linux-stable/drivers/input/gameport
Ricardo B. Marliere d03f030115 Input: gameport - make gameport_bus const
Now that the driver core can properly handle constant struct bus_type,
move the gameport_bus variable to be a constant structure as well,
placing it into read-only memory which can not be modified at runtime.

Suggested-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: "Ricardo B. Marliere" <ricardo@marliere.net>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Link: https://lore.kernel.org/r/20240204-bus_cleanup-input-v1-1-74c2438801cf@marliere.net
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2024-02-06 13:57:02 -08:00
..
Kconfig Input: gameport - add ISA and HAS_IOPORT dependencies 2023-07-05 17:32:34 -07:00
Makefile License cleanup: add SPDX GPL-2.0 license identifier to files with no license 2017-11-02 11:10:55 +01:00
emu10k1-gp.c input: drop empty comment blocks 2022-09-29 16:25:42 -07:00
fm801-gp.c treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 61 2019-05-24 17:36:45 +02:00
gameport.c Input: gameport - make gameport_bus const 2024-02-06 13:57:02 -08:00
lightning.c input: drop empty comment blocks 2022-09-29 16:25:42 -07:00
ns558.c input: drop empty comment blocks 2022-09-29 16:25:42 -07:00