linux-stable/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
Zack Rusin 8afa13a058 drm/vmwgfx: Implement DRIVER_GEM
This is initial change adding support for DRIVER_GEM to vmwgfx. vmwgfx
was written before GEM and has always used TTM. Over the years the
TTM buffers started inherting from GEM objects but vmwgfx never
implemented GEM making it quite awkward. We were directly setting
variables in GEM objects to not make DRM crash.

This change brings vmwgfx inline with other DRM drivers and allows us
to use a lot of DRM helpers which have depended on drivers with GEM
support.

Due to historical reasons vmwgfx splits the idea of a buffer and surface
which makes it a littly tricky since either one can be used in most
of our ioctl's which take user space handles. For now our BO's are
GEM objects and our surfaces are opaque objects which are backed by
GEM objects. In the future I'd like to combine those into a single
BO but we don't want to break any of our existing ioctl's so it will
take time to do it in a non-destructive way.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-5-zack@kde.org
2021-12-09 13:16:16 -05:00

895 lines
22 KiB
C

// SPDX-License-Identifier: GPL-2.0 OR MIT
/**************************************************************************
*
* Copyright 2009-2015 VMware, Inc., Palo Alto, CA., USA
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <drm/ttm/ttm_placement.h>
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
#include "vmwgfx_binding.h"
struct vmw_user_context {
struct ttm_base_object base;
struct vmw_resource res;
struct vmw_ctx_binding_state *cbs;
struct vmw_cmdbuf_res_manager *man;
struct vmw_resource *cotables[SVGA_COTABLE_MAX];
spinlock_t cotable_lock;
struct vmw_buffer_object *dx_query_mob;
};
static void vmw_user_context_free(struct vmw_resource *res);
static struct vmw_resource *
vmw_user_context_base_to_res(struct ttm_base_object *base);
static int vmw_gb_context_create(struct vmw_resource *res);
static int vmw_gb_context_bind(struct vmw_resource *res,
struct ttm_validate_buffer *val_buf);
static int vmw_gb_context_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf);
static int vmw_gb_context_destroy(struct vmw_resource *res);
static int vmw_dx_context_create(struct vmw_resource *res);
static int vmw_dx_context_bind(struct vmw_resource *res,
struct ttm_validate_buffer *val_buf);
static int vmw_dx_context_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf);
static int vmw_dx_context_destroy(struct vmw_resource *res);
static const struct vmw_user_resource_conv user_context_conv = {
.object_type = VMW_RES_CONTEXT,
.base_obj_to_res = vmw_user_context_base_to_res,
.res_free = vmw_user_context_free
};
const struct vmw_user_resource_conv *user_context_converter =
&user_context_conv;
static const struct vmw_res_func vmw_legacy_context_func = {
.res_type = vmw_res_context,
.needs_backup = false,
.may_evict = false,
.type_name = "legacy contexts",
.backup_placement = NULL,
.create = NULL,
.destroy = NULL,
.bind = NULL,
.unbind = NULL
};
static const struct vmw_res_func vmw_gb_context_func = {
.res_type = vmw_res_context,
.needs_backup = true,
.may_evict = true,
.prio = 3,
.dirty_prio = 3,
.type_name = "guest backed contexts",
.backup_placement = &vmw_mob_placement,
.create = vmw_gb_context_create,
.destroy = vmw_gb_context_destroy,
.bind = vmw_gb_context_bind,
.unbind = vmw_gb_context_unbind
};
static const struct vmw_res_func vmw_dx_context_func = {
.res_type = vmw_res_dx_context,
.needs_backup = true,
.may_evict = true,
.prio = 3,
.dirty_prio = 3,
.type_name = "dx contexts",
.backup_placement = &vmw_mob_placement,
.create = vmw_dx_context_create,
.destroy = vmw_dx_context_destroy,
.bind = vmw_dx_context_bind,
.unbind = vmw_dx_context_unbind
};
/*
* Context management:
*/
static void vmw_context_cotables_unref(struct vmw_private *dev_priv,
struct vmw_user_context *uctx)
{
struct vmw_resource *res;
int i;
u32 cotable_max = has_sm5_context(dev_priv) ?
SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
for (i = 0; i < cotable_max; ++i) {
spin_lock(&uctx->cotable_lock);
res = uctx->cotables[i];
uctx->cotables[i] = NULL;
spin_unlock(&uctx->cotable_lock);
if (res)
vmw_resource_unreference(&res);
}
}
static void vmw_hw_context_destroy(struct vmw_resource *res)
{
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDestroyContext body;
} *cmd;
if (res->func->destroy == vmw_gb_context_destroy ||
res->func->destroy == vmw_dx_context_destroy) {
mutex_lock(&dev_priv->cmdbuf_mutex);
vmw_cmdbuf_res_man_destroy(uctx->man);
mutex_lock(&dev_priv->binding_mutex);
vmw_binding_state_kill(uctx->cbs);
(void) res->func->destroy(res);
mutex_unlock(&dev_priv->binding_mutex);
if (dev_priv->pinned_bo != NULL &&
!dev_priv->query_cid_valid)
__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
mutex_unlock(&dev_priv->cmdbuf_mutex);
vmw_context_cotables_unref(dev_priv, uctx);
return;
}
vmw_execbuf_release_pinned_bo(dev_priv);
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return;
cmd->header.id = SVGA_3D_CMD_CONTEXT_DESTROY;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
vmw_fifo_resource_dec(dev_priv);
}
static int vmw_gb_context_init(struct vmw_private *dev_priv,
bool dx,
struct vmw_resource *res,
void (*res_free)(struct vmw_resource *res))
{
int ret, i;
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
res->backup_size = (dx ? sizeof(SVGADXContextMobFormat) :
sizeof(SVGAGBContextData));
ret = vmw_resource_init(dev_priv, res, true,
res_free,
dx ? &vmw_dx_context_func :
&vmw_gb_context_func);
if (unlikely(ret != 0))
goto out_err;
if (dev_priv->has_mob) {
uctx->man = vmw_cmdbuf_res_man_create(dev_priv);
if (IS_ERR(uctx->man)) {
ret = PTR_ERR(uctx->man);
uctx->man = NULL;
goto out_err;
}
}
uctx->cbs = vmw_binding_state_alloc(dev_priv);
if (IS_ERR(uctx->cbs)) {
ret = PTR_ERR(uctx->cbs);
goto out_err;
}
spin_lock_init(&uctx->cotable_lock);
if (dx) {
u32 cotable_max = has_sm5_context(dev_priv) ?
SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
for (i = 0; i < cotable_max; ++i) {
uctx->cotables[i] = vmw_cotable_alloc(dev_priv,
&uctx->res, i);
if (IS_ERR(uctx->cotables[i])) {
ret = PTR_ERR(uctx->cotables[i]);
goto out_cotables;
}
}
}
res->hw_destroy = vmw_hw_context_destroy;
return 0;
out_cotables:
vmw_context_cotables_unref(dev_priv, uctx);
out_err:
if (res_free)
res_free(res);
else
kfree(res);
return ret;
}
static int vmw_context_init(struct vmw_private *dev_priv,
struct vmw_resource *res,
void (*res_free)(struct vmw_resource *res),
bool dx)
{
int ret;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDefineContext body;
} *cmd;
if (dev_priv->has_mob)
return vmw_gb_context_init(dev_priv, dx, res, res_free);
ret = vmw_resource_init(dev_priv, res, false,
res_free, &vmw_legacy_context_func);
if (unlikely(ret != 0)) {
DRM_ERROR("Failed to allocate a resource id.\n");
goto out_early;
}
if (unlikely(res->id >= SVGA3D_HB_MAX_CONTEXT_IDS)) {
DRM_ERROR("Out of hw context ids.\n");
vmw_resource_unreference(&res);
return -ENOMEM;
}
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
vmw_resource_unreference(&res);
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_CONTEXT_DEFINE;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
vmw_fifo_resource_inc(dev_priv);
res->hw_destroy = vmw_hw_context_destroy;
return 0;
out_early:
if (res_free == NULL)
kfree(res);
else
res_free(res);
return ret;
}
/*
* GB context.
*/
static int vmw_gb_context_create(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
int ret;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDefineGBContext body;
} *cmd;
if (likely(res->id != -1))
return 0;
ret = vmw_resource_alloc_id(res);
if (unlikely(ret != 0)) {
DRM_ERROR("Failed to allocate a context id.\n");
goto out_no_id;
}
if (unlikely(res->id >= VMWGFX_NUM_GB_CONTEXT)) {
ret = -EBUSY;
goto out_no_fifo;
}
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
ret = -ENOMEM;
goto out_no_fifo;
}
cmd->header.id = SVGA_3D_CMD_DEFINE_GB_CONTEXT;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
vmw_fifo_resource_inc(dev_priv);
return 0;
out_no_fifo:
vmw_resource_release_id(res);
out_no_id:
return ret;
}
static int vmw_gb_context_bind(struct vmw_resource *res,
struct ttm_validate_buffer *val_buf)
{
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdBindGBContext body;
} *cmd;
struct ttm_buffer_object *bo = val_buf->bo;
BUG_ON(bo->resource->mem_type != VMW_PL_MOB);
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
cmd->body.mobid = bo->resource->start;
cmd->body.validContents = res->backup_dirty;
res->backup_dirty = false;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
return 0;
}
static int vmw_gb_context_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf)
{
struct vmw_private *dev_priv = res->dev_priv;
struct ttm_buffer_object *bo = val_buf->bo;
struct vmw_fence_obj *fence;
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
struct {
SVGA3dCmdHeader header;
SVGA3dCmdReadbackGBContext body;
} *cmd1;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdBindGBContext body;
} *cmd2;
uint32_t submit_size;
uint8_t *cmd;
BUG_ON(bo->resource->mem_type != VMW_PL_MOB);
mutex_lock(&dev_priv->binding_mutex);
vmw_binding_state_scrub(uctx->cbs);
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
cmd = VMW_CMD_RESERVE(dev_priv, submit_size);
if (unlikely(cmd == NULL)) {
mutex_unlock(&dev_priv->binding_mutex);
return -ENOMEM;
}
cmd2 = (void *) cmd;
if (readback) {
cmd1 = (void *) cmd;
cmd1->header.id = SVGA_3D_CMD_READBACK_GB_CONTEXT;
cmd1->header.size = sizeof(cmd1->body);
cmd1->body.cid = res->id;
cmd2 = (void *) (&cmd1[1]);
}
cmd2->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
cmd2->header.size = sizeof(cmd2->body);
cmd2->body.cid = res->id;
cmd2->body.mobid = SVGA3D_INVALID_ID;
vmw_cmd_commit(dev_priv, submit_size);
mutex_unlock(&dev_priv->binding_mutex);
/*
* Create a fence object and fence the backup buffer.
*/
(void) vmw_execbuf_fence_commands(NULL, dev_priv,
&fence, NULL);
vmw_bo_fence_single(bo, fence);
if (likely(fence != NULL))
vmw_fence_obj_unreference(&fence);
return 0;
}
static int vmw_gb_context_destroy(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDestroyGBContext body;
} *cmd;
if (likely(res->id == -1))
return 0;
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
cmd->header.id = SVGA_3D_CMD_DESTROY_GB_CONTEXT;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
if (dev_priv->query_cid == res->id)
dev_priv->query_cid_valid = false;
vmw_resource_release_id(res);
vmw_fifo_resource_dec(dev_priv);
return 0;
}
/*
* DX context.
*/
static int vmw_dx_context_create(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
int ret;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXDefineContext body;
} *cmd;
if (likely(res->id != -1))
return 0;
ret = vmw_resource_alloc_id(res);
if (unlikely(ret != 0)) {
DRM_ERROR("Failed to allocate a context id.\n");
goto out_no_id;
}
if (unlikely(res->id >= VMWGFX_NUM_DXCONTEXT)) {
ret = -EBUSY;
goto out_no_fifo;
}
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
ret = -ENOMEM;
goto out_no_fifo;
}
cmd->header.id = SVGA_3D_CMD_DX_DEFINE_CONTEXT;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
vmw_fifo_resource_inc(dev_priv);
return 0;
out_no_fifo:
vmw_resource_release_id(res);
out_no_id:
return ret;
}
static int vmw_dx_context_bind(struct vmw_resource *res,
struct ttm_validate_buffer *val_buf)
{
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXBindContext body;
} *cmd;
struct ttm_buffer_object *bo = val_buf->bo;
BUG_ON(bo->resource->mem_type != VMW_PL_MOB);
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
cmd->header.id = SVGA_3D_CMD_DX_BIND_CONTEXT;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
cmd->body.mobid = bo->resource->start;
cmd->body.validContents = res->backup_dirty;
res->backup_dirty = false;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
return 0;
}
/**
* vmw_dx_context_scrub_cotables - Scrub all bindings and
* cotables from a context
*
* @ctx: Pointer to the context resource
* @readback: Whether to save the otable contents on scrubbing.
*
* COtables must be unbound before their context, but unbinding requires
* the backup buffer being reserved, whereas scrubbing does not.
* This function scrubs all cotables of a context, potentially reading back
* the contents into their backup buffers. However, scrubbing cotables
* also makes the device context invalid, so scrub all bindings first so
* that doesn't have to be done later with an invalid context.
*/
void vmw_dx_context_scrub_cotables(struct vmw_resource *ctx,
bool readback)
{
struct vmw_user_context *uctx =
container_of(ctx, struct vmw_user_context, res);
u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
int i;
vmw_binding_state_scrub(uctx->cbs);
for (i = 0; i < cotable_max; ++i) {
struct vmw_resource *res;
/* Avoid racing with ongoing cotable destruction. */
spin_lock(&uctx->cotable_lock);
res = uctx->cotables[vmw_cotable_scrub_order[i]];
if (res)
res = vmw_resource_reference_unless_doomed(res);
spin_unlock(&uctx->cotable_lock);
if (!res)
continue;
WARN_ON(vmw_cotable_scrub(res, readback));
vmw_resource_unreference(&res);
}
}
static int vmw_dx_context_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf)
{
struct vmw_private *dev_priv = res->dev_priv;
struct ttm_buffer_object *bo = val_buf->bo;
struct vmw_fence_obj *fence;
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXReadbackContext body;
} *cmd1;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXBindContext body;
} *cmd2;
uint32_t submit_size;
uint8_t *cmd;
BUG_ON(bo->resource->mem_type != VMW_PL_MOB);
mutex_lock(&dev_priv->binding_mutex);
vmw_dx_context_scrub_cotables(res, readback);
if (uctx->dx_query_mob && uctx->dx_query_mob->dx_query_ctx &&
readback) {
WARN_ON(uctx->dx_query_mob->dx_query_ctx != res);
if (vmw_query_readback_all(uctx->dx_query_mob))
DRM_ERROR("Failed to read back query states\n");
}
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
cmd = VMW_CMD_RESERVE(dev_priv, submit_size);
if (unlikely(cmd == NULL)) {
mutex_unlock(&dev_priv->binding_mutex);
return -ENOMEM;
}
cmd2 = (void *) cmd;
if (readback) {
cmd1 = (void *) cmd;
cmd1->header.id = SVGA_3D_CMD_DX_READBACK_CONTEXT;
cmd1->header.size = sizeof(cmd1->body);
cmd1->body.cid = res->id;
cmd2 = (void *) (&cmd1[1]);
}
cmd2->header.id = SVGA_3D_CMD_DX_BIND_CONTEXT;
cmd2->header.size = sizeof(cmd2->body);
cmd2->body.cid = res->id;
cmd2->body.mobid = SVGA3D_INVALID_ID;
vmw_cmd_commit(dev_priv, submit_size);
mutex_unlock(&dev_priv->binding_mutex);
/*
* Create a fence object and fence the backup buffer.
*/
(void) vmw_execbuf_fence_commands(NULL, dev_priv,
&fence, NULL);
vmw_bo_fence_single(bo, fence);
if (likely(fence != NULL))
vmw_fence_obj_unreference(&fence);
return 0;
}
static int vmw_dx_context_destroy(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXDestroyContext body;
} *cmd;
if (likely(res->id == -1))
return 0;
cmd = VMW_CMD_RESERVE(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL))
return -ENOMEM;
cmd->header.id = SVGA_3D_CMD_DX_DESTROY_CONTEXT;
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = res->id;
vmw_cmd_commit(dev_priv, sizeof(*cmd));
if (dev_priv->query_cid == res->id)
dev_priv->query_cid_valid = false;
vmw_resource_release_id(res);
vmw_fifo_resource_dec(dev_priv);
return 0;
}
/*
* User-space context management:
*/
static struct vmw_resource *
vmw_user_context_base_to_res(struct ttm_base_object *base)
{
return &(container_of(base, struct vmw_user_context, base)->res);
}
static void vmw_user_context_free(struct vmw_resource *res)
{
struct vmw_user_context *ctx =
container_of(res, struct vmw_user_context, res);
if (ctx->cbs)
vmw_binding_state_free(ctx->cbs);
(void) vmw_context_bind_dx_query(res, NULL);
ttm_base_object_kfree(ctx, base);
}
/*
* This function is called when user space has no more references on the
* base object. It releases the base-object's reference on the resource object.
*/
static void vmw_user_context_base_release(struct ttm_base_object **p_base)
{
struct ttm_base_object *base = *p_base;
struct vmw_user_context *ctx =
container_of(base, struct vmw_user_context, base);
struct vmw_resource *res = &ctx->res;
*p_base = NULL;
vmw_resource_unreference(&res);
}
int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
return ttm_ref_object_base_unref(tfile, arg->cid);
}
static int vmw_context_define(struct drm_device *dev, void *data,
struct drm_file *file_priv, bool dx)
{
struct vmw_private *dev_priv = vmw_priv(dev);
struct vmw_user_context *ctx;
struct vmw_resource *res;
struct vmw_resource *tmp;
struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
int ret;
if (!has_sm4_context(dev_priv) && dx) {
VMW_DEBUG_USER("DX contexts not supported by device.\n");
return -EINVAL;
}
ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
if (unlikely(!ctx)) {
ret = -ENOMEM;
goto out_ret;
}
res = &ctx->res;
ctx->base.shareable = false;
ctx->base.tfile = NULL;
/*
* From here on, the destructor takes over resource freeing.
*/
ret = vmw_context_init(dev_priv, res, vmw_user_context_free, dx);
if (unlikely(ret != 0))
goto out_ret;
tmp = vmw_resource_reference(&ctx->res);
ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT,
&vmw_user_context_base_release);
if (unlikely(ret != 0)) {
vmw_resource_unreference(&tmp);
goto out_err;
}
arg->cid = ctx->base.handle;
out_err:
vmw_resource_unreference(&res);
out_ret:
return ret;
}
int vmw_context_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
return vmw_context_define(dev, data, file_priv, false);
}
int vmw_extended_context_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
union drm_vmw_extended_context_arg *arg = (typeof(arg)) data;
struct drm_vmw_context_arg *rep = &arg->rep;
switch (arg->req) {
case drm_vmw_context_legacy:
return vmw_context_define(dev, rep, file_priv, false);
case drm_vmw_context_dx:
return vmw_context_define(dev, rep, file_priv, true);
default:
break;
}
return -EINVAL;
}
/**
* vmw_context_binding_list - Return a list of context bindings
*
* @ctx: The context resource
*
* Returns the current list of bindings of the given context. Note that
* this list becomes stale as soon as the dev_priv::binding_mutex is unlocked.
*/
struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
{
struct vmw_user_context *uctx =
container_of(ctx, struct vmw_user_context, res);
return vmw_binding_state_list(uctx->cbs);
}
struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx)
{
return container_of(ctx, struct vmw_user_context, res)->man;
}
struct vmw_resource *vmw_context_cotable(struct vmw_resource *ctx,
SVGACOTableType cotable_type)
{
u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
if (cotable_type >= cotable_max)
return ERR_PTR(-EINVAL);
return container_of(ctx, struct vmw_user_context, res)->
cotables[cotable_type];
}
/**
* vmw_context_binding_state -
* Return a pointer to a context binding state structure
*
* @ctx: The context resource
*
* Returns the current state of bindings of the given context. Note that
* this state becomes stale as soon as the dev_priv::binding_mutex is unlocked.
*/
struct vmw_ctx_binding_state *
vmw_context_binding_state(struct vmw_resource *ctx)
{
return container_of(ctx, struct vmw_user_context, res)->cbs;
}
/**
* vmw_context_bind_dx_query -
* Sets query MOB for the context. If @mob is NULL, then this function will
* remove the association between the MOB and the context. This function
* assumes the binding_mutex is held.
*
* @ctx_res: The context resource
* @mob: a reference to the query MOB
*
* Returns -EINVAL if a MOB has already been set and does not match the one
* specified in the parameter. 0 otherwise.
*/
int vmw_context_bind_dx_query(struct vmw_resource *ctx_res,
struct vmw_buffer_object *mob)
{
struct vmw_user_context *uctx =
container_of(ctx_res, struct vmw_user_context, res);
if (mob == NULL) {
if (uctx->dx_query_mob) {
uctx->dx_query_mob->dx_query_ctx = NULL;
vmw_bo_unreference(&uctx->dx_query_mob);
uctx->dx_query_mob = NULL;
}
return 0;
}
/* Can only have one MOB per context for queries */
if (uctx->dx_query_mob && uctx->dx_query_mob != mob)
return -EINVAL;
mob->dx_query_ctx = ctx_res;
if (!uctx->dx_query_mob)
uctx->dx_query_mob = vmw_bo_reference(mob);
return 0;
}
/**
* vmw_context_get_dx_query_mob - Returns non-counted reference to DX query mob
*
* @ctx_res: The context resource
*/
struct vmw_buffer_object *
vmw_context_get_dx_query_mob(struct vmw_resource *ctx_res)
{
struct vmw_user_context *uctx =
container_of(ctx_res, struct vmw_user_context, res);
return uctx->dx_query_mob;
}