Well, new-ish: if all this code looks familiar, that's because it's
a clone of the existing submission mechanism (with some modifications
here and there to adapt it to LRCs and Execlists).
And why did we do this instead of reusing code, one might wonder?
Well, there are some fears that the differences are big enough that
they will end up breaking all platforms.
Also, Execlists offer several advantages, like control over when the
GPU is done with a given workload, that can help simplify the
submission mechanism, no doubt. I am interested in getting Execlists
to work first and foremost, but in the future this parallel submission
mechanism will help us to fine tune the mechanism without affecting
old gens.
v2: Pass the ringbuffer only (whenever possible).
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Appease checkpatch. Again. And drop the legacy sarea gunk
that somehow crept in.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Logical rings do not need most of the initialization their
legacy ringbuffer counterparts do: we just need the pipe
control object for the render ring, enable Execlists on the
hardware and a few workarounds.
v2: Squash with: "drm/i915: Extract pipe control fini & make
init outside accesible".
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Make checkpatch happy.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Allocate and populate the default LRC for every ring, call
gen-specific init/cleanup, init/fini the command parser and
set the status page (now inside the LRC object). These are
things all engines/rings have in common.
Stopping the ring before cleanup and initializing the seqnos
is left as a TODO task (we need more infrastructure in place
before we can achieve this).
v2: Check the ringbuffer backing obj for ring_is_initialized,
instead of the context backing obj (similar, but not exactly
the same).
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Any given ringbuffer is unequivocally tied to one context and one engine.
By setting the appropriate pointers to them, the ringbuffer struct holds
all the infromation you might need to submit a workload for processing,
Execlists style.
v2: Drop ring->ctx since that looks terribly ill-defined for legacy
ringbuffer submission.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> (v1)
Acked-by: Damien Lespiau <damien.lespiau@intel.com> (v2)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we have said a couple of times by now, logical ring contexts have
their own ringbuffers: not only the backing pages, but the whole
management struct.
In a previous version of the series, this was achieved with two separate
patches:
drm/i915/bdw: Allocate ringbuffer backing objects for default global LRC
drm/i915/bdw: Allocate ringbuffer for user-created LRCs
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If the actual head has progressed forward inside a batch (request),
don't accumulate hangcheck score.
As the hangcheck score in increased only by acthd jumping backwards,
the result is that we only declare an active batch as stuck if it is
trapped inside a loop. Or that the looping will dominate the batch
progression so that it overcomes the bonus that forward progress gives.
v2: Improved commit message (Chris Wilson)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
[danvet: s/active_loop/active (loop)/ as requested by Chris.]
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Again, it's low-level enough to simply take a ringbuf and nothing
else.
Trivial change.
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Semaphore signalling works similarly to previous GENs with the exception
that the per ring mailboxes no longer exist. Instead you must define
your own space, somewhere in the GTT.
The comments in the code define the layout I've opted for, which should
be fairly future proof. Ie. I tried to define offsets in abstract terms
(NUM_RINGS, seqno size, etc).
NOTE: If one wanted to move this to the HWSP they could. I've decided
one 4k object would be easier to deal with, and provide potential wins
with cache locality, but that's all speculative.
v2: Update the macro to not need the other ring's ring->id (Chris)
Update the comment to use the correct formula (Chris)
v3: Move the macros the ringbuffer.h to prevent churn in next patch
(Ville)
v4: Fixed compilation rebase conflict
commit 1ec9e26dda
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Fri Feb 14 14:01:11 2014 +0100
drm/i915: Consolidate binding parameters into flags
v5: VCS2 rebase
Replace hweight_long with hweight32
v6 (Rodrigo): * Add missed VC2 gen8 ring signal init
* fixing conflicst on rebase
* minor fixes on address table
* remove WARN_ON
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[danvet: s/BUG_ON/WARN_ON/]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ring index calculation table was out of date after other rings were added,
although the formula is flexible and scale when adding new rings.
So this patch just update the comments and add a brief explanation
why to use sync_seqno[ring index].
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If a semaphore is waiting on another ring, which in turn happens to be
waiting on the first ring, but that second semaphore has been signalled,
we will be able to kick the second ring and so can treat the first ring
as a valid WAIT and not as HUNG.
v2: Be paranoid and cap the potential recursion depth whilst visiting
the semaphore signallers. (Mika)
References: https://bugs.freedesktop.org/show_bug.cgi?id=54226
References: https://bugs.freedesktop.org/show_bug.cgi?id=75502
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Up until now, contexts had one (and only one) backing object that was
used by the hardware to save/restore render ring contexts (via the
MI_SET_CONTEXT command). Other rings did not have or need this, so
our i915_hw_context struct had a 1:1 relationship with a a real HW
context.
With Logical Ring Contexts and Execlists, this is not possible anymore:
all rings need a backing object, and it cannot be reused. To prepare
for that, rename our contexts to the more generic term intel_context.
No functional changes.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Manual cleanup after the previous Coccinelle script.
Yes, I could write another Coccinelle script to do this but I
don't want labor-replacing robots making an honest programmer's
work obsolete (also, I'm lazy).
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As advanced by the previous patch, the ringbuffers and the engine
command streamers belong in different structs. This is so because,
while they used to be tightly coupled together, the new Logical
Ring Contexts (LRC for short) have a ringbuffer each.
In legacy code, we will use the buffer* pointer inside each ring
to get to the pertaining ringbuffer (the actual switch will be
done in the next patch). In the new Execlists code, this pointer
will be NULL and we will use instead the one inside the context
instead.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In the upcoming patches we plan to break the correlation between
engine command streamers (a.k.a. rings) and ringbuffers, so it
makes sense to refactor the code and make the change obvious.
No functional changes.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For clients that submit large batch buffers the command parser has
a substantial impact on performance. On my HSW ULT system performance
drops as much as ~20% on some tests. Most of the time is spent in the
command lookup code. Converting that from the current naive search to
a hash table lookup reduces the performance drop to ~10%.
The choice of value for I915_CMD_HASH_ORDER allows all commands
currently used in the parser tables to hash to their own bucket (except
for one collision on the render ring). The tradeoff is that it wastes
memory. Because the opcodes for the commands in the tables are not
particularly well distributed, reducing the order still leaves many
buckets empty. The increased collisions don't seem to have a huge
impact on the performance gain, but for now anyhow, the parser trades
memory for performance.
NB: Ville noticed that the error paths through the ring init code
will leak memory. I've not addressed that here. We can do a follow
up pass to handle all of the leaks.
v2: improved comment describing selection of hash key mask (Damien)
replace a BUG_ON() with an error return (Tvrtko, Ville)
commit message improvements
Signed-off-by: Brad Volkin <bradley.d.volkin@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Previously, our code only had a 32b offset value for where the
batchbuffer starts. With full PPGTT, and 64b canonical GPU address
space, that is an insufficient value. The code to expand is pretty
straight forward, and only one platform needs to do anything with the
extra bits.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Rafael Barbalho <rafael.barbalho@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add_request has always contained both the semaphore mailbox updates as
well as the breadcrumb writes. Since the semaphore signal is the one
which actually knows about the number of dwords it needs to emit to the
ring, we move the ring_begin to that function. This allows us to remove
the hideously shared #define
On a related not, gen8 will use a different number of dwords for
semaphores, but not for add request.
v2: Make number of dwords an explicit part of signalling (via function
argument). (Chris)
v3: very slight comment change
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This abstraction again is in preparation for gen8. Gen8 will bring new
semantics for doing this operation.
While here, make the writes of MI_NOOPs explicit for non-existent rings.
This should have been implicit before.
NOTE: This is going to be removed in a few patches.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This will be helpful in abstracting some of the code in preparation for
gen8 semaphores.
v2: Move mbox stuff to a separate struct
v3: Rebased over VCS2 work
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> (v1)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Based on the hardware spec, the BDW GT3 machine has two independent
BSD ring that can be used to dispatch the video commands.
So just initialize it.
V3->V4: Follow Imre's comment to do some minor updates. For example:
more comments are added to describe the semaphore between ring.
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
[danvet: Fix up checkpatch error.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tearing down the ring buffers across resume is overkill, risks
unnecessary failure and increases fragmentation.
After failure, since the device is still active we may end up trying to
write into the dangling iomapping and trigger an oops.
v2: stop_ringbuffers() was meant to call stop(ring) not
cleanup(ring) during resume!
Reported-by: Jae-hyeon Park <jhyeon@gmail.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=72351
References: https://bugs.freedesktop.org/show_bug.cgi?id=76554
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Oscar Mateo <oscar.mateo@intel.com>
[danvet: s/ring->obj == NULL/!intel_ring_initialized(ring)/ as
suggested by Oscar.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In commit a51435a313
Author: Naresh Kumar Kachhi <naresh.kumar.kachhi@intel.com>
Date: Wed Mar 12 16:39:40 2014 +0530
drm/i915: disable rings before HW status page setup
we reordered stopping the rings to do so before we set the HWS register.
However, there is an extra workaround for g45 to reset the rings twice,
and for consistency we should apply that workaround before setting the
HWS to be sure that the rings are truly stopped.
Cc: Naresh Kumar Kachhi <naresh.kumar.kachhi@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have been setting the bit which was originally BIOS dependent since:
commit f05bb0c7b6
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Sun Jan 20 16:33:32 2013 +0000
drm/i915: GFX_MODE Flush TLB Invalidate Mode must be '1' for scanline waits
Therefore, we do not need to try to figure it out dynamically and we can
just always invalidate the TLBs.
It's a partial revert of:
commit 12b0286f49
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Mon Jun 4 14:42:50 2012 -0700
drm/i915: possibly invalidate TLB before context switch
The original commit attempted to only invalidate when necessary
(very much a relic from the old days). Now, we can just always invalidate.
I guess the old TODO still exists. Since we seem to have abandoned ILK
contexts however, there isn't much point in even remembering.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As Broadwell has an increased virtual address size, it requires more
than 32 bits to store offsets into its address space. This includes the
debug registers to track the current HEAD of the individual rings, which
may be anywhere within the per-process address spaces. In order to find
the full location, we need to read the high bits from a second register.
We then also need to expand our storage to keep track of the larger
address.
v2: Carefully read the two registers to catch wraparound between
the reads.
v3: Use a WARN_ON rather than loop indefinitely on an unstable
register read.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Timo Aaltonen <tjaalton@ubuntu.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Drop spurious hunk which conflicted.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
make sure we wait for rings to become idle once they are
disabled. In case of timeout print an error message
Signed-off-by: Naresh Kumar Kachhi <naresh.kumar.kachhi@intel.com>
[danvet: Frob patch as suggested by Chris.]
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Merge tag 'v3.14-rc6' into drm-intel-next-queued
Linux 3.14-rc6
I need the hdmi/dvi-dual link fixes in 3.14 to avoid ugly conflicts
when merging Ville's new hdmi cloning support into my -next tree
Conflicts:
drivers/gpu/drm/i915/Makefile
drivers/gpu/drm/i915/intel_dp.c
Makefile cleanup conflicts with an acpi build fix, intel_dp.c is
trivial.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The command parser scans batch buffers submitted via execbuffer ioctls before
the driver submits them to hardware. At a high level, it looks for several
things:
1) Commands which are explicitly defined as privileged or which should only be
used by the kernel driver. The parser generally rejects such commands, with
the provision that it may allow some from the drm master process.
2) Commands which access registers. To support correct/enhanced userspace
functionality, particularly certain OpenGL extensions, the parser provides a
whitelist of registers which userspace may safely access (for both normal and
drm master processes).
3) Commands which access privileged memory (i.e. GGTT, HWS page, etc). The
parser always rejects such commands.
See the overview comment in the source for more details.
This patch only implements the logic. Subsequent patches will build the tables
that drive the parser.
v2: Don't set the secure bit if the parser succeeds
Fail harder during init
Makefile cleanup
Kerneldoc cleanup
Clarify module param description
Convert ints to bools in a few places
Move client/subclient defs to i915_reg.h
Remove the bits_count field
OTC-Tracker: AXIA-4631
Change-Id: I50b98c71c6655893291c78a2d1b8954577b37a30
Signed-off-by: Brad Volkin <bradley.d.volkin@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
[danvet: Appease checkpatch.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
intel_ring_cachline_align() emits MI_NOOPs until the ring tail is
aligned to a cacheline boundary.
Cc: Bjoern C <lkml@call-home.ch>
Cc: Alexandru DAMIAN <alexandru.damian@intel.com>
Cc: Enrico Tagliavini <enrico.tagliavini@gmail.com>
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org (prereq for the next patch)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With full ppgtt using acthd is not enough to find guilty
batch buffer. We get multiple false positives as acthd is
per vm.
Instead of scanning which vm was running on a ring,
to find corressponding context, use a different, simpler,
strategy of finding batches that caused gpu hang:
If hangcheck has declared ring to be hung, find first non complete
request on that ring and claim it was guilty.
v2: Rebase
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73652
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Ignoring the legacy DRI1 code, and a couple of special cases (to be
discussed later), all access to the ring is mediated through requests.
The first write to a ring will grab a seqno and mark the ring as having
an outstanding_lazy_request. Either through explicitly adding a request
after an execbuffer or through an implicit wait (either by the CPU or by
a semaphore), that sequence of writes will be terminated with a request.
So we can ellide all the intervening writes to the tail register and
send the entire command stream to the GPU at once. This will reduce the
number of *serialising* writes to the tail register by a factor or 3-5
times (depending upon architecture and number of workarounds, context
switches, etc involved). This becomes even more noticeable when the
register write is overloaded with a number of debugging tools. The
astute reader will wonder if it is then possible to overflow the ring
with a single command. It is not. When we start a command sequence to
the ring, we check for available space and issue a wait in case we have
not. The ring wait will in this case be forced to flush the outstanding
register write and then poll the ACTHD for sufficient space to continue.
The exception to the rule where everything is inside a request are a few
initialisation cases where we may want to write GPU commands via the CS
before userspace wakes up and page flips.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Score and action reveals what all the rings were doing
and why hang was declared. Add idle state so that
we can distinguish between waiting and idle ring.
v2: - add idle as a hangcheck action
- consensed hangcheck status to single line (Chris)
- mark active explicitly when we are making progress (Chris)
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It is possible for us to be forced to perform an allocation for the lazy
request whilst running the shrinker. This allocation may fail, leaving
us unable to reclaim any memory leading to premature OOM. A neat
solution to the problem is to preallocate the request at the same time
as acquiring the seqno for the ring transaction. This means that we can
report ENOMEM prior to touching the rings.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Prior to preallocating an request for lazy emission, rename the existing
field to make way (and differentiate the seqno from the request struct).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We now have more devices using ring->private than not, and they all want
the same structure. Worse, I would like to use a scratch page from
outside of intel_ringbuffer.c and so for convenience would like to reuse
ring->private. Embed the object into the struct intel_ringbuffer so that
we can keep the code clean.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The code directly uses the registers and ring->mmio_base.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The short lowercase names are bound to collide. The default warnings
don't even warn about shadowing.
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the simplified locking there's no reason any more to keep the
refcounts seperate.
v2: Readd the lost comment that ring->irq_refcount is protected by
dev_priv->irq_lock.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now that the rps interrupt locking isn't clearly separated (at elast
conceptually) from all the other interrupt locking having a different
lock stopped making sense: It protects much more than just the rps
workqueue it started out with. But with the addition of VECS the
separation started to blurr and resulted in some more complex locking
for the ring interrupt refcount.
With this we can (again) unifiy the ringbuffer irq refcounts without
causing a massive confusion, but that's for the next patch.
v2: Explain better why the rps.lock once made sense and why no longer,
requested by Ben.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For guilty batchbuffer analysis later on when rings are reset,
store what state the ring was on when hang was declared.
This helps to weed out the waiting rings from the active ones.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we detect a ring is in a valid wait for another, just let it be.
Eventually it will either begin to progress again, or the entire system
will come grinding to a halt and then hangcheck will fire as soon as the
deadlock is detected.
This error was foretold by Ben in
commit 05407ff889
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Thu May 30 09:04:29 2013 +0300
drm/i915: detect hang using per ring hangcheck_score
"If ring B is waiting on ring A via semaphore, and ring A is making
progress, albeit slowly - the hangcheck will fire. The check will
determine that A is moving, however ring B will appear hung because
the ACTHD doesn't move. I honestly can't say if that's actually a
realistic problem to hit it probably implies the timeout value is too
low."
v2: Make sure we don't even incur the KICK cost whilst waiting.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65394
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is required for tracking render damage for use with FBC and will be
used in subsequent patches.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Keep track of ring seqno progress and if there are no
progress detected, declare hang. Use actual head (acthd)
to distinguish between ring stuck and batchbuffer looping
situation. Stuck ring will be kicked to trigger progress.
This commit adds a hard limit for batchbuffer completion time.
If batchbuffer completion time is more than 4.5 seconds,
the gpu will be declared hung.
Review comment from Ben which nicely clarifies the semantic change:
"Maybe I'm just stating the functional changes of the patch, but in case
they were unintended here is what I see as potential issues:
1. "If ring B is waiting on ring A via semaphore, and ring A is making
progress, albeit slowly - the hangcheck will fire. The check will
determine that A is moving, however ring B will appear hung because
the ACTHD doesn't move. I honestly can't say if that's actually a
realistic problem to hit it probably implies the timeout value is too
low.
2. "There's also another corner case on the kick. If the seqno = 2
(though not stuck), and on the 3rd hangcheck, the ring is stuck, and
we try to kick it... we don't actually try to find out if the kick
helped"
v2: use atchd to detect stuck ring from loop (Ben Widawsky)
v3: Use acthd to check when ring needs kicking.
Declare hang on third time in order to give time for
kick_ring to take effect.
v4: Update commit msg
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Paste in Ben's review comment.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
v2: Use the correct lock to protect PM interrupt regs, this was
accidentally lost from earlier (Haihao)
Fix return types (Ben)
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It's overkill on older gens, but it's useful for newer gens.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
v2: Add set_seqno which didn't exist before rebase (Haihao)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The video enhancement command streamer is a new ring on HSW which does
what it sounds like it does. This patch provides the most minimal
inception of the ring.
In order to support a new ring, we need to bump the number. The patch
may look trivial to the untrained eye, but bumping the number of rings
is a bit scary. As such the patch is not terribly useful by itself, but
a pretty nice place to find issues during a bisection.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This replaces the existing MBOX update code with a more generalized
calculation for emitting mbox updates. We also create a sentinel for
doing the updates so we can more abstractly deal with the rings.
When doing MBOX updates the code must be aware of the /other/ rings.
Until now the platforms which supported semaphores had a fixed number of
rings and so it made sense for the code to be very specialized
(hardcoded).
The patch does contain a functional change, but should have no
behavioral changes.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Semaphores are tied very closely to the rings in the GPU. Trivial patch
adds comments to the existing code so that when we add new rings we can
include comments there as well. It also helps distinguish the ring to
semaphore mailbox interactions by using the ringname in the semaphore
data structures.
This patch should have no functional impact.
v2: The English parts (as opposed to register names) of the comments
were reversed. (Damien)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>