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08a6df0906
bitmap_parselist() already clears the 'bits' bitmap, so there is no need to clear it when it is allocated. This just wastes some cycles. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Acked-by: Paul Cercueil <paul@crapouillou.net> Link: https://lore.kernel.org/r/d6ee621b9dd75b92f8831db365cee58dc2025322.1640813136.git.christophe.jaillet@wanadoo.fr Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-leds.c | ||
input-mt.c | ||
input-poller.c | ||
input-poller.h | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c | ||
touchscreen.c |