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06ab6832ac
All these are compile time constand and the drm_debugfs_create/remove_files functions take a const pointer argument. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Nils Wallménius <nils.wallmenius@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
656 lines
17 KiB
C
656 lines
17 KiB
C
/*
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* Copyright 2009 Jerome Glisse.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*/
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/*
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* Authors:
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* Jerome Glisse <glisse@freedesktop.org>
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* Dave Airlie
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*/
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#include <linux/seq_file.h>
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#include <linux/atomic.h>
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#include <linux/wait.h>
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#include <linux/kref.h>
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#include <linux/slab.h>
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#include <linux/firmware.h>
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#include <drm/drmP.h>
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#include "amdgpu.h"
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#include "amdgpu_trace.h"
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/*
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* Fences
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* Fences mark an event in the GPUs pipeline and are used
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* for GPU/CPU synchronization. When the fence is written,
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* it is expected that all buffers associated with that fence
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* are no longer in use by the associated ring on the GPU and
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* that the the relevant GPU caches have been flushed.
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*/
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struct amdgpu_fence {
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struct fence base;
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/* RB, DMA, etc. */
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struct amdgpu_ring *ring;
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};
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static struct kmem_cache *amdgpu_fence_slab;
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static atomic_t amdgpu_fence_slab_ref = ATOMIC_INIT(0);
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/*
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* Cast helper
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*/
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static const struct fence_ops amdgpu_fence_ops;
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static inline struct amdgpu_fence *to_amdgpu_fence(struct fence *f)
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{
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struct amdgpu_fence *__f = container_of(f, struct amdgpu_fence, base);
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if (__f->base.ops == &amdgpu_fence_ops)
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return __f;
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return NULL;
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}
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/**
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* amdgpu_fence_write - write a fence value
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*
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* @ring: ring the fence is associated with
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* @seq: sequence number to write
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*
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* Writes a fence value to memory (all asics).
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*/
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static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
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{
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struct amdgpu_fence_driver *drv = &ring->fence_drv;
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if (drv->cpu_addr)
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*drv->cpu_addr = cpu_to_le32(seq);
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}
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/**
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* amdgpu_fence_read - read a fence value
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*
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* @ring: ring the fence is associated with
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*
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* Reads a fence value from memory (all asics).
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* Returns the value of the fence read from memory.
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*/
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static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
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{
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struct amdgpu_fence_driver *drv = &ring->fence_drv;
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u32 seq = 0;
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if (drv->cpu_addr)
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seq = le32_to_cpu(*drv->cpu_addr);
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else
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seq = atomic_read(&drv->last_seq);
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return seq;
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}
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/**
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* amdgpu_fence_emit - emit a fence on the requested ring
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*
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* @ring: ring the fence is associated with
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* @f: resulting fence object
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*
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* Emits a fence command on the requested ring (all asics).
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* Returns 0 on success, -ENOMEM on failure.
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*/
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int amdgpu_fence_emit(struct amdgpu_ring *ring, struct fence **f)
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{
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struct amdgpu_device *adev = ring->adev;
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struct amdgpu_fence *fence;
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struct fence *old, **ptr;
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uint32_t seq;
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fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL);
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if (fence == NULL)
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return -ENOMEM;
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seq = ++ring->fence_drv.sync_seq;
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fence->ring = ring;
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fence_init(&fence->base, &amdgpu_fence_ops,
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&ring->fence_drv.lock,
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adev->fence_context + ring->idx,
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seq);
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amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
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seq, AMDGPU_FENCE_FLAG_INT);
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ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];
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/* This function can't be called concurrently anyway, otherwise
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* emitting the fence would mess up the hardware ring buffer.
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*/
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old = rcu_dereference_protected(*ptr, 1);
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if (old && !fence_is_signaled(old)) {
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DRM_INFO("rcu slot is busy\n");
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fence_wait(old, false);
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}
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rcu_assign_pointer(*ptr, fence_get(&fence->base));
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*f = &fence->base;
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return 0;
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}
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/**
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* amdgpu_fence_schedule_fallback - schedule fallback check
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*
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* @ring: pointer to struct amdgpu_ring
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*
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* Start a timer as fallback to our interrupts.
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*/
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static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring)
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{
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mod_timer(&ring->fence_drv.fallback_timer,
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jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT);
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}
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/**
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* amdgpu_fence_process - check for fence activity
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*
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* @ring: pointer to struct amdgpu_ring
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*
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* Checks the current fence value and calculates the last
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* signalled fence value. Wakes the fence queue if the
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* sequence number has increased.
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*/
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void amdgpu_fence_process(struct amdgpu_ring *ring)
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{
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struct amdgpu_fence_driver *drv = &ring->fence_drv;
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uint32_t seq, last_seq;
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int r;
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do {
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last_seq = atomic_read(&ring->fence_drv.last_seq);
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seq = amdgpu_fence_read(ring);
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} while (atomic_cmpxchg(&drv->last_seq, last_seq, seq) != last_seq);
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if (seq != ring->fence_drv.sync_seq)
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amdgpu_fence_schedule_fallback(ring);
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while (last_seq != seq) {
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struct fence *fence, **ptr;
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ptr = &drv->fences[++last_seq & drv->num_fences_mask];
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/* There is always exactly one thread signaling this fence slot */
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fence = rcu_dereference_protected(*ptr, 1);
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rcu_assign_pointer(*ptr, NULL);
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BUG_ON(!fence);
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r = fence_signal(fence);
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if (!r)
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FENCE_TRACE(fence, "signaled from irq context\n");
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else
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BUG();
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fence_put(fence);
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}
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}
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/**
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* amdgpu_fence_fallback - fallback for hardware interrupts
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*
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* @work: delayed work item
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*
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* Checks for fence activity.
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*/
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static void amdgpu_fence_fallback(unsigned long arg)
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{
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struct amdgpu_ring *ring = (void *)arg;
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amdgpu_fence_process(ring);
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}
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/**
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* amdgpu_fence_wait_empty - wait for all fences to signal
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*
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* @adev: amdgpu device pointer
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* @ring: ring index the fence is associated with
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*
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* Wait for all fences on the requested ring to signal (all asics).
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* Returns 0 if the fences have passed, error for all other cases.
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*/
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int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
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{
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uint64_t seq = ACCESS_ONCE(ring->fence_drv.sync_seq);
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struct fence *fence, **ptr;
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int r;
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if (!seq)
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return 0;
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ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];
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rcu_read_lock();
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fence = rcu_dereference(*ptr);
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if (!fence || !fence_get_rcu(fence)) {
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rcu_read_unlock();
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return 0;
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}
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rcu_read_unlock();
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r = fence_wait(fence, false);
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fence_put(fence);
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return r;
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}
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/**
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* amdgpu_fence_count_emitted - get the count of emitted fences
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*
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* @ring: ring the fence is associated with
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*
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* Get the number of fences emitted on the requested ring (all asics).
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* Returns the number of emitted fences on the ring. Used by the
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* dynpm code to ring track activity.
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*/
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unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
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{
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uint64_t emitted;
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/* We are not protected by ring lock when reading the last sequence
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* but it's ok to report slightly wrong fence count here.
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*/
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amdgpu_fence_process(ring);
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emitted = 0x100000000ull;
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emitted -= atomic_read(&ring->fence_drv.last_seq);
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emitted += ACCESS_ONCE(ring->fence_drv.sync_seq);
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return lower_32_bits(emitted);
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}
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/**
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* amdgpu_fence_driver_start_ring - make the fence driver
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* ready for use on the requested ring.
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*
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* @ring: ring to start the fence driver on
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* @irq_src: interrupt source to use for this ring
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* @irq_type: interrupt type to use for this ring
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*
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* Make the fence driver ready for processing (all asics).
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* Not all asics have all rings, so each asic will only
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* start the fence driver on the rings it has.
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* Returns 0 for success, errors for failure.
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*/
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int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
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struct amdgpu_irq_src *irq_src,
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unsigned irq_type)
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{
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struct amdgpu_device *adev = ring->adev;
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uint64_t index;
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if (ring != &adev->uvd.ring) {
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ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
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ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
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} else {
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/* put fence directly behind firmware */
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index = ALIGN(adev->uvd.fw->size, 8);
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ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
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ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
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}
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amdgpu_fence_write(ring, atomic_read(&ring->fence_drv.last_seq));
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amdgpu_irq_get(adev, irq_src, irq_type);
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ring->fence_drv.irq_src = irq_src;
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ring->fence_drv.irq_type = irq_type;
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ring->fence_drv.initialized = true;
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dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
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"cpu addr 0x%p\n", ring->idx,
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ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
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return 0;
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}
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/**
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* amdgpu_fence_driver_init_ring - init the fence driver
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* for the requested ring.
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*
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* @ring: ring to init the fence driver on
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* @num_hw_submission: number of entries on the hardware queue
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*
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* Init the fence driver for the requested ring (all asics).
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* Helper function for amdgpu_fence_driver_init().
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*/
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int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring,
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unsigned num_hw_submission)
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{
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long timeout;
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int r;
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/* Check that num_hw_submission is a power of two */
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if ((num_hw_submission & (num_hw_submission - 1)) != 0)
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return -EINVAL;
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ring->fence_drv.cpu_addr = NULL;
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ring->fence_drv.gpu_addr = 0;
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ring->fence_drv.sync_seq = 0;
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atomic_set(&ring->fence_drv.last_seq, 0);
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ring->fence_drv.initialized = false;
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setup_timer(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback,
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(unsigned long)ring);
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ring->fence_drv.num_fences_mask = num_hw_submission - 1;
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spin_lock_init(&ring->fence_drv.lock);
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ring->fence_drv.fences = kcalloc(num_hw_submission, sizeof(void *),
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GFP_KERNEL);
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if (!ring->fence_drv.fences)
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return -ENOMEM;
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timeout = msecs_to_jiffies(amdgpu_lockup_timeout);
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if (timeout == 0) {
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/*
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* FIXME:
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* Delayed workqueue cannot use it directly,
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* so the scheduler will not use delayed workqueue if
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* MAX_SCHEDULE_TIMEOUT is set.
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* Currently keep it simple and silly.
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*/
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timeout = MAX_SCHEDULE_TIMEOUT;
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}
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r = amd_sched_init(&ring->sched, &amdgpu_sched_ops,
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num_hw_submission,
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timeout, ring->name);
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if (r) {
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DRM_ERROR("Failed to create scheduler on ring %s.\n",
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ring->name);
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return r;
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}
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return 0;
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}
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/**
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* amdgpu_fence_driver_init - init the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Init the fence driver for all possible rings (all asics).
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* Not all asics have all rings, so each asic will only
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* start the fence driver on the rings it has using
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* amdgpu_fence_driver_start_ring().
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* Returns 0 for success.
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*/
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int amdgpu_fence_driver_init(struct amdgpu_device *adev)
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{
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if (atomic_inc_return(&amdgpu_fence_slab_ref) == 1) {
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amdgpu_fence_slab = kmem_cache_create(
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"amdgpu_fence", sizeof(struct amdgpu_fence), 0,
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SLAB_HWCACHE_ALIGN, NULL);
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if (!amdgpu_fence_slab)
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return -ENOMEM;
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}
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if (amdgpu_debugfs_fence_init(adev))
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dev_err(adev->dev, "fence debugfs file creation failed\n");
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return 0;
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}
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/**
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* amdgpu_fence_driver_fini - tear down the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Tear down the fence driver for all possible rings (all asics).
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*/
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void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
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{
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unsigned i, j;
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int r;
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for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
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struct amdgpu_ring *ring = adev->rings[i];
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if (!ring || !ring->fence_drv.initialized)
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continue;
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r = amdgpu_fence_wait_empty(ring);
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if (r) {
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/* no need to trigger GPU reset as we are unloading */
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amdgpu_fence_driver_force_completion(adev);
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}
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amdgpu_irq_put(adev, ring->fence_drv.irq_src,
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ring->fence_drv.irq_type);
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amd_sched_fini(&ring->sched);
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del_timer_sync(&ring->fence_drv.fallback_timer);
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for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)
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fence_put(ring->fence_drv.fences[i]);
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kfree(ring->fence_drv.fences);
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ring->fence_drv.initialized = false;
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}
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if (atomic_dec_and_test(&amdgpu_fence_slab_ref))
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kmem_cache_destroy(amdgpu_fence_slab);
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}
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/**
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* amdgpu_fence_driver_suspend - suspend the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Suspend the fence driver for all possible rings (all asics).
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*/
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void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
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{
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int i, r;
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for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
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struct amdgpu_ring *ring = adev->rings[i];
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if (!ring || !ring->fence_drv.initialized)
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continue;
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/* wait for gpu to finish processing current batch */
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r = amdgpu_fence_wait_empty(ring);
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if (r) {
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/* delay GPU reset to resume */
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amdgpu_fence_driver_force_completion(adev);
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}
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/* disable the interrupt */
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amdgpu_irq_put(adev, ring->fence_drv.irq_src,
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ring->fence_drv.irq_type);
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}
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}
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/**
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* amdgpu_fence_driver_resume - resume the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Resume the fence driver for all possible rings (all asics).
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* Not all asics have all rings, so each asic will only
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* start the fence driver on the rings it has using
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* amdgpu_fence_driver_start_ring().
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* Returns 0 for success.
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*/
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void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
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{
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int i;
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for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
|
|
struct amdgpu_ring *ring = adev->rings[i];
|
|
if (!ring || !ring->fence_drv.initialized)
|
|
continue;
|
|
|
|
/* enable the interrupt */
|
|
amdgpu_irq_get(adev, ring->fence_drv.irq_src,
|
|
ring->fence_drv.irq_type);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_driver_force_completion - force all fence waiter to complete
|
|
*
|
|
* @adev: amdgpu device pointer
|
|
*
|
|
* In case of GPU reset failure make sure no process keep waiting on fence
|
|
* that will never complete.
|
|
*/
|
|
void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
|
|
struct amdgpu_ring *ring = adev->rings[i];
|
|
if (!ring || !ring->fence_drv.initialized)
|
|
continue;
|
|
|
|
amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Common fence implementation
|
|
*/
|
|
|
|
static const char *amdgpu_fence_get_driver_name(struct fence *fence)
|
|
{
|
|
return "amdgpu";
|
|
}
|
|
|
|
static const char *amdgpu_fence_get_timeline_name(struct fence *f)
|
|
{
|
|
struct amdgpu_fence *fence = to_amdgpu_fence(f);
|
|
return (const char *)fence->ring->name;
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_enable_signaling - enable signalling on fence
|
|
* @fence: fence
|
|
*
|
|
* This function is called with fence_queue lock held, and adds a callback
|
|
* to fence_queue that checks if this fence is signaled, and if so it
|
|
* signals the fence and removes itself.
|
|
*/
|
|
static bool amdgpu_fence_enable_signaling(struct fence *f)
|
|
{
|
|
struct amdgpu_fence *fence = to_amdgpu_fence(f);
|
|
struct amdgpu_ring *ring = fence->ring;
|
|
|
|
if (!timer_pending(&ring->fence_drv.fallback_timer))
|
|
amdgpu_fence_schedule_fallback(ring);
|
|
|
|
FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_free - free up the fence memory
|
|
*
|
|
* @rcu: RCU callback head
|
|
*
|
|
* Free up the fence memory after the RCU grace period.
|
|
*/
|
|
static void amdgpu_fence_free(struct rcu_head *rcu)
|
|
{
|
|
struct fence *f = container_of(rcu, struct fence, rcu);
|
|
struct amdgpu_fence *fence = to_amdgpu_fence(f);
|
|
kmem_cache_free(amdgpu_fence_slab, fence);
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_release - callback that fence can be freed
|
|
*
|
|
* @fence: fence
|
|
*
|
|
* This function is called when the reference count becomes zero.
|
|
* It just RCU schedules freeing up the fence.
|
|
*/
|
|
static void amdgpu_fence_release(struct fence *f)
|
|
{
|
|
call_rcu(&f->rcu, amdgpu_fence_free);
|
|
}
|
|
|
|
static const struct fence_ops amdgpu_fence_ops = {
|
|
.get_driver_name = amdgpu_fence_get_driver_name,
|
|
.get_timeline_name = amdgpu_fence_get_timeline_name,
|
|
.enable_signaling = amdgpu_fence_enable_signaling,
|
|
.wait = fence_default_wait,
|
|
.release = amdgpu_fence_release,
|
|
};
|
|
|
|
/*
|
|
* Fence debugfs
|
|
*/
|
|
#if defined(CONFIG_DEBUG_FS)
|
|
static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
|
|
{
|
|
struct drm_info_node *node = (struct drm_info_node *)m->private;
|
|
struct drm_device *dev = node->minor->dev;
|
|
struct amdgpu_device *adev = dev->dev_private;
|
|
int i;
|
|
|
|
for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
|
|
struct amdgpu_ring *ring = adev->rings[i];
|
|
if (!ring || !ring->fence_drv.initialized)
|
|
continue;
|
|
|
|
amdgpu_fence_process(ring);
|
|
|
|
seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
|
|
seq_printf(m, "Last signaled fence 0x%08x\n",
|
|
atomic_read(&ring->fence_drv.last_seq));
|
|
seq_printf(m, "Last emitted 0x%08x\n",
|
|
ring->fence_drv.sync_seq);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* amdgpu_debugfs_gpu_reset - manually trigger a gpu reset
|
|
*
|
|
* Manually trigger a gpu reset at the next fence wait.
|
|
*/
|
|
static int amdgpu_debugfs_gpu_reset(struct seq_file *m, void *data)
|
|
{
|
|
struct drm_info_node *node = (struct drm_info_node *) m->private;
|
|
struct drm_device *dev = node->minor->dev;
|
|
struct amdgpu_device *adev = dev->dev_private;
|
|
|
|
seq_printf(m, "gpu reset\n");
|
|
amdgpu_gpu_reset(adev);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const struct drm_info_list amdgpu_debugfs_fence_list[] = {
|
|
{"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
|
|
{"amdgpu_gpu_reset", &amdgpu_debugfs_gpu_reset, 0, NULL}
|
|
};
|
|
#endif
|
|
|
|
int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
|
|
{
|
|
#if defined(CONFIG_DEBUG_FS)
|
|
return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 2);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|