but whose
merged cumulative I/O is sequential), BFQ merges the queues associated
with these processes, i.e., redirects the I/O of these processes into a
common, shared queue. In the shared queue, I/O requests are ordered by
their position on the medium, thus sequential I/O gets dispatched to
the device when the shared queue is served.
Queue merging costs execution time, because, to detect which queues to
merge, BFQ must maintain a list of the head I/O requests of active
queues, ordered by request positions. Measurements showed that this
costs about 10% of BFQ's total per-request processing time.
Request processing time becomes more and more critical as the speed of
the underlying storage device grows. Yet, fortunately, queue merging
is basically useless on the very devices that are so fast to make
request processing time critical. To reach a high throughput, these
devices must have many requests queued at the same time. But, in this
configuration, the internal scheduling algorithms of these devices do
also the job of queue merging: they reorder requests so as to obtain
as much as possible a sequential I/O pattern. As a consequence, with
processes doing interleaved I/O, the throughput reached by one such
device is likely to be the same, with and without queue merging.
In view of this fact, this commit disables queue merging, and all
related housekeeping, for non-rotational devices with internal
queueing. The total, single-lock-protected, per-request processing
time of BFQ drops to, e.g., 1.9 us on an Intel Core i7-2760QM@2.40GHz
(time measured with simple code instrumentation, and using the
throughput-sync.sh script of the S suite [1], in performance-profiling
mode). To put this result into context, the total,
single-lock-protected, per-request execution time of the lightest I/O
scheduler available in blk-mq, mq-deadline, is 0.7 us (mq-deadline is
~800 LOC, against ~10500 LOC for BFQ).
Disabling merging provides a further, remarkable benefit in terms of
throughput. Merging tends to make many workloads artificially more
uneven, mainly because of shared queues remaining non empty for
incomparably more time than normal queues. So, if, e.g., one of the
queues in a set of merged queues has a higher weight than a normal
queue, then the shared queue may inherit such a high weight and, by
staying almost always active, may force BFQ to perform I/O plugging
most of the time. This evidently makes it harder for BFQ to let the
device reach a high throughput.
As a practical example of this problem, and of the benefits of this
commit, we measured again the throughput in the nasty scenario
considered in previous commit messages: dbench test (in the Phoronix
suite), with 6 clients, on a filesystem with journaling, and with the
journaling daemon enjoying a higher weight than normal processes. With
this commit, the throughput grows from ~150 MB/s to ~200 MB/s on a
PLEXTOR PX-256M5 SSD. This is the same peak throughput reached by any
of the other I/O schedulers. As such, this is also likely to be the
maximum possible throughput reachable with this workload on this
device, because I/O is mostly random, and the other schedulers
basically just pass I/O requests to the drive as fast as possible.
[1] https://github.com/Algodev-github/S
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Alessio Masola <alessio.masola@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The processes associated with a bfq_queue, say Q, may happen to
generate their cumulative I/O at a lower rate than the rate at which
the device could serve the same I/O. This is rather probable, e.g., if
only one process is associated with Q and the device is an SSD. It
results in Q becoming often empty while in service. If BFQ is not
allowed to switch to another queue when Q becomes empty, then, during
the service of Q, there will be frequent "service holes", i.e., time
intervals during which Q gets empty and the device can only consume
the I/O already queued in its hardware queues. This easily causes
considerable losses of throughput.
To counter this problem, BFQ implements a request injection mechanism,
which tries to fill the above service holes with I/O requests taken
from other bfq_queues. The hard part in this mechanism is finding the
right amount of I/O to inject, so as to both boost throughput and not
break Q's bandwidth and latency guarantees. To this goal, the current
version of this mechanism measures the bandwidth enjoyed by Q while it
is being served, and tries to inject the maximum possible amount of
extra service that does not cause Q's bandwidth to decrease too
much.
This solution has an important shortcoming. For bandwidth measurements
to be stable and reliable, Q must remain in service for a much longer
time than that needed to serve a single I/O request. Unfortunately,
this does not hold with many workloads. This commit addresses this
issue by changing the way the amount of injection allowed is
dynamically computed. It tunes injection as a function of the service
times of single I/O requests of Q, instead of Q's
bandwidth. Single-request service times are evidently meaningful even
if Q gets very few I/O requests completed while it is in service.
As a testbed for this new solution, we measured the throughput reached
by BFQ for one of the nastiest workloads and configurations for this
scheduler: the workload generated by the dbench test (in the Phoronix
suite), with 6 clients, on a filesystem with journaling, and with the
journaling daemon enjoying a higher weight than normal processes.
With this commit, the throughput grows from ~100 MB/s to ~150 MB/s on
a PLEXTOR PX-256M5.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Francesco Pollicino <fra.fra.800@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In most cases, it is detrimental for throughput to plug I/O dispatch
when the in-service bfq_queue becomes temporarily empty (plugging is
performed to wait for the possible arrival, soon, of new I/O from the
in-service queue). There is however a case where plugging is needed
for service guarantees. If a bfq_queue, say Q, has a higher weight
than some other active bfq_queue, and is sync, i.e., contains sync
I/O, then, to guarantee that Q does receive a higher share of the
throughput than other lower-weight queues, it is necessary to plug I/O
dispatch when Q remains temporarily empty while being served.
For this reason, BFQ performs I/O plugging when some active bfq_queue
has a higher weight than some other active bfq_queue. But this is
unnecessarily overkill. In fact, if the in-service bfq_queue actually
has a weight lower than or equal to the other queues, then the queue
*must not* be guaranteed a higher share of the throughput than the
other queues. So, not plugging I/O cannot cause any harm to the
queue. And can boost throughput.
Taking advantage of this fact, this commit does not plug I/O for sync
bfq_queues with a weight lower than or equal to the weights of the
other queues. Here is an example of the resulting throughput boost
with the dbench workload, which is particularly nasty for BFQ. With
the dbench test in the Phoronix suite, BFQ reaches its lowest total
throughput with 6 clients on a filesystem with journaling, in case the
journaling daemon has a higher weight than normal processes. Before
this commit, the total throughput was ~80 MB/sec on a PLEXTOR PX-256M5,
after this commit it is ~100 MB/sec.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If a sync bfq_queue has a higher weight than some other queue, and
remains temporarily empty while in service, then, to preserve the
bandwidth share of the queue, it is necessary to plug I/O dispatching
until a new request arrives for the queue. In addition, a timeout
needs to be set, to avoid waiting for ever if the process associated
with the queue has actually finished its I/O.
Even with the above timeout, the device is however not fed with new
I/O for a while, if the process has finished its I/O. If this happens
often, then throughput drops and latencies grow. For this reason, the
timeout is kept rather low: 8 ms is the current default.
Unfortunately, such a low value may cause, on the opposite end, a
violation of bandwidth guarantees for a process that happens to issue
new I/O too late. The higher the system load, the higher the
probability that this happens to some process. This is a problem in
scenarios where service guarantees matter more than throughput. One
important case are weight-raised queues, which need to be granted a
very high fraction of the bandwidth.
To address this issue, this commit lower-bounds the plugging timeout
for weight-raised queues to 20 ms. This simple change provides
relevant benefits. For example, on a PLEXTOR PX-256M5S, with which
gnome-terminal starts in 0.6 seconds if there is no other I/O in
progress, the same applications starts in
- 0.8 seconds, instead of 1.2 seconds, if ten files are being read
sequentially in parallel
- 1 second, instead of 2 seconds, if, in parallel, five files are
being read sequentially, and five more files are being written
sequentially
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a new I/O request arrives for a bfq_queue, say Q, bfq checks
whether that request is close to
(a) the head request of some other queue waiting to be served, or
(b) the last request dispatched for the in-service queue (in case Q
itself is not the in-service queue)
If a queue, say Q2, is found for which the above condition holds, then
bfq merges Q and Q2, to hopefully get a more sequential I/O in the
resulting merged queue, and thus a possibly higher throughput.
Case (b) is checked by comparing the new request for Q with the last
request dispatched, assuming that the latter necessarily belonged to the
in-service queue. Unfortunately, this assumption is no longer always
correct, since commit d0edc2473b ("block, bfq: inject other-queue I/O
into seeky idle queues on NCQ flash").
When the assumption does not hold, queues that must not be merged may be
merged, causing unexpected loss of control on per-queue service
guarantees.
This commit solves this problem by adding an extra field, which stores
the actual last request dispatched for the in-service queue, and by
using this new field to correctly check case (b).
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Writes tend to starve reads. bfq counters this problem by overcharging
writes with an inflated service w.r.t. the actual service (number of
sector written) they receive.
Yet his overcharging is useless, and actually causes unfairness in the
opposite direction, when bfq happens to be enforcing strong I/O control.
bfq does this enforcing when the scenario is asymmetric, i.e., when some
bfq_queue or group of bfq_queues is to be granted a different bandwidth
than some other bfq_queue or group of bfq_queues. So, in such a
scenario, this commit disables write overcharging.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The original commit is commit 1a1238a7dd ("cfq-iosched: improve hw_tag
detection") and has the following commit message:
If active queue hasn't enough requests and idle window opens, cfq will
not dispatch sufficient requests to hardware. In such situation, current
code will zero hw_tag. But this is because cfq doesn't dispatch enough
requests instead of hardware queue doesn't work. Don't zero hw_tag in
such case.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq simple heuristic from cfq for detecting whether the drive performs
command queueing: check whether the average number of in-flight requests
is above a given threshold. Unfortunately this heuristic does fail to
detect queueing (on drives with queueing) if processes doing I/O are few
and issue I/O with a low depth.
To reduce false negatives, this commit lowers the threshold.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq maintains an ordered list, through a red-black tree, of unique
weights of active bfq_queues. This list is used to detect whether there
are active queues with differentiated weights. The weight of a queue is
removed from the list when both the following two conditions become
true:
(1) the bfq_queue is flagged as inactive
(2) the has no in-flight request any longer;
Unfortunately, in the rare cases where condition (2) becomes true before
condition (1), the removal fails, because the function to remove the
weight of the queue (bfq_weights_tree_remove) is rightly invoked in the
path that deactivates the bfq_queue, but mistakenly invoked *before* the
function that actually performs the deactivation (bfq_deactivate_bfqq).
This commits moves the invocation of bfq_weights_tree_remove for
condition (1) to after bfq_deactivate_bfqq. As a consequence of this
move, it is necessary to add a further reference to the queue when the
weight of a queue is added, because the queue might otherwise be freed
before bfq_weights_tree_remove is invoked. This commit adds this
reference and makes all related modifications.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In bfq_update_peak_rate, to check whether an I/O request rq is
sequential, only the seek distance of rq w.r.t. the last request
dispatched is controlled. This is not sufficient for non-rotational
storage, where the size of rq is at least as relevant. This commit adds
the missing control.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq detects the creation of multiple bfq_queues shortly after each
other, namely a burst of queue creations in the terminology used in the
code. If the burst is large, then no queue in the burst is granted
- either I/O-dispatch plugging when the queue remains temporarily idle
while in service;
- or weight raising, because it causes even longer plugging.
In fact, such a plugging tends to lower throughput, while these bursts
are typically due to applications or services that spawn multiple
processes, to reach a common goal as soon as possible. Examples are a
"git grep" or the booting of a system.
Unfortunately, disabling plugging may cause a loss of service guarantees
in asymmetric scenarios, i.e., if queue weights are differentiated or if
more than one group is active.
This commit addresses this issue by no longer disabling I/O-dispatch
plugging for queues in large bursts.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If the in-service bfq_queue is sync and remains temporarily idle, then
I/O dispatching (from other queues) may be plugged. It may be dome for
two reasons: either to boost throughput, or to preserve the bandwidth
share of the in-service queue. In the first case, if the I/O of the
in-service queue, when it finally arrives, consists only of one small
I/O request, then it makes sense to plug even the I/O of the in-service
queue. In fact, serving such a small request immediately is likely to
lower throughput instead of boosting it, whereas waiting a little bit is
likely to let that request grow, thanks to request merging, and become
more profitable in terms of throughput (this is likely to happen exactly
because the I/O of the queue has been detected to boost throughput).
On the opposite end, if I/O dispatching is being plugged only to
preserve the bandwidth of the in-service queue, then it would be better
not to plug also the I/O of the in-service queue, because such a
plugging is likely to cause only loss of bandwidth for the queue.
Unfortunately, no distinction is made between the two cases, and the I/O
of the in-service queue is always plugged in case just a small I/O
request arrives. This commit draws this missing distinction and does not
perform harmful plugging.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is a preparatory commit for commits that need to check only one of
the two main reasons for idling. This change should also improve the
quality of the code a little bit, by splitting a function that contains
very long, non-trivial and little related comments.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In asymmetric scenarios, i.e., when some bfq_queue or bfq_group needs to
be guaranteed a different bandwidth than other bfq_queues or bfq_groups,
these service guaranteed can be provided only by plugging I/O dispatch,
completely or partially, when the queue in service remains temporarily
empty. A case where asymmetry is particularly strong is when some active
bfq_queues belong to a higher-priority class than some other active
bfq_queues. Unfortunately, this important case is not considered at all
in the code for detecting asymmetric scenarios. This commit adds the
missing logic.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Before commit 18e5a57d79 ("block, bfq: postpone rq preparation to
insert or merge"), the destination queue for a request was chosen by a
different hook than the one that then inserted the request. So, between
the execution of the two hooks, the bic of the process generating the
request could happen to be redirected to a different bfq_queue. As a
consequence, the destination bfq_queue stored in the request could be
wrong. Such an event does not need to ba handled any longer.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With some unlucky sequences of events, the function bfq_updated_next_req
updates the current budget of a bfq_queue to a lower value than the
service received by the queue using such a budget. Unfortunately, if
this happens, then the return value of the function bfq_bfqq_budget_left
becomes inconsistent. This commit solves this problem by lower-bounding
the budget computed in bfq_updated_next_req to the service currently
charged to the queue.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To boost throughput on devices with internal queueing and in scenarios
where device idling is not strictly needed, bfq immediately starts
serving a new bfq_queue if the in-service bfq_queue remains without
pending I/O, even if new I/O may arrive soon for the latter queue. Then,
if such I/O actually arrives soon, bfq preempts the new in-service
bfq_queue so as to give the previous queue a chance to go on being
served (in case the previous queue should actually be the one to be
served, according to its timestamps).
However, the in-service bfq_queue, say Q, may also be without further
budget when it remains also pending I/O. Since bfq changes budgets
dynamically to fit the needs of bfq_queues, this happens more often than
one may expect. If this happens, then there is no point in trying to go
on serving Q when new I/O arrives for it soon: Q would be expired
immediately after being selected for service. This would only cause
useless overhead. This commit avoids such a useless selection.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The speed at which a bfq_queue receives I/O is one of the parameters by
which bfq decides whether the queue is soft real-time (i.e., whether the
queue contains the I/O of a soft real-time application). In particular,
when a bfq_queue remains without outstanding I/O requests, bfq computes
the minimum time instant, named soft_rt_next_start, at which the next
request of the queue may arrive for the queue to be deemed as soft real
time.
Unfortunately this filtering may cause problems with a queue in
interactive weight raising. In fact, such a queue may be conveying the
I/O needed to load a soft real-time application. The latter will
actually exhibit a soft real-time I/O pattern after it finally starts
doing its job. But, if soft_rt_next_start is updated for an interactive
bfq_queue, and the queue has received a lot of service before remaining
with no outstanding request (likely to happen on a fast device), then
soft_rt_next_start is assigned such a high value that, for a very long
time, the queue is prevented from being possibly considered as soft real
time.
This commit removes the updating of soft_rt_next_start for bfq_queues in
interactive weight raising.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Merge tag 'v4.20-rc6' into for-4.21/block
Pull in v4.20-rc6 to resolve the conflict in NVMe, but also to get the
two corruption fixes. We're going to be overhauling the direct dispatch
path, and we need to do that on top of the changes we made for that
in mainline.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The bio_blkcg() function turns out to be inconsistent and consequently
dangerous to use. The first part returns a blkcg where a reference is
owned by the bio meaning it does not need to be rcu protected. However,
the third case, the last line, is problematic:
return css_to_blkcg(task_css(current, io_cgrp_id));
This can race against task migration and the cgroup dying. It is also
semantically different as it must be called rcu protected and is
susceptible to failure when trying to get a reference to it.
This patch adds association ahead of calling bio_blkcg() rather than
after. This makes association a required and explicit step along the
code paths for calling bio_blkcg(). In blk-iolatency, association is
moved above the bio_blkcg() call to ensure it will not return %NULL.
BFQ uses the old bio_blkcg() function, but I do not want to address it
in this series due to the complexity. I have created a private version
documenting the inconsistency and noting not to use it.
Signed-off-by: Dennis Zhou <dennis@kernel.org>
Acked-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Josef Bacik <josef@toxicpanda.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since commit '2d29c9f89fcd ("block, bfq: improve asymmetric scenarios
detection")', if there are process groups with I/O requests waiting for
completion, then BFQ tags the scenario as 'asymmetric'. This detection
is needed for preserving service guarantees (for details, see comments
on the computation * of the variable asymmetric_scenario in the
function bfq_better_to_idle).
Unfortunately, commit '2d29c9f89fcd ("block, bfq: improve asymmetric
scenarios detection")' contains an error exactly in the updating of
the number of groups with I/O requests waiting for completion: if a
group has more than one descendant process, then the above number of
groups, which is renamed from num_active_groups to a more appropriate
num_groups_with_pending_reqs by this commit, may happen to be wrongly
decremented multiple times, namely every time one of the descendant
processes gets all its pending I/O requests completed.
A correct, complete solution should work as follows. Consider a group
that is inactive, i.e., that has no descendant process with pending
I/O inside BFQ queues. Then suppose that num_groups_with_pending_reqs
is still accounting for this group, because the group still has some
descendant process with some I/O request still in
flight. num_groups_with_pending_reqs should be decremented when the
in-flight request of the last descendant process is finally completed
(assuming that nothing else has changed for the group in the meantime,
in terms of composition of the group and active/inactive state of
child groups and processes). To accomplish this, an additional
pending-request counter must be added to entities, and must be
updated correctly.
To avoid this additional field and operations, this commit resorts to
the following tradeoff between simplicity and accuracy: for an
inactive group that is still counted in num_groups_with_pending_reqs,
this commit decrements num_groups_with_pending_reqs when the first
descendant process of the group remains with no request waiting for
completion.
This simplified scheme provides a fix to the unbalanced decrements
introduced by 2d29c9f89f. Since this error was also caused by lack
of comments on this non-trivial issue, this commit also adds related
comments.
Fixes: 2d29c9f89f ("block, bfq: improve asymmetric scenarios detection")
Reported-by: Steven Barrett <steven@liquorix.net>
Tested-by: Steven Barrett <steven@liquorix.net>
Tested-by: Lucjan Lucjanov <lucjan.lucjanov@gmail.com>
Reviewed-by: Federico Motta <federico@willer.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With the legacy request path gone there is no good reason to keep
queue_lock as a pointer, we can always use the embedded lock now.
Reviewed-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: Christoph Hellwig <hch@lst.de>
Fixed floppy and blk-cgroup missing conversions and half done edits.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is a remnant of when we had ops for both SQ and MQ
schedulers. Now it's just MQ, so get rid of the union.
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This removes a bunch of core and elevator related code. On the core
front, we remove anything related to queue running, draining,
initialization, plugging, and congestions. We also kill anything
related to request allocation, merging, retrieval, and completion.
Remove any checking for single queue IO schedulers, as they no
longer exist. This means we can also delete a bunch of code related
to request issue, adding, completion, etc - and all the SQ related
ops and helpers.
Also kill the load_default_modules(), as all that did was provide
for a way to load the default single queue elevator.
Tested-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq defines as asymmetric a scenario where an active entity, say E
(representing either a single bfq_queue or a group of other entities),
has a higher weight than some other entities. If the entity E does sync
I/O in such a scenario, then bfq plugs the dispatch of the I/O of the
other entities in the following situation: E is in service but
temporarily has no pending I/O request. In fact, without this plugging,
all the times that E stops being temporarily idle, it may find the
internal queues of the storage device already filled with an
out-of-control number of extra requests, from other entities. So E may
have to wait for the service of these extra requests, before finally
having its own requests served. This may easily break service
guarantees, with E getting less than its fair share of the device
throughput. Usually, the end result is that E gets the same fraction of
the throughput as the other entities, instead of getting more, according
to its higher weight.
Yet there are two other more subtle cases where E, even if its weight is
actually equal to or even lower than the weight of any other active
entities, may get less than its fair share of the throughput in case the
above I/O plugging is not performed:
1. other entities issue larger requests than E;
2. other entities contain more active child entities than E (or in
general tend to have more backlog than E).
In the first case, other entities may get more service than E because
they get larger requests, than those of E, served during the temporary
idle periods of E. In the second case, other entities get more service
because, by having many child entities, they have many requests ready
for dispatching while E is temporarily idle.
This commit addresses this issue by extending the definition of
asymmetric scenario: a scenario is asymmetric when
- active entities representing bfq_queues have differentiated weights,
as in the original definition
or (inclusive)
- one or more entities representing groups of entities are active.
This broader definition makes sure that I/O plugging will be performed
in all the above cases, provided that there is at least one active
group. Of course, this definition is very coarse, so it will trigger
I/O plugging also in cases where it is not needed, such as, e.g.,
multiple active entities with just one child each, and all with the same
I/O-request size. The reason for this coarse definition is just that a
finer-grained definition would be rather heavy to compute.
On the opposite end, even this new definition does not trigger I/O
plugging in all cases where there is no active group, and all bfq_queues
have the same weight. So, in these cases some unfairness may occur if
there are asymmetries in I/O-request sizes. We made this choice because
I/O plugging may lower throughput, and probably a user that has not
created any group cares more about throughput than about perfect
fairness. At any rate, as for possible applications that may care about
service guarantees, bfq already guarantees a high responsiveness and a
low latency to soft real-time applications automatically.
Signed-off-by: Federico Motta <federico@willer.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The accessor function bio_blkcg either returns the blkcg associated with
the bio or finds one in the current context. This can cause an issue
when trying to associate a bio with a blkcg. Particularly, it's the
third case that is problematic:
return css_to_blkcg(task_css(current, io_cgrp_id));
As the above may race against task migration and the cgroup exiting, it
is not always ok to take a reference on the blkcg returned from
bio_blkcg.
This patch adds association ahead of calling bio_blkcg rather than
after. This makes association a required and explicit step along the
code paths for calling bio_blkcg. blk_get_rl is modified as well to get
a reference to the blkcg it may use and blk_put_rl will always put the
reference back. Association is also moved above the bio_blkcg call to
ensure it will not return NULL in blk-iolatency.
BFQ and CFQ utilize this flaw, but due to the complexity, I do not want
to address this in this series. I've created a private version of the
function with notes not to use it describing the flaw. Hopefully soon,
that code can be cleaned up.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To reduce latency for interactive and soft real-time applications, bfq
privileges the bfq_queues containing the I/O of these
applications. These privileged queues, referred-to as weight-raised
queues, get a much higher share of the device throughput
w.r.t. non-privileged queues. To preserve this higher share, the I/O
of any non-weight-raised queue must be plugged whenever a sync
weight-raised queue, while being served, remains temporarily empty. To
attain this goal, bfq simply plugs any I/O (from any queue), if a sync
weight-raised queue remains empty while in service.
Unfortunately, this plugging typically lowers throughput with random
I/O, on devices with internal queueing (because it reduces the filling
level of the internal queues of the device).
This commit addresses this issue by restricting the cases where
plugging is performed: if a sync weight-raised queue remains empty
while in service, then I/O plugging is performed only if some of the
active bfq_queues are *not* weight-raised (which is actually the only
circumstance where plugging is needed to preserve the higher share of
the throughput of weight-raised queues). This restriction proved able
to boost throughput in really many use cases needing only maximum
throughput.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The Achilles' heel of BFQ is its failing to reach a high throughput
with sync random I/O on flash storage with internal queueing, in case
the processes doing I/O have differentiated weights.
The cause of this failure is as follows. If at least two processes do
sync I/O, and have a different weight from each other, then BFQ plugs
I/O dispatching every time one of these processes, while it is being
served, remains temporarily without pending I/O requests. This
plugging is necessary to guarantee that every process enjoys a
bandwidth proportional to its weight; but it empties the internal
queue(s) of the drive. And this kills throughput with random I/O. So,
if some processes have differentiated weights and do both sync and
random I/O, the end result is a throughput collapse.
This commit tries to counter this problem by injecting the service of
other processes, in a controlled way, while the process in service
happens to have no I/O. This injection is performed only if the medium
is non rotational and performs internal queueing, and the process in
service does random I/O (service injection might be beneficial for
sequential I/O too, we'll work on that).
As an example of the benefits of this commit, on a PLEXTOR PX-256M5S
SSD, and with five processes having differentiated weights and doing
sync random 4KB I/O, this commit makes the throughput with bfq grow by
400%, from 25 to 100MB/s. This higher throughput is 10MB/s lower than
that reached with none. As some less random I/O is added to the mix,
the throughput becomes equal to or higher than that with none.
This commit is a very first attempt to recover throughput without
losing control, and certainly has many limitations. One is, e.g., that
the processes whose service is injected are not chosen so as to
distribute the extra bandwidth they receive in accordance to their
weights. Thus there might be loss of weighted fairness in some
cases. Anyway, this loss concerns extra service, which would not have
been received at all without this commit. Other limitations and issues
will probably show up with usage.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a sync request is dispatched, the queue that contains that
request, and all the ancestor entities of that queue, are charged with
the number of sectors of the request. In constrast, if the request is
async, then the queue and its ancestor entities are charged with the
number of sectors of the request, multiplied by an overcharge
factor. This throttles the bandwidth for async I/O, w.r.t. to sync
I/O, and it is done to counter the tendency of async writes to steal
I/O throughput to reads.
On the opposite end, the lower this parameter, the stabler I/O
control, in the following respect. The lower this parameter is, the
less the bandwidth enjoyed by a group decreases
- when the group does writes, w.r.t. to when it does reads;
- when other groups do reads, w.r.t. to when they do writes.
The fixes "block, bfq: always update the budget of an entity when
needed" and "block, bfq: readd missing reset of parent-entity service"
improved I/O control in bfq to such an extent that it has been
possible to revise this overcharge factor downwards. This commit
introduces the resulting, new value.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The received-service counter needs to be equal to 0 when an entity is
set in service. Unfortunately, commit "block, bfq: fix service being
wrongly set to zero in case of preemption" mistakenly removed the
resetting of this counter for the parent entities of the bfq_queue
being set in service. This commit fixes this issue by resetting
service for parent entities, directly on the expiration of the
in-service bfq_queue.
Fixes: 9fae8dd59f ("block, bfq: fix service being wrongly set to zero in case of preemption")
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The actual goal of the function bfq_bfqq_may_idle is to tell whether
it is better to perform device idling (more precisely: I/O-dispatch
plugging) for the input bfq_queue, either to boost throughput or to
preserve service guarantees. This commit improves the name of the
function accordingly.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If
- a bfq_queue Q preempts another queue, because one request of Q
arrives in time,
- but, after this preemption, Q is not the queue that is set in service,
then Q->entity.service is set to 0 when Q is eventually set in
service. But Q should have continued receiving service with its old
budget (which is why preemption has occurred) and its old service.
This commit addresses this issue by resetting service on queue real
expiration.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For some bfq_queues, BFQ plugs I/O dispatching when the queue becomes
idle, and keeps the plug until a new request of the queue arrives, or
a timeout fires. BFQ does so either to boost throughput or to preserve
service guarantees for the queue.
More precisely, for such a queue, plugging starts when the queue
happens to have either no request enqueued, or no request in flight,
that is, no request already dispatched but not yet completed.
On the opposite end, BFQ may happen to expire a queue with no request
enqueued, without doing any plugging, if the queue still has some
request in flight. Unfortunately, such a premature expiration causes
the queue to lose its chance to enjoy dispatch plugging a moment
later, i.e., when its in-flight requests finally get completed. This
breaks service guarantees for the queue.
This commit prevents BFQ from expiring an empty queue if the latter
still has in-flight requests.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To keep I/O throughput high as often as possible, BFQ performs
I/O-dispatch plugging (aka device idling) only when beneficial exactly
for throughput, or when needed for service guarantees (low latency,
fairness). An important case where the latter condition holds is when
the scenario is 'asymmetric' in terms of weights: i.e., when some
bfq_queue or whole group of queues has a higher weight, and thus has
to receive more service, than other queues or groups. Without dispatch
plugging, lower-weight queues/groups may unjustly steal bandwidth to
higher-weight queues/groups.
To detect asymmetric scenarios, BFQ checks some sufficient
conditions. One of these conditions is that active groups have
different weights. BFQ controls this condition by maintaining a
special set of unique weights of active groups
(group_weights_tree). To this purpose, in the function
bfq_active_insert/bfq_active_extract BFQ adds/removes the weight of a
group to/from this set.
Unfortunately, the function bfq_active_extract may happen to be
invoked also for a group that is still active (to preserve the correct
update of the next queue to serve, see comments in function
bfq_no_longer_next_in_service() for details). In this case, removing
the weight of the group makes the set group_weights_tree
inconsistent. Service-guarantee violations follow.
This commit addresses this issue by moving group_weights_tree
insertions from their previous location (in bfq_active_insert) into
the function __bfq_activate_entity, and by moving group_weights_tree
extractions from bfq_active_extract to when the entity that represents
a group remains throughly idle, i.e., with no request either enqueued
or dispatched.
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ can deem a bfq_queue as soft real-time only if the queue
- periodically becomes completely idle, i.e., empty and with
no still-outstanding I/O request;
- after becoming idle, gets new I/O only after a special reference
time soft_rt_next_start.
In this respect, after commit "block, bfq: consider also past I/O in
soft real-time detection", the value of soft_rt_next_start can never
decrease. This causes a problem with the following special updating
case for soft_rt_next_start: to prevent queues that are not completely
idle to be wrongly detected as soft real-time (when they become
non-empty again), soft_rt_next_start is temporarily set to infinity
for empty queues with still outstanding I/O requests. But, if such an
update is actually performed, then, because of the above commit,
soft_rt_next_start will be stuck at infinity forever, and the queue
will have no more chance to be considered soft real-time.
On slow systems, this problem does cause actual soft real-time
applications to be occasionally not detected as such.
This commit addresses this issue by eliminating the pushing of
soft_rt_next_start to infinity, and by changing the way non-empty
queues are prevented from being wrongly detected as soft
real-time. Simply, a queue that becomes non-empty again can now be
detected as soft real-time only if it has no outstanding I/O request.
Signed-off-by: Davide Sapienza <sapienza.dav@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The maximum possible duration of the weight-raising period for
interactive applications is limited to 13 seconds, as this is the time
needed to load the largest application that we considered when tuning
weight raising. Unfortunately, in such an evaluation, we did not
consider the case of very slow virtual machines.
For example, on a QEMU/KVM virtual machine
- running in a slow PC;
- with a virtual disk stacked on a slow low-end 5400rpm HDD;
- serving a heavy I/O workload, such as the sequential reading of
several files;
mplayer takes 23 seconds to start, if constantly weight-raised.
To address this issue, this commit conservatively sets the upper limit
for weight-raising duration to 25 seconds.
Signed-off-by: Davide Sapienza <sapienza.dav@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ computes the duration of weight raising for interactive
applications automatically, using some reference parameters. In
particular, BFQ uses the best durations (see comments in the code for
how these durations have been assessed) for two classes of systems:
slow and fast ones. Examples of slow systems are old phones or systems
using micro HDDs. Fast systems are all the remaining ones. Using these
parameters, BFQ computes the actual duration of the weight raising,
for the system at hand, as a function of the relative speed of the
system w.r.t. the speed of a reference system, belonging to the same
class of systems as the system at hand.
This slow vs fast differentiation proved to be useful in the past, but
happens to have little meaning with current hardware. Even worse, it
does cause problems in virtual systems, where the speed of the system
can vary frequently, and so widely to just confuse the class-detection
mechanism, and, as we have verified experimentally, to cause BFQ to
compute non-sensical weight-raising durations.
This commit addresses this issue by removing the slow class and the
class-detection mechanism.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A description of how weight raising works is missing in BFQ
sources. In addition, the code for handling weight raising is
scattered across a few functions. This makes it rather hard to
understand the mechanism and its rationale. This commits adds such a
description at the beginning of the main source file.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Since bfq_finish_request() is always called on the request 'next',
after bfq_requests_merged() is finished, and bfq_finish_request()
removes 'next' from its bfq_queue if needed, it isn't necessary to do
such a removal in advance in bfq_merged_requests().
This commit removes such a useless 'next' removal.
Signed-off-by: Filippo Muzzini <filippo.muzzini@outlook.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The request rq passed to the function bfq_requests_merged is always in
a bfq_queue, so the check !RB_EMPTY_NODE(&rq->rb_node) at the
beginning of bfq_requests_merged always succeeds, and the control
flow systematically skips to the end of the function. This implies
that the body of the function is never executed, i.e., the
repositioning of rq is never performed.
On the opposite end, a control is missing in the body of the function:
'next' must be removed only if it is inside a bfq_queue.
This commit removes the wrong check on rq, and adds the missing check
on 'next'. In addition, this commit adds comments on
bfq_requests_merged.
Signed-off-by: Filippo Muzzini <filippo.muzzini@outlook.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In bfq_requests_merged(), there is a deadlock because the lock on
bfqq->bfqd->lock is held by the calling function, but the code of
this function tries to grab the lock again.
This deadlock is currently hidden by another bug (fixed by next commit
for this source file), which causes the body of bfq_requests_merged()
to be never executed.
This commit removes the deadlock by removing the lock/unlock pair.
Signed-off-by: Filippo Muzzini <filippo.muzzini@outlook.it>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If our shallow depth is smaller than the wake batching of sbitmap,
we can introduce hangs. Ensure that sbitmap knows how low we'll go.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfqd->sb_shift was attempted used as a cache for the sbitmap queue
shift, but we don't need it, as it never changes. Kill it with fire.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It doesn't change, so don't put it in the per-IO hot path.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Reserved tags are used for error handling, we don't need to
care about them for regular IO. The core won't call us for these
anyway.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When invoked for an I/O request rq, the prepare_request hook of bfq
increments reference counters in the destination bfq_queue for rq. In
this respect, after this hook has been invoked, rq may still be
transformed into a request with no icq attached, i.e., for bfq, a
request not associated with any bfq_queue. No further hook is invoked
to signal this tranformation to bfq (in general, to the destination
elevator for rq). This leads bfq into an inconsistent state, because
bfq has no chance to correctly lower these counters back. This
inconsistency may in its turn cause incorrect scheduling and hangs. It
certainly causes memory leaks, by making it impossible for bfq to free
the involved bfq_queue.
On the bright side, no transformation can still happen for rq after rq
has been inserted into bfq, or merged with another, already inserted,
request. Exploiting this fact, this commit addresses the above issue
by delaying the preparation of an I/O request to when the request is
inserted or merged.
This change also gives a performance bonus: a lock-contention point
gets removed. To prepare a request, bfq needs to hold its scheduler
lock. After postponing request preparation to insertion or merging, no
lock needs to be grabbed any longer in the prepare_request hook, while
the lock already taken to perform insertion or merging is used to
preparare the request as well.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Currently, struct request has four timestamp fields:
- A start time, set at get_request time, in jiffies, used for iostats
- An I/O start time, set at start_request time, in ktime nanoseconds,
used for blk-stats (i.e., wbt, kyber, hybrid polling)
- Another start time and another I/O start time, used for cfq and bfq
These can all be consolidated into one start time and one I/O start
time, both in ktime nanoseconds, shaving off up to 16 bytes from struct
request depending on the kernel config.
Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Even if we don't have an IO context attached to a request, we still
need to clear the priv[0..1] pointers, as they could be pointing
to previously used bic/bfqq structures. If we don't do so, we'll
either corrupt memory on dispatching a request, or cause an
imbalance in counters.
Inspired by a fix from Kees.
Reported-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Reported-by: Kees Cook <keescook@chromium.org>
Cc: stable@vger.kernel.org
Fixes: aee69d78de ("block, bfq: introduce the BFQ-v0 I/O scheduler as an extra scheduler")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If a storage device handled by BFQ happens to be slower than 7.5 KB/s
for a certain amount of time (in the order of a second), then the
estimated peak rate of the device, maintained in BFQ, becomes equal to
0. The reason is the limited precision with which the rate is
represented (details on the range of representable values in the
comments introduced by this commit). This leads to a division-by-zero
error where the estimated peak rate is used as divisor. Such a type of
failure has been reported in [1].
This commit addresses this issue by:
1. Lower-bounding the estimated peak rate to 1
2. Adding and improving comments on the range of rates representable
[1] https://www.spinics.net/lists/kernel/msg2739205.html
Signed-off-by: Konstantin Khlebnikov <khlebnikov@yandex-team.ru>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit 'a6a252e64914 ("blk-mq-sched: decide how to handle flush rq via
RQF_FLUSH_SEQ")' makes all non-flush re-prepared requests for a device
be re-inserted into the active I/O scheduler for that device. As a
consequence, I/O schedulers may get the same request inserted again,
even several times, without a finish_request invoked on that request
before each re-insertion.
This fact is the cause of the failure reported in [1]. For an I/O
scheduler, every re-insertion of the same re-prepared request is
equivalent to the insertion of a new request. For schedulers like
mq-deadline or kyber, this fact causes no harm. In contrast, it
confuses a stateful scheduler like BFQ, which keeps state for an I/O
request, until the finish_request hook is invoked on the request. In
particular, BFQ may get stuck, waiting forever for the number of
request dispatches, of the same request, to be balanced by an equal
number of request completions (while there will be one completion for
that request). In this state, BFQ may refuse to serve I/O requests
from other bfq_queues. The hang reported in [1] then follows.
However, the above re-prepared requests undergo a requeue, thus the
requeue_request hook of the active elevator is invoked for these
requests, if set. This commit then addresses the above issue by
properly implementing the hook requeue_request in BFQ.
[1] https://marc.info/?l=linux-block&m=151211117608676
Reported-by: Ivan Kozik <ivan@ludios.org>
Reported-by: Alban Browaeys <alban.browaeys@gmail.com>
Tested-by: Mike Galbraith <efault@gmx.de>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Serena Ziviani <ziviani.serena@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To maximise responsiveness, BFQ raises the weight, and performs device
idling, for bfq_queues associated with processes deemed as
interactive. In particular, weight raising has a maximum duration,
equal to the time needed to start a large application. If a
weight-raised process goes on doing I/O beyond this maximum duration,
it loses weight-raising.
This mechanism is evidently vulnerable to the following false
positives: I/O-bound applications that will go on doing I/O for much
longer than the duration of weight-raising. These applications have
basically no benefit from being weight-raised at the beginning of
their I/O. On the opposite end, while being weight-raised, these
applications
a) unjustly steal throughput to applications that may truly need
low latency;
b) make BFQ uselessly perform device idling; device idling results
in loss of device throughput with most flash-based storage, and may
increase latencies when used purposelessly.
This commit adds a countermeasure to reduce both the above
problems. To introduce this countermeasure, we provide the following
extra piece of information (full details in the comments added by this
commit). During the start-up of the large application used as a
reference to set the duration of weight-raising, involved processes
transfer at most ~110K sectors each. Accordingly, a process initially
deemed as interactive has no right to be weight-raised any longer,
once transferred 110K sectors or more.
Basing on this consideration, this commit early-ends weight-raising
for a bfq_queue if the latter happens to have received an amount of
service at least equal to 110K sectors (actually, a little bit more,
to keep a safety margin). I/O-bound applications that reach a high
throughput, such as file copy, get to this threshold much before the
allowed weight-raising period finishes. Thus this early ending of
weight-raising reduces the amount of time during which these
applications cause the problems described above.
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Asynchronous I/O can easily starve synchronous I/O (both sync reads
and sync writes), by consuming all request tags. Similarly, storms of
synchronous writes, such as those that sync(2) may trigger, can starve
synchronous reads. In their turn, these two problems may also cause
BFQ to loose control on latency for interactive and soft real-time
applications. For example, on a PLEXTOR PX-256M5S SSD, LibreOffice
Writer takes 0.6 seconds to start if the device is idle, but it takes
more than 45 seconds (!) if there are sequential writes in the
background.
This commit addresses this issue by limiting the maximum percentage of
tags that asynchronous I/O requests and synchronous write requests can
consume. In particular, this commit grants a higher threshold to
synchronous writes, to prevent the latter from being starved by
asynchronous I/O.
According to the above test, LibreOffice Writer now starts in about
1.2 seconds on average, regardless of the background workload, and
apart from some rare outlier. To check this improvement, run, e.g.,
sudo ./comm_startup_lat.sh bfq 5 5 seq 10 "lowriter --terminate_after_init"
for the comm_startup_lat benchmark in the S suite [1].
[1] https://github.com/Algodev-github/S
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit '7b9e93616399' ("blk-mq-sched: unify request finished methods")
changed the old name of current bfq_finish_request method, but left it
unchanged elsewhere in the code (related comments, part of function
name bfq_put_rq_priv_body).
This commit fixes all occurrences of the old name of this method by
changing them into the current name.
Fixes: 7b9e936163 ("blk-mq-sched: unify request finished methods")
Reviewed-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Federico Motta <federico@willer.it>
Signed-off-by: Chiara Bruschi <bruschi.chiara@outlook.it>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
It's not available if we don't have group io scheduling set, and
there's no need to call it.
Fixes: 0d52af5905 ("block, bfq: release oom-queue ref to root group on exit")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
On scheduler init, a reference to the root group, and a reference to
its corresponding blkg are taken for the oom queue. Yet these
references are not released on scheduler exit, which prevents these
objects from be freed. This commit adds the missing reference
releases.
Reported-by: Davide Ferrari <davideferrari8@gmail.com>
Tested-by: Holger Hoffstätte <holger@applied-asynchrony.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Commit a33801e8b4 ("block, bfq: move debug blkio stats behind
CONFIG_DEBUG_BLK_CGROUP") introduced two batches of confusing ifdefs:
one reported in [1], plus a similar one in another function. This
commit removes both batches, in the way suggested in [1].
[1] https://www.spinics.net/lists/linux-block/msg20043.html
Fixes: a33801e8b4 ("block, bfq: move debug blkio stats behind CONFIG_DEBUG_BLK_CGROUP")
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Tested-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ privileges the I/O of soft real-time applications, such as video
players, to guarantee to these application a high bandwidth and a low
latency. In this respect, it is not easy to correctly detect when an
application is soft real-time. A particularly nasty false positive is
that of an I/O-bound application that occasionally happens to meet all
requirements to be deemed as soft real-time. After being detected as
soft real-time, such an application monopolizes the device. Fortunately,
BFQ will realize soon that the application is actually not soft
real-time and suspend every privilege. Yet, the application may happen
again to be wrongly detected as soft real-time, and so on.
As highlighted by our tests, this problem causes BFQ to occasionally
fail to guarantee a high responsiveness, in the presence of heavy
background I/O workloads. The reason is that the background workload
happens to be detected as soft real-time, more or less frequently,
during the execution of the interactive task under test. To give an
idea, because of this problem, Libreoffice Writer occasionally takes 8
seconds, instead of 3, to start up, if there are sequential reads and
writes in the background, on a Kingston SSDNow V300.
This commit addresses this issue by leveraging the following facts.
The reason why some applications are detected as soft real-time despite
all BFQ checks to avoid false positives, is simply that, during high
CPU or storage-device load, I/O-bound applications may happen to do
I/O slowly enough to meet all soft real-time requirements, and pass
all BFQ extra checks. Yet, this happens only for limited time periods:
slow-speed time intervals are usually interspersed between other time
intervals during which these applications do I/O at a very high speed.
To exploit these facts, this commit introduces a little change, in the
detection of soft real-time behavior, to systematically consider also
the recent past: the higher the speed was in the recent past, the
later next I/O should arrive for the application to be considered as
soft real-time. At the beginning of a slow-speed interval, the minimum
arrival time allowed for the next I/O usually happens to still be so
high, to fall *after* the end of the slow-speed period itself. As a
consequence, the application does not risk to be deemed as soft
real-time during the slow-speed interval. Then, during the next
high-speed interval, the application cannot, evidently, be deemed as
soft real-time (exactly because of its speed), and so on.
This extra filtering proved to be rather effective: in the above test,
the frequency of false positives became so low that the start-up time
was 3 seconds in all iterations (apart from occasional outliers,
caused by page-cache-management issues, which are out of the scope of
this commit, and cannot be solved by an I/O scheduler).
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When two or more processes do I/O in a way that the their requests are
sequential in respect to one another, BFQ merges the bfq_queues associated
with the processes. This way the overall I/O pattern becomes sequential,
and thus there is a boost in througput.
These cooperating processes usually start or restart to do I/O shortly
after each other. So, in order to avoid merging non-cooperating processes,
BFQ ensures that none of these queues has been in weight raising for too
long.
In this respect, from commit "block, bfq-sq, bfq-mq: let a queue be merged
only shortly after being created", BFQ checks whether any queue (and not
only weight-raised ones) is doing I/O continuously from too long to be
merged.
This new additional check makes the first one useless: a queue doing
I/O from long enough, if being weight-raised, is also a queue in
weight raising for too long to be merged. Accordingly, this commit
removes the first check.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In BFQ and CFQ, two processes are said to be cooperating if they do
I/O in such a way that the union of their I/O requests yields a
sequential I/O pattern. To get such a sequential I/O pattern out of
the non-sequential pattern of each cooperating process, BFQ and CFQ
merge the queues associated with these processes. In more detail,
cooperating processes, and thus their associated queues, usually
start, or restart, to do I/O shortly after each other. This is the
case, e.g., for the I/O threads of KVM/QEMU and of the dump
utility. Basing on this assumption, this commit allows a bfq_queue to
be merged only during a short time interval (100ms) after it starts,
or re-starts, to do I/O. This filtering provides two important
benefits.
First, it greatly reduces the probability that two non-cooperating
processes have their queues merged by mistake, if they just happen to
do I/O close to each other for a short time interval. These spurious
merges cause loss of service guarantees. A low-weight bfq_queue may
unjustly get more than its expected share of the throughput: if such a
low-weight queue is merged with a high-weight queue, then the I/O for
the low-weight queue is served as if the queue had a high weight. This
may damage other high-weight queues unexpectedly. For instance,
because of this issue, lxterminal occasionally took 7.5 seconds to
start, instead of 6.5 seconds, when some sequential readers and
writers did I/O in the background on a FUJITSU MHX2300BT HDD. The
reason is that the bfq_queues associated with some of the readers or
the writers were merged with the high-weight queues of some processes
that had to do some urgent but little I/O. The readers then exploited
the inherited high weight for all or most of their I/O, during the
start-up of terminal. The filtering introduced by this commit
eliminated any outlier caused by spurious queue merges in our start-up
time tests.
This filtering also provides a little boost of the throughput
sustainable by BFQ: 3-4%, depending on the CPU. The reason is that,
once a bfq_queue cannot be merged any longer, this commit makes BFQ
stop updating the data needed to handle merging for the queue.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A just-created bfq_queue will certainly be deemed as interactive on
the arrival of its first I/O request, if the low_latency flag is
set. Yet, if the queue is merged with another queue on the arrival of
its first I/O request, it will not have the chance to be flagged as
interactive. Nevertheless, if the queue is then split soon enough, it
has to be flagged as interactive after the split.
To handle this early-merge scenario correctly, BFQ saves the state of
the queue, on the merge, as if the latter had already been deemed
interactive. So, if the queue is split soon, it will get
weight-raised, because the previous state of the queue is resumed on
the split.
Unfortunately, in the act of saving the state of the newly-created
queue, BFQ doesn't check whether the low_latency flag is set, and this
causes early-merged queues to be then weight-raised, on queue splits,
even if low_latency is off. This commit addresses this problem by
adding the missing check.
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If two processes do I/O close to each other, then BFQ merges the
bfq_queues associated with these processes, to get a more sequential
I/O, and thus a higher throughput. In this respect, to detect whether
two processes are doing I/O close to each other, BFQ keeps a list of
the head-of-line I/O requests of all active bfq_queues. The list is
ordered by initial sectors, and implemented through a red-black tree
(rq_pos_tree).
Unfortunately, the update of the rq_pos_tree was incomplete, because
the tree was not updated on the removal of the head-of-line I/O
request of a bfq_queue, in case the queue did not remain empty. This
commit adds the missing update.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If two processes do I/O close to each other, i.e., are cooperating
processes in BFQ (and CFQ'S) nomenclature, then BFQ merges their
associated bfq_queues, so as to get sequential I/O from the union of
the I/O requests of the processes, and thus reach a higher
throughput. A merged queue is then split if its I/O stops being
sequential. In this respect, BFQ deems the I/O of a bfq_queue as
(mostly) sequential only if less than 4 I/O requests are random, out
of the last 32 requests inserted into the queue.
Unfortunately, extensive testing (with the interleaved_io benchmark of
the S suite [1], and with real applications spawning cooperating
processes) has clearly shown that, with such a low threshold, only a
rather low I/O throughput may be reached when several cooperating
processes do I/O. In particular, the outcome of each test run was
bimodal: if queue merging occurred and was stable during the test,
then the throughput was close to the peak rate of the storage device,
otherwise the throughput was arbitrarily low (usually around 1/10 of
the peak rate with a rotational device). The probability to get the
unlucky outcomes grew with the number of cooperating processes: it was
already significant with 5 processes, and close to one with 7 or more
processes.
The cause of the low throughput in the unlucky runs was that the
merged queues containing the I/O of these cooperating processes were
soon split, because they contained more random I/O requests than those
tolerated by the 4/32 threshold, but
- that I/O would have however allowed the storage device to reach
peak throughput or almost peak throughput;
- in contrast, the I/O of these processes, if served individually
(from separate queues) yielded a rather low throughput.
So we repeated our tests with increasing values of the threshold,
until we found the minimum value (19) for which we obtained maximum
throughput, reliably, with at least up to 9 cooperating
processes. Then we checked that the use of that higher threshold value
did not cause any regression for any other benchmark in the suite [1].
This commit raises the threshold to such a higher value.
[1] https://github.com/Algodev-github/S
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
BFQ currently creates, and updates, its own instance of the whole
set of blkio statistics that cfq creates. Yet, from the comments
of Tejun Heo in [1], it turned out that most of these statistics
are meant/useful only for debugging. This commit makes BFQ create
the latter, debugging statistics only if the option
CONFIG_DEBUG_BLK_CGROUP is set.
By doing so, this commit also enables BFQ to enjoy a high perfomance
boost. The reason is that, if CONFIG_DEBUG_BLK_CGROUP is not set, then
BFQ has to update far fewer statistics, and, in particular, not the
heaviest to update. To give an idea of the benefits, if
CONFIG_DEBUG_BLK_CGROUP is not set, then, on an Intel i7-4850HQ, and
with 8 threads doing random I/O in parallel on null_blk (configured
with 0 latency), the throughput of BFQ grows from 310 to 400 KIOPS
(+30%). We have measured similar or even much higher boosts with other
CPUs: e.g., +45% with an ARM CortexTM-A53 Octa-core. Our results have
been obtained and can be reproduced very easily with the script in [1].
[1] https://www.spinics.net/lists/linux-block/msg18943.html
Suggested-by: Tejun Heo <tj@kernel.org>
Suggested-by: Ulf Hansson <ulf.hansson@linaro.org>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfq invokes various blkg_*stats_* functions to update the statistics
contained in the special files blkio.bfq.* in the blkio controller
groups, i.e., the I/O accounting related to the proportional-share
policy provided by bfq. The execution of these functions takes a
considerable percentage, about 40%, of the total per-request execution
time of bfq (i.e., of the sum of the execution time of all the bfq
functions that have to be executed to process an I/O request from its
creation to its destruction). This reduces the request-processing
rate sustainable by bfq noticeably, even on a multicore CPU. In fact,
the bfq functions that invoke blkg_*stats_* functions cannot be
executed in parallel with the rest of the code of bfq, because both
are executed under the same same per-device scheduler lock.
To reduce this slowdown, this commit moves, wherever possible, the
invocation of these functions (more precisely, of the bfq functions
that invoke blkg_*stats_* functions) outside the critical sections
protected by the scheduler lock.
With this change, and with all blkio.bfq.* statistics enabled, the
throughput grows, e.g., from 250 to 310 KIOPS (+25%) on an Intel
i7-4850HQ, in case of 8 threads doing random I/O in parallel on
null_blk, with the latter configured with 0 latency. We obtained the
same or higher throughput boosts, up to +30%, with other processors
(some figures are reported in the documentation). For our tests, we
used the script [1], with which our results can be easily reproduced.
NOTE. This commit still protects the invocation of blkg_*stats_*
functions with the request_queue lock, because the group these
functions are invoked on may otherwise disappear before or while these
functions are executed. Fortunately, tests without even this lock
show, by difference, that the serialization caused by this lock has a
little impact (at most ~5% of throughput reduction).
[1] https://github.com/Algodev-github/IOSpeed
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
bfqg_stats_update_io_add and bfqg_stats_update_io_remove are to be
invoked, respectively, when an I/O request enters and when an I/O
request exits the scheduler. Unfortunately, bfq does not fully comply
with this scheme, because it does not invoke these functions for
requests that are inserted into or extracted from its priority
dispatch list. This commit fixes this mistake.
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The commit "block, bfq: decrease burst size when queues in burst
exit" introduced the decrement of burst_size on the removal of a
bfq_queue from the burst list. Unfortunately, this decrement can
happen to be performed even when burst size is already equal to 0,
because of unbalanced decrements. A description follows of the cause
of these unbalanced decrements, namely a wrong assumption, and of the
way how this wrong assumption leads to unbalanced decrements.
The wrong assumption is that a bfq_queue can exit only if the process
associated with the bfq_queue has exited. This is false, because a
bfq_queue, say Q, may exit also as a consequence of a merge with
another bfq_queue. In this case, Q exits because the I/O of its
associated process has been redirected to another bfq_queue.
The decrement unbalance occurs because Q may then be re-created after
a split, and added back to the current burst list, *without*
incrementing burst_size. burst_size is not incremented because Q is
not a new bfq_queue added to the burst list, but a bfq_queue only
temporarily removed from the list, and, before the commit "bfq-sq,
bfq-mq: decrease burst size when queues in burst exit", burst_size was
not decremented when Q was removed.
This commit addresses this issue by just checking whether the exiting
bfq_queue is a merged bfq_queue, and, in that case, not decrementing
burst_size. Unfortunately, this still leaves room for unbalanced
decrements, in the following rarer case: on a split, the bfq_queue
happens to be inserted into a different burst list than that it was
removed from when merged. If this happens, the number of elements in
the new burst list becomes higher than burst_size (by one). When the
bfq_queue then exits, it is of course not in a merged state any
longer, thus burst_size is decremented, which results in an unbalanced
decrement. To handle this sporadic, unlucky case in a simple way,
this commit also checks that burst_size is larger than 0 before
decrementing it.
Finally, this commit removes an useless, extra check: the check that
the bfq_queue is sync, performed before checking whether the bfq_queue
is in the burst list. This extra check is redundant, because only sync
bfq_queues can be inserted into the burst list.
Fixes: 7cb04004fa ("block, bfq: decrease burst size when queues in burst exit")
Reported-by: Philip Müller <philm@manjaro.org>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Philip Müller <philm@manjaro.org>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Similarly to CFQ, BFQ has its write-throttling heuristics, and it
is better not to combine them with further write-throttling
heuristics of a different nature.
So this commit disables write-back throttling for a device if BFQ
is used as I/O scheduler for that device.
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If many queues belonging to the same group happen to be created
shortly after each other, then the concurrent processes associated
with these queues have typically a common goal, and they get it done
as soon as possible if not hampered by device idling. Examples are
processes spawned by git grep, or by systemd during boot. As for
device idling, this mechanism is currently necessary for weight
raising to succeed in its goal: privileging I/O. In view of these
facts, BFQ does not provide the above queues with either weight
raising or device idling.
On the other hand, a burst of queue creations may be caused also by
the start-up of a complex application. In this case, these queues need
usually to be served one after the other, and as quickly as possible,
to maximise responsiveness. Therefore, in this case the best strategy
is to weight-raise all the queues created during the burst, i.e., the
exact opposite of the strategy for the above case.
To distinguish between the two cases, BFQ uses an empirical burst-size
threshold, found through extensive tests and monitoring of daily
usage. Only large bursts, i.e., burst with a size above this
threshold, are considered as generated by a high number of parallel
processes. In this respect, upstart-based boot proved to be rather
hard to detect as generating a large burst of queue creations, because
with upstart most of the queues created in a burst exit *before* the
next queues in the same burst are created. To address this issue, I
changed the burst-detection mechanism so as to not decrease the size
of the current burst even if one of the queues in the burst is
eliminated.
Unfortunately, this missing decrease causes false positives on very
fast systems: on the start-up of a complex application, such as
libreoffice writer, so many queues are created, served and exited
shortly after each other, that a large burst of queue creations is
wrongly detected as occurring. These false positives just disappear if
the size of a burst is decreased when one of the queues in the burst
exits. This commit restores the missing burst-size decrease, relying
of the fact that upstart is apparently unlikely to be used on systems
running this and future versions of the kernel.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A just-created bfq_queue, say Q, may happen to be merged with another
bfq_queue on the very first invocation of the function
__bfq_insert_request. In such a case, even if Q would clearly deserve
interactive weight raising (as it has just been created), the function
bfq_add_request does not make it to be invoked for Q, and thus to
activate weight raising for Q. As a consequence, when the state of Q
is saved for a possible future restore, after a split of Q from the
other bfq_queue(s), such a state happens to be (unjustly)
non-weight-raised. Then the bfq_queue will not enjoy any weight
raising on the split, even if should still be in an interactive
weight-raising period when the split occurs.
This commit solves this problem as follows, for a just-created
bfq_queue that is being early-merged: it stores directly, in the saved
state of the bfq_queue, the weight-raising state that would have been
assigned to the bfq_queue if not early-merged.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
As already explained in the message of commit "block, bfq: fix
wrong init of saved start time for weight raising", if a soft
real-time weight-raising period happens to be nested in a larger
interactive weight-raising period, then BFQ restores the interactive
weight raising at the end of the soft real-time weight raising. In
particular, BFQ checks whether the latter has ended only on request
dispatches.
Unfortunately, the above scheme fails to restore interactive weight
raising in the following corner case: if a bfq_queue, say Q,
1) Is merged with another bfq_queue while it is in a nested soft
real-time weight-raising period. The weight-raising state of Q is
then saved, and not considered any longer until a split occurs.
2) Is split from the other bfq_queue(s) at a time instant when its
soft real-time weight raising is already finished.
On the split, while resuming the previous, soft real-time
weight-raised state of the bfq_queue Q, BFQ checks whether the
current soft real-time weight-raising period is actually over. If so,
BFQ switches weight raising off for Q, *without* checking whether the
soft real-time period was actually nested in a non-yet-finished
interactive weight-raising period.
This commit addresses this issue by adding the above missing check in
bfq_queue splits, and restoring interactive weight raising if needed.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit fixes a bug that causes bfq to fail to guarantee a high
responsiveness on some drives, if there is heavy random read+write I/O
in the background. More precisely, such a failure allowed this bug to
be found [1], but the bug may well cause other yet unreported
anomalies.
BFQ raises the weight of the bfq_queues associated with soft real-time
applications, to privilege the I/O, and thus reduce latency, for these
applications. This mechanism is named soft-real-time weight raising in
BFQ. A soft real-time period may happen to be nested into an
interactive weight raising period, i.e., it may happen that, when a
bfq_queue switches to a soft real-time weight-raised state, the
bfq_queue is already being weight-raised because deemed interactive
too. In this case, BFQ saves in a special variable
wr_start_at_switch_to_srt, the time instant when the interactive
weight-raising period started for the bfq_queue, i.e., the time
instant when BFQ started to deem the bfq_queue interactive. This value
is then used to check whether the interactive weight-raising period
would still be in progress when the soft real-time weight-raising
period ends. If so, interactive weight raising is restored for the
bfq_queue. This restore is useful, in particular, because it prevents
bfq_queues from losing their interactive weight raising prematurely,
as a consequence of spurious, short-lived soft real-time
weight-raising periods caused by wrong detections as soft real-time.
If, instead, a bfq_queue switches to soft-real-time weight raising
while it *is not* already in an interactive weight-raising period,
then the variable wr_start_at_switch_to_srt has no meaning during the
following soft real-time weight-raising period. Unfortunately the
handling of this case is wrong in BFQ: not only the variable is not
flagged somehow as meaningless, but it is also set to the time when
the switch to soft real-time weight-raising occurs. This may cause an
interactive weight-raising period to be considered mistakenly as still
in progress, and thus a spurious interactive weight-raising period to
start for the bfq_queue, at the end of the soft-real-time
weight-raising period. In particular the spurious interactive
weight-raising period will be considered as still in progress, if the
soft-real-time weight-raising period does not last very long. The
bfq_queue will then be wrongly privileged and, if I/O bound, will
unjustly steal bandwidth to truly interactive or soft real-time
bfq_queues, harming responsiveness and low latency.
This commit fixes this issue by just setting wr_start_at_switch_to_srt
to minus infinity (farthest past time instant according to jiffies
macros): when the soft-real-time weight-raising period ends, certainly
no interactive weight-raising period will be considered as still in
progress.
[1] Background I/O Type: Random - Background I/O mix: Reads and writes
- Application to start: LibreOffice Writer in
http://www.phoronix.com/scan.php?page=news_item&px=Linux-4.13-IO-Laptop
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Angelo Ruocco <angeloruocco90@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Mirko Montanari <mirkomontanari91@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Pull followup block layer updates from Jens Axboe:
"I ended up splitting the main pull request for this series into two,
mainly because of clashes between NVMe fixes that went into 4.13 after
the for-4.14 branches were split off. This pull request is mostly
NVMe, but not exclusively. In detail, it contains:
- Two pull request for NVMe changes from Christoph. Nothing new on
the feature front, basically just fixes all over the map for the
core bits, transport, rdma, etc.
- Series from Bart, cleaning up various bits in the BFQ scheduler.
- Series of bcache fixes, which has been lingering for a release or
two. Coly sent this in, but patches from various people in this
area.
- Set of patches for BFQ from Paolo himself, updating both
documentation and fixing some corner cases in performance.
- Series from Omar, attempting to now get the 4k loop support
correct. Our confidence level is higher this time.
- Series from Shaohua for loop as well, improving O_DIRECT
performance and fixing a use-after-free"
* 'for-4.14/block-postmerge' of git://git.kernel.dk/linux-block: (74 commits)
bcache: initialize dirty stripes in flash_dev_run()
loop: set physical block size to logical block size
bcache: fix bch_hprint crash and improve output
bcache: Update continue_at() documentation
bcache: silence static checker warning
bcache: fix for gc and write-back race
bcache: increase the number of open buckets
bcache: Correct return value for sysfs attach errors
bcache: correct cache_dirty_target in __update_writeback_rate()
bcache: gc does not work when triggering by manual command
bcache: Don't reinvent the wheel but use existing llist API
bcache: do not subtract sectors_to_gc for bypassed IO
bcache: fix sequential large write IO bypass
bcache: Fix leak of bdev reference
block/loop: remove unused field
block/loop: fix use after free
bfq: Use icq_to_bic() consistently
bfq: Suppress compiler warnings about comparisons
bfq: Check kstrtoul() return value
bfq: Declare local functions static
...
Some code uses icq_to_bic() to convert an io_cq pointer to a
bfq_io_cq pointer while other code uses a direct cast. Convert
the code that uses a direct cast such that it uses icq_to_bic().
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch avoids that the following warnings are reported when
building with W=1:
block/bfq-iosched.c: In function 'bfq_back_seek_max_store':
block/bfq-iosched.c:4860:13: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
if (__data < (MIN)) \
^
block/bfq-iosched.c:4876:1: note: in expansion of macro 'STORE_FUNCTION'
STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
^~~~~~~~~~~~~~
block/bfq-iosched.c: In function 'bfq_slice_idle_store':
block/bfq-iosched.c:4860:13: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
if (__data < (MIN)) \
^
block/bfq-iosched.c:4879:1: note: in expansion of macro 'STORE_FUNCTION'
STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
^~~~~~~~~~~~~~
block/bfq-iosched.c: In function 'bfq_slice_idle_us_store':
block/bfq-iosched.c:4892:13: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
if (__data < (MIN)) \
^
block/bfq-iosched.c:4899:1: note: in expansion of macro 'USEC_STORE_FUNCTION'
USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
^~~~~~~~~~~~~~~~~~~
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Make sysfs writes fail for invalid numbers instead of storing
uninitialized data copied from the stack. This patch removes
all uninitialized_var() occurrences from the BFQ source code.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch avoids that gcc 7 issues a warning about fall-through
when building with W=1.
Acked-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Bart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
To provide a very smooth service, bfq starts to serve a bfq_queue
only if the queue is 'eligible', i.e., if the same queue would
have started to be served in the ideal, perfectly fair system that
bfq simulates internally. This is obtained by associating each
queue with a virtual start time, and by computing a special system
virtual time quantity: a queue is eligible only if the system
virtual time has reached the virtual start time of the
queue. Finally, bfq guarantees that, when a new queue must be set
in service, there is always at least one eligible entity for each
active parent entity in the scheduler. To provide this guarantee,
the function __bfq_lookup_next_entity pushes up, for each parent
entity on which it is invoked, the system virtual time to the
minimum among the virtual start times of the entities in the
active tree for the parent entity (more precisely, the push up
occurs if the system virtual time happens to be lower than all
such virtual start times).
There is however a circumstance in which __bfq_lookup_next_entity
cannot push up the system virtual time for a parent entity, even
if the system virtual time is lower than the virtual start times
of all the child entities in the active tree. It happens if one of
the child entities is in service. In fact, in such a case, there
is already an eligible entity, the in-service one, even if it may
not be not present in the active tree (because in-service entities
may be removed from the active tree).
Unfortunately, in the last re-design of the
hierarchical-scheduling engine, the reset of the pointer to the
in-service entity for a given parent entity--reset to be done as a
consequence of the expiration of the in-service entity--always
happens after the function __bfq_lookup_next_entity has been
invoked. This causes the function to think that there is still an
entity in service for the parent entity, and then that the system
virtual time cannot be pushed up, even if actually such a
no-more-in-service entity has already been properly reinserted
into the active tree (or in some other tree if no more
active). Yet, the system virtual time *had* to be pushed up, to be
ready to correctly choose the next queue to serve. Because of the
lack of this push up, bfq may wrongly set in service a queue that
had been speculatively pre-computed as the possible
next-in-service queue, but that would no more be the one to serve
after the expiration and the reinsertion into the active trees of
the previously in-service entities.
This commit addresses this issue by making
__bfq_lookup_next_entity properly push up the system virtual time
if an expiration is occurring.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Oleksandr Natalenko <oleksandr@natalenko.name>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The block core requests modules with the "-iosched" name suffix, but
bfq no longer has that suffix. Add an alias.
Fixes: ea25da4808 ("block, bfq: split bfq-iosched.c into multiple ...")
Reviewed-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The last parameter "count" never be used in xxx_var_store,
convert these functions to void.
Signed-off-by: weiping zhang <zhangweiping@didichuxing.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When a queue associated with a process remains empty, there are cases
where throughput gets boosted if the device is idled to await the
arrival of a new I/O request for that queue. Currently, BFQ assumes
that one of these cases is when the device has no internal queueing
(regardless of the properties of the I/O being served). Unfortunately,
this condition has proved to be too general. So, this commit refines it
as "the device has no internal queueing and is rotational".
This refinement provides a significant throughput boost with random
I/O, on flash-based storage without internal queueing. For example, on
a HiKey board, throughput increases by up to 125%, growing, e.g., from
6.9MB/s to 15.6MB/s with two or three random readers in parallel.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
The logic that decides whether to idle the device is scattered across
three functions. Almost all of the logic is in the function
bfq_bfqq_may_idle, but (1) part of the decision is made in
bfq_update_idle_window, and (2) the function bfq_bfqq_must_idle may
switch off idling regardless of the output of bfq_bfqq_may_idle. In
addition, both bfq_update_idle_window and bfq_bfqq_must_idle make
their decisions as a function of parameters that are used, for similar
purposes, also in bfq_bfqq_may_idle. This commit addresses these
issues by moving all the logic into bfq_bfqq_may_idle.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
There are mq devices (eg., virtio-blk, nbd and loopback) which don't
invoke blk_mq_run_hw_queues() after the completion of a request.
If bfq is enabled on these devices and the slice_idle attribute or
strict_guarantees attribute is set as zero, it is possible that
after a request completion the remaining requests of busy bfq queue
will stalled in the bfq schedule until a new request arrives.
To fix the scheduler latency problem, we need to check whether or not
all issued requests have completed and dispatch more requests to driver
if there is no request in driver.
The problem can be reproduced by running the following script
on a virtio-blk device with nr_hw_queues as 1:
#!/bin/sh
dev=vdb
# mount point for dev
mp=/tmp/mnt
cd $mp
job=strict.job
cat <<EOF > $job
[global]
direct=1
bs=4k
size=256M
rw=write
ioengine=libaio
iodepth=128
runtime=5
time_based
[1]
filename=1.data
[2]
new_group
filename=2.data
EOF
echo bfq > /sys/block/$dev/queue/scheduler
echo 1 > /sys/block/$dev/queue/iosched/strict_guarantees
fio $job
Signed-off-by: Hou Tao <houtao1@huawei.com>
Reviewed-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
On each deactivation or re-scheduling (after being served) of a
bfq_queue, BFQ invokes the function __bfq_entity_update_weight_prio(),
to perform pending updates of ioprio, weight and ioprio class for the
bfq_queue. BFQ also invokes this function on I/O-request dispatches,
to raise or lower weights more quickly when needed, thereby improving
latency. However, the entity representing the bfq_queue may be on the
active (sub)tree of a service tree when this happens, and, although
with a very low probability, the bfq_queue may happen to also have a
pending change of its ioprio class. If both conditions hold when
__bfq_entity_update_weight_prio() is invoked, then the entity moves to
a sort of hybrid state: the new service tree for the entity, as
returned by bfq_entity_service_tree(), differs from service tree on
which the entity still is. The functions that handle activations and
deactivations of entities do not cope with such a hybrid state (and
would need to become more complex to cope).
This commit addresses this issue by just making
__bfq_entity_update_weight_prio() not perform also a possible pending
change of ioprio class, when invoked on an I/O-request dispatch for a
bfq_queue. Such a change is thus postponed to when
__bfq_entity_update_weight_prio() is invoked on deactivation or
re-scheduling of the bfq_queue.
Reported-by: Marco Piazza <mpiazza@gmail.com>
Reported-by: Laurentiu Nicola <lnicola@dend.ro>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit fixes a bug triggered by a non-trivial sequence of
events. These events are briefly described in the next two
paragraphs. The impatiens, or those who are familiar with queue
merging and splitting, can jump directly to the last paragraph.
On each I/O-request arrival for a shared bfq_queue, i.e., for a
bfq_queue that is the result of the merge of two or more bfq_queues,
BFQ checks whether the shared bfq_queue has become seeky (i.e., if too
many random I/O requests have arrived for the bfq_queue; if the device
is non rotational, then random requests must be also small for the
bfq_queue to be tagged as seeky). If the shared bfq_queue is actually
detected as seeky, then a split occurs: the bfq I/O context of the
process that has issued the request is redirected from the shared
bfq_queue to a new non-shared bfq_queue. As a degenerate case, if the
shared bfq_queue actually happens to be shared only by one process
(because of previous splits), then no new bfq_queue is created: the
state of the shared bfq_queue is just changed from shared to non
shared.
Regardless of whether a brand new non-shared bfq_queue is created, or
the pre-existing shared bfq_queue is just turned into a non-shared
bfq_queue, several parameters of the non-shared bfq_queue are set
(restored) to the original values they had when the bfq_queue
associated with the bfq I/O context of the process (that has just
issued an I/O request) was merged with the shared bfq_queue. One of
these parameters is the weight-raising state.
If, on the split of a shared bfq_queue,
1) a pre-existing shared bfq_queue is turned into a non-shared
bfq_queue;
2) the previously shared bfq_queue happens to be busy;
3) the weight-raising state of the previously shared bfq_queue happens
to change;
the number of weight-raised busy queues changes. The field
wr_busy_queues must then be updated accordingly, but such an update
was missing. This commit adds the missing update.
Reported-by: Luca Miccio <lucmiccio@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This patch makes sure we always allocate requests in the core blk-mq
code and use a common prepare_request method to initialize them for
both mq I/O schedulers. For Kyber and additional limit_depth method
is added that is called before allocating the request.
Also because none of the intializations can really fail the new method
does not return an error - instead the bfq finish method is hardened
to deal with the no-IOC case.
Last but not least this removes the abuse of RQF_QUEUE by the blk-mq
scheduling code as RQF_ELFPRIV is all that is needed now.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
icq_to_bic is a container_of operation, so we need to check for NULL
before it. Also move the check outside the spinlock while we're at
it.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In blk-cgroup, operations on blkg objects are protected with the
request_queue lock. This is no more the lock that protects
I/O-scheduler operations in blk-mq. In fact, the latter are now
protected with a finer-grained per-scheduler-instance lock. As a
consequence, although blkg lookups are also rcu-protected, blk-mq I/O
schedulers may see inconsistent data when they access blkg and
blkg-related objects. BFQ does access these objects, and does incur
this problem, in the following case.
The blkg_lookup performed in bfq_get_queue, being protected (only)
through rcu, may happen to return the address of a copy of the
original blkg. If this is the case, then the blkg_get performed in
bfq_get_queue, to pin down the blkg, is useless: it does not prevent
blk-cgroup code from destroying both the original blkg and all objects
directly or indirectly referred by the copy of the blkg. BFQ accesses
these objects, which typically causes a crash for NULL-pointer
dereference of memory-protection violation.
Some additional protection mechanism should be added to blk-cgroup to
address this issue. In the meantime, this commit provides a quick
temporary fix for BFQ: cache (when safe) blkg data that might
disappear right after a blkg_lookup.
In particular, this commit exploits the following facts to achieve its
goal without introducing further locks. Destroy operations on a blkg
invoke, as a first step, hooks of the scheduler associated with the
blkg. And these hooks are executed with bfqd->lock held for BFQ. As a
consequence, for any blkg associated with the request queue an
instance of BFQ is attached to, we are guaranteed that such a blkg is
not destroyed, and that all the pointers it contains are consistent,
while that instance is holding its bfqd->lock. A blkg_lookup performed
with bfqd->lock held then returns a fully consistent blkg, which
remains consistent until this lock is held. In more detail, this holds
even if the returned blkg is a copy of the original one.
Finally, also the object describing a group inside BFQ needs to be
protected from destruction on the blkg_free of the original blkg
(which invokes bfq_pd_free). This commit adds private refcounting for
this object, to let it disappear only after no bfq_queue refers to it
any longer.
This commit also removes or updates some stale comments on locking
issues related to blk-cgroup operations.
Reported-by: Tomas Konir <tomas.konir@gmail.com>
Reported-by: Lee Tibbert <lee.tibbert@gmail.com>
Reported-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Tomas Konir <tomas.konir@gmail.com>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The introduction of the BFQ and Kyber I/O schedulers has triggered a
new wave of I/O benchmarks. Unfortunately, comments and discussions on
these benchmarks confirm that there is still little awareness that it
is very hard to achieve, at the same time, a low latency and a high
throughput. In particular, virtually all benchmarks measure
throughput, or throughput-related figures of merit, but, for BFQ, they
use the scheduler in its default configuration. This configuration is
geared, instead, toward a low latency. This is evidently a sign that
BFQ documentation is still too unclear on this important aspect. This
commit addresses this issue by stressing how BFQ configuration must be
(easily) changed if the only goal is maximum throughput.
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
The call to bfq_check_ioprio_change will dereference bic, however,
the null check for bic is after this call. Move the the null
check on bic to before the call to avoid any potential null
pointer dereference issues.
Detected by CoverityScan, CID#1430138 ("Dereference before null check")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
The BFQ I/O scheduler features an optimal fair-queuing
(proportional-share) scheduling algorithm, enriched with several
mechanisms to boost throughput and reduce latency for interactive and
real-time applications. This makes BFQ a large and complex piece of
code. This commit addresses this issue by splitting BFQ into three
main, independent components, and by moving each component into a
separate source file:
1. Main algorithm: handles the interaction with the kernel, and
decides which requests to dispatch; it uses the following two further
components to achieve its goals.
2. Scheduling engine (Hierarchical B-WF2Q+ scheduling algorithm):
computes the schedule, using weights and budgets provided by the above
component.
3. cgroups support: handles group operations (creation, destruction,
move, ...).
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>