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a8cd4561ea
s/seperate/separate Signed-off-by: Anand Gadiyar <gadiyar@ti.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
241 lines
9.6 KiB
Text
241 lines
9.6 KiB
Text
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The LogFS Flash Filesystem
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==========================
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Specification
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=============
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Superblocks
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-----------
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Two superblocks exist at the beginning and end of the filesystem.
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Each superblock is 256 Bytes large, with another 3840 Bytes reserved
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for future purposes, making a total of 4096 Bytes.
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Superblock locations may differ for MTD and block devices. On MTD the
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first non-bad block contains a superblock in the first 4096 Bytes and
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the last non-bad block contains a superblock in the last 4096 Bytes.
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On block devices, the first 4096 Bytes of the device contain the first
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superblock and the last aligned 4096 Byte-block contains the second
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superblock.
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For the most part, the superblocks can be considered read-only. They
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are written only to correct errors detected within the superblocks,
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move the journal and change the filesystem parameters through tunefs.
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As a result, the superblock does not contain any fields that require
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constant updates, like the amount of free space, etc.
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Segments
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--------
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The space in the device is split up into equal-sized segments.
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Segments are the primary write unit of LogFS. Within each segments,
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writes happen from front (low addresses) to back (high addresses. If
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only a partial segment has been written, the segment number, the
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current position within and optionally a write buffer are stored in
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the journal.
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Segments are erased as a whole. Therefore Garbage Collection may be
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required to completely free a segment before doing so.
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Journal
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--------
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The journal contains all global information about the filesystem that
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is subject to frequent change. At mount time, it has to be scanned
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for the most recent commit entry, which contains a list of pointers to
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all currently valid entries.
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Object Store
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------------
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All space except for the superblocks and journal is part of the object
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store. Each segment contains a segment header and a number of
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objects, each consisting of the object header and the payload.
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Objects are either inodes, directory entries (dentries), file data
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blocks or indirect blocks.
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Levels
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------
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Garbage collection (GC) may fail if all data is written
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indiscriminately. One requirement of GC is that data is separated
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roughly according to the distance between the tree root and the data.
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Effectively that means all file data is on level 0, indirect blocks
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are on levels 1, 2, 3 4 or 5 for 1x, 2x, 3x, 4x or 5x indirect blocks,
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respectively. Inode file data is on level 6 for the inodes and 7-11
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for indirect blocks.
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Each segment contains objects of a single level only. As a result,
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each level requires its own separate segment to be open for writing.
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Inode File
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----------
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All inodes are stored in a special file, the inode file. Single
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exception is the inode file's inode (master inode) which for obvious
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reasons is stored in the journal instead. Instead of data blocks, the
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leaf nodes of the inode files are inodes.
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Aliases
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-------
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Writes in LogFS are done by means of a wandering tree. A naïve
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implementation would require that for each write or a block, all
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parent blocks are written as well, since the block pointers have
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changed. Such an implementation would not be very efficient.
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In LogFS, the block pointer changes are cached in the journal by means
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of alias entries. Each alias consists of its logical address - inode
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number, block index, level and child number (index into block) - and
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the changed data. Any 8-byte word can be changes in this manner.
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Currently aliases are used for block pointers, file size, file used
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bytes and the height of an inodes indirect tree.
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Segment Aliases
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---------------
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Related to regular aliases, these are used to handle bad blocks.
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Initially, bad blocks are handled by moving the affected segment
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content to a spare segment and noting this move in the journal with a
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segment alias, a simple (to, from) tupel. GC will later empty this
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segment and the alias can be removed again. This is used on MTD only.
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Vim
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---
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By cleverly predicting the life time of data, it is possible to
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separate long-living data from short-living data and thereby reduce
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the GC overhead later. Each type of distinc life expectency (vim) can
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have a separate segment open for writing. Each (level, vim) tupel can
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be open just once. If an open segment with unknown vim is encountered
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at mount time, it is closed and ignored henceforth.
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Indirect Tree
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-------------
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Inodes in LogFS are similar to FFS-style filesystems with direct and
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indirect block pointers. One difference is that LogFS uses a single
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indirect pointer that can be either a 1x, 2x, etc. indirect pointer.
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A height field in the inode defines the height of the indirect tree
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and thereby the indirection of the pointer.
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Another difference is the addressing of indirect blocks. In LogFS,
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the first 16 pointers in the first indirect block are left empty,
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corresponding to the 16 direct pointers in the inode. In ext2 (maybe
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others as well) the first pointer in the first indirect block
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corresponds to logical block 12, skipping the 12 direct pointers.
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So where ext2 is using arithmetic to better utilize space, LogFS keeps
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arithmetic simple and uses compression to save space.
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Compression
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-----------
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Both file data and metadata can be compressed. Compression for file
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data can be enabled with chattr +c and disabled with chattr -c. Doing
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so has no effect on existing data, but new data will be stored
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accordingly. New inodes will inherit the compression flag of the
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parent directory.
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Metadata is always compressed. However, the space accounting ignores
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this and charges for the uncompressed size. Failing to do so could
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result in GC failures when, after moving some data, indirect blocks
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compress worse than previously. Even on a 100% full medium, GC may
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not consume any extra space, so the compression gains are lost space
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to the user.
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However, they are not lost space to the filesystem internals. By
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cheating the user for those bytes, the filesystem gained some slack
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space and GC will run less often and faster.
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Garbage Collection and Wear Leveling
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------------------------------------
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Garbage collection is invoked whenever the number of free segments
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falls below a threshold. The best (known) candidate is picked based
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on the least amount of valid data contained in the segment. All
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remaining valid data is copied elsewhere, thereby invalidating it.
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The GC code also checks for aliases and writes then back if their
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number gets too large.
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Wear leveling is done by occasionally picking a suboptimal segment for
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garbage collection. If a stale segments erase count is significantly
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lower than the active segments' erase counts, it will be picked. Wear
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leveling is rate limited, so it will never monopolize the device for
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more than one segment worth at a time.
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Values for "occasionally", "significantly lower" are compile time
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constants.
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Hashed directories
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------------------
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To satisfy efficient lookup(), directory entries are hashed and
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located based on the hash. In order to both support large directories
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and not be overly inefficient for small directories, several hash
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tables of increasing size are used. For each table, the hash value
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modulo the table size gives the table index.
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Tables sizes are chosen to limit the number of indirect blocks with a
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fully populated table to 0, 1, 2 or 3 respectively. So the first
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table contains 16 entries, the second 512-16, etc.
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The last table is special in several ways. First its size depends on
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the effective 32bit limit on telldir/seekdir cookies. Since logfs
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uses the upper half of the address space for indirect blocks, the size
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is limited to 2^31. Secondly the table contains hash buckets with 16
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entries each.
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Using single-entry buckets would result in birthday "attacks". At
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just 2^16 used entries, hash collisions would be likely (P >= 0.5).
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My math skills are insufficient to do the combinatorics for the 17x
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collisions necessary to overflow a bucket, but testing showed that in
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10,000 runs the lowest directory fill before a bucket overflow was
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188,057,130 entries with an average of 315,149,915 entries. So for
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directory sizes of up to a million, bucket overflows should be
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virtually impossible under normal circumstances.
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With carefully chosen filenames, it is obviously possible to cause an
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overflow with just 21 entries (4 higher tables + 16 entries + 1). So
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there may be a security concern if a malicious user has write access
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to a directory.
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Open For Discussion
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===================
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Device Address Space
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--------------------
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A device address space is used for caching. Both block devices and
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MTD provide functions to either read a single page or write a segment.
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Partial segments may be written for data integrity, but where possible
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complete segments are written for performance on simple block device
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flash media.
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Meta Inodes
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-----------
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Inodes are stored in the inode file, which is just a regular file for
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most purposes. At umount time, however, the inode file needs to
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remain open until all dirty inodes are written. So
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generic_shutdown_super() may not close this inode, but shouldn't
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complain about remaining inodes due to the inode file either. Same
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goes for mapping inode of the device address space.
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Currently logfs uses a hack that essentially copies part of fs/inode.c
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code over. A general solution would be preferred.
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Indirect block mapping
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----------------------
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With compression, the block device (or mapping inode) cannot be used
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to cache indirect blocks. Some other place is required. Currently
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logfs uses the top half of each inode's address space. The low 8TB
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(on 32bit) are filled with file data, the high 8TB are used for
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indirect blocks.
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One problem is that 16TB files created on 64bit systems actually have
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data in the top 8TB. But files >16TB would cause problems anyway, so
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only the limit has changed.
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