Rather than returning immediately, make sure to unlock the
mutexes first.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reported-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: <stable@vger.kernel.org>
For the Screen Object display unit, we need to reserve a
guest-invisible region equal to the size of the framebuffer for
the host. This region can only be reserved in VRAM, whereas
the guest-visible framebuffer can be reserved in either VRAM or
GMR.
As such priority should be given to the guest-invisible
region otherwise in a limited VRAM situation, we can fail to
allocate this region.
This patch makes it so that vmw_sou_backing_alloc() is called
before the framebuffer is pinned.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: <stable@vger.kernel.org>
---
This is the last patch of a 3-patch series to fix console black
screen issue on Ubuntu 16.04 server
mode->hdisplay * (var->bits_per_pixel + 7) gets evaluated before
the division, potentially making the pitch larger than it should
be.
Since the original intention is to do a div-round-up, just use
the macro instead.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
When a user-space process writes directly to the fbdev framebuffer,
we hit a circular locking dependency. Fix this by introducing a local
delayed work callback so that the defio lock can be released before
calling into the modesetting code for a dirty update.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Updating and fixing copyright headers.
Bump version minor to signal vgpu10 support.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
With screen targets the old legacy display system fbdev doesn't work
satisfactory anymore. At best the resolution is severely restricted.
Therefore implement fbdev on top of the kms system. With this change, fbdev
will be using whatever KMS backend is chosen.
There are helpers available for this, so in the future we'd probably want
to implement the helper callbacks instead of calling into our KMS
implementation directly.
v2: Make sure we take the mode_config mutex around modesetting,
Also clear the initial framebuffer using vzalloc instead of vmalloc.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.
v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
command batches and apply it to framebuffer dirtying.
v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
A regression introduced when the master ttm lock was split into two.
Reported-and-tested-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This allows us to more fine grained specify where to place the buffer object.
v2: rebased on drm-next, add bochs changes as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Commit "drm/vmwgfx: correct fb_fix_screeninfo.line_length", while fixing a
vmwgfx fbdev bug, also writes the pitch to a supposedly read-only register:
SVGA_REG_BYTES_PER_LINE, while it should be (and also in fact is) written to
SVGA_REG_PITCHLOCK.
This patch is Cc'd stable because of the unknown effects writing to this
register might have, particularly on older device versions.
v2: Updated log message.
Cc: stable@vger.kernel.org
Cc: Christopher Friedt <chrisfriedt@gmail.com>
Tested-by: Christopher Friedt <chrisfriedt@gmail.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Previously, the vmwgfx_fb driver would allow users to call FBIOSET_VINFO, but it would not adjust
the FINFO properly, resulting in distorted screen rendering. The patch corrects that behaviour.
See https://bugs.gentoo.org/show_bug.cgi?id=494794 for examples.
Cc: stable@vger.kernel.org
Signed-off-by: Christopher Friedt <chrisfriedt@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.
The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Merge tag 'uapi-prep-20121002' of git://git.infradead.org/users/dhowells/linux-headers
Pull preparatory patches for user API disintegration from David Howells:
"The patches herein prepare for the extraction of the Userspace API
bits from the various header files named in the Kbuild files.
New subdirectories are created under either include/uapi/ or
arch/x/include/uapi/ that correspond to the subdirectory containing
that file under include/ or arch/x/include/.
The new subdirs under the uapi/ directory are populated with Kbuild
files that mostly do nothing at this time. Further patches will
disintegrate the headers in each original directory and fill in the
Kbuild files as they do it.
These patches also:
(1) fix up #inclusions of "foo.h" rather than <foo.h>.
(2) Remove some redundant #includes from the DRM code.
(3) Make the kernel build infrastructure handle Kbuild files both in
the old places and the new UAPI place that both specify headers
to be exported.
(4) Fix some kernel tools that #include kernel headers during their
build.
I have compile tested this with allyesconfig against x86_64,
allmodconfig against i386 and a scattering of additional defconfigs of
other arches. Prepared for main script
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Michael Kerrisk <mtk.manpages@gmail.com>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
Acked-by: H. Peter Anvin <hpa@zytor.com>"
* tag 'uapi-prep-20121002' of git://git.infradead.org/users/dhowells/linux-headers:
UAPI: Plumb the UAPI Kbuilds into the user header installation and checking
UAPI: x86: Differentiate the generated UAPI and internal headers
UAPI: Remove the objhdr-y export list
UAPI: Move linux/version.h
UAPI: Set up uapi/asm/Kbuild.asm
UAPI: x86: Fix insn_sanity build failure after UAPI split
UAPI: x86: Fix the test_get_len tool
UAPI: (Scripted) Set up UAPI Kbuild files
UAPI: Partition the header include path sets and add uapi/ header directories
UAPI: (Scripted) Convert #include "..." to #include <path/...> in kernel system headers
UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/
UAPI: (Scripted) Remove redundant DRM UAPI header #inclusions from drivers/gpu/.
UAPI: Refer to the DRM UAPI headers with <...> and from certain headers only
Convert #include "..." to #include <path/...> in drivers/gpu/.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
flush[_delayed]_work_sync() are now spurious. Mark them deprecated
and convert all users to flush[_delayed]_work().
If you're cc'd and wondering what's going on: Now all workqueues are
non-reentrant and the regular flushes guarantee that the work item is
not pending or running on any CPU on return, so there's no reason to
use the sync flushes at all and they're going away.
This patch doesn't make any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Russell King <linux@arm.linux.org.uk>
Cc: Paul Mundt <lethal@linux-sh.org>
Cc: Ian Campbell <ian.campbell@citrix.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Mattia Dongili <malattia@linux.it>
Cc: Kent Yoder <key@linux.vnet.ibm.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Jiri Kosina <jkosina@suse.cz>
Cc: Karsten Keil <isdn@linux-pingi.de>
Cc: Bryan Wu <bryan.wu@canonical.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Alasdair Kergon <agk@redhat.com>
Cc: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: David Woodhouse <dwmw2@infradead.org>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: linux-wireless@vger.kernel.org
Cc: Anton Vorontsov <cbou@mail.ru>
Cc: Sangbeom Kim <sbkim73@samsung.com>
Cc: "James E.J. Bottomley" <James.Bottomley@HansenPartnership.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Eric Van Hensbergen <ericvh@gmail.com>
Cc: Takashi Iwai <tiwai@suse.de>
Cc: Steven Whitehouse <swhiteho@redhat.com>
Cc: Petr Vandrovec <petr@vandrovec.name>
Cc: Mark Fasheh <mfasheh@suse.com>
Cc: Christoph Hellwig <hch@infradead.org>
Cc: Avi Kivity <avi@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The drm drivers set the fb_info->pixmap fields without setting
fb_info->pixmap.addr. If this is not set the fb core will overwrite
these all fb_info->pixmap fields anyway, so there is not much point
in setting them in the first place.
[airlied: dropped nvidiafb piece - not mine]
Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add / fix some function comments.
Don't move out an fbdev framebuffer when unused. Just unpin.
Only have a single function that computes a SVGAGuestPtr from the buffer's
current placement, and make it more versatile by accepting a
struct ttm_buffer_object
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
* 'drm-core-next' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6: (390 commits)
drm/radeon/kms: disable underscan by default
drm/radeon/kms: only enable hdmi features if the monitor supports audio
drm: Restore the old_fb upon modeset failure
drm/nouveau: fix hwmon device binding
radeon: consolidate asic-specific function decls for pre-r600
vga_switcheroo: comparing too few characters in strncmp()
drm/radeon/kms: add NI pci ids
drm/radeon/kms: don't enable pcie gen2 on NI yet
drm/radeon/kms: add radeon_asic struct for NI asics
drm/radeon/kms/ni: load default sclk/mclk/vddc at pm init
drm/radeon/kms: add ucode loader for NI
drm/radeon/kms: add support for DCE5 display LUTs
drm/radeon/kms: add ni_reg.h
drm/radeon/kms: add bo blit support for NI
drm/radeon/kms: always use writeback/events for fences on NI
drm/radeon/kms: adjust default clock/vddc tracking for pm on DCE5
drm/radeon/kms: add backend map workaround for barts
drm/radeon/kms: fill gpu init for NI asics
drm/radeon/kms: add disabled vbios accessor for NI asics
drm/radeon/kms: handle NI thermal controller
...
flush_scheduled_work() is deprecated and scheduled to be removed.
Directly flush info->deferred_work on removal instead.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
For the fbdev api if the struct fb_var_screeninfo accel_flags field is set
to FB_ACCELF_TEXT then userland applications can not mmap the mmio region.
Since it is a bad idea for DRM drivers to expose the mmio region via the
fbdev layer we always set the accel_flags to prevent this. Please apply.
Signed-off-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use Ben's new range manager hooks to implement a manager for
GMRs that manages ids rather than ranges.
This means we can use the standard TTM code for binding, unbinding and
eviction.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
[airlied - add fix for vmwgfx build]
* 'nouveau/for-airlied' of ../drm-nouveau-next: (93 commits)
drm/ttm: restructure to allow driver to plug in alternate memory manager
drm/ttm: introduce utility function to free an allocated memory node
drm/nouveau: fix thinkos in mem timing table recordlen check
drm/nouveau: parse voltage from perf 0x40 entires
drm/nouveau: don't use the default pll limits in table v2.1 on nv50+ cards
drm/nv50: Fix large 3D performance regression caused by the interchannel sync patches.
drm/nouveau: Synchronize buffer object moves in hardware.
drm/nouveau: Use semaphores to handle inter-channel sync in hardware.
drm/nouveau: Provide a means to have arbitrary work run on fence completion.
drm/nouveau: Minor refactoring/cleanup of the fence code.
drm/nouveau: Add a module option to force card POST.
drm/nv50: prevent (IB_PUT == IB_GET) for occurring unless idle
drm/nv0x-nv4x: Leave the 0x40 bit untouched when changing CRE_LCD.
drm/nv30-nv40: Fix postdivider mask when writing engine/memory PLLs.
drm/nouveau: Fix perf table parsing on BMP v5.25.
drm/nouveau: fix required mode bandwidth calculation for DP
drm/nouveau: fix typo in c2aa91afea5f7e7ae4530fabd37414a79c03328c
drm/nva3: split pm backend out from nv50
drm/nouveau: run perflvl and M table scripts on mem clock change
drm/nouveau: pass perflvl struct to clock_pre()
...
This needs to be reviewed once we support screen objects and don't rely
on VRAM for the frame-buffer.
Also fix some integer overflow issues pointed out by Michel Daenzer.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If the soon-to-be scanout buffer is partly covering the intended
VRAM region, move and pin will fail. In that case, just move it out
to system before attempting to move it in again.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Trivial fix to set y1 = y2 = 0.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Must set SVGA_NUM_REG_GUEST_DISPLAY before setting up the display information.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We should not use SVGA_REG_ENABLE anywhere but in the fifo setup code,
since it controls whether the device is active.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
V2: Fix a couple of typos.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It removes a hack from nouveau code which had to detect which
region to pass to kick vesafb/efifb.
Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Cc: Eric Anholt <eric@anholt.net>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Peter Jones <pjones@redhat.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
There is case where we want to be able to wait only for the
GPU while not waiting for other buffer to be unreserved. This
patch split the no_wait argument all the way down in the whole
ttm path so that upper level can decide on what to wait on or
not.
[airlied: squashed these 4 for bisectability reasons.]
drm/radeon/kms: update to TTM no_wait splitted argument
drm/nouveau: update to TTM no_wait splitted argument
drm/vmwgfx: update to TTM no_wait splitted argument
[vmwgfx patch: Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>]
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Acked-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When the vmwgfx module is loaded on top of vesafb, it would operate in
stealth mode in parallel with vesafb, evicting VRAM on dropmaster.
Change that to use the vesafb handover mechanism, like other drmfb drivers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was previously done explicitly for overlay- and fb buffers.
Now it's done for any buffer leaving the SYSTEM memory region.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>