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![]() Add pitch length info of graphics/video layer, pitch is used to represent line length in byte, the usage depends on pix_fmt. If the fmt is YUV, the pitch[0] will be Y length,pitch[1] will be U length, pitch[2] will be V lenth. If the fmt is RGB, the picth[0] will be line lenth, and pitch[1]/pitch[2] will be 0 and not be used. Signed-off-by: Jing Xiang <jxiang@marvell.com> Signed-off-by: Jett.Zhou <jtzhou@marvell.com> Signed-off-by: Zhou Zhu <zzhu3@marvell.com> Reviewed-by: Daniel Drake <dsd@laptop.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
dt-bindings | ||
keys | ||
kvm | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
rxrpc | ||
scsi | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen | ||
Kbuild |