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![Geoff Levand](/assets/img/avatar_default.png)
A workaround for flash memory I/O errors when the PS3 internal hard disk has not been formatted for OtherOS use. This error condition mainly effects 'Live CD' users who have not formatted the PS3's internal hard disk for OtherOS. Fixes errors similar to these when using the ps3-flash-util or ps3-boot-game-os programs: ps3flash read failed 0x2050000 os_area_header_read: read error: os_area_header: Input/output error main:627: os_area_read_hp error. ERROR: can't change boot flag Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
361 lines
9.6 KiB
C
361 lines
9.6 KiB
C
/*
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* PS3 Storage Library
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*
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* Copyright (C) 2007 Sony Computer Entertainment Inc.
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* Copyright 2007 Sony Corp.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published
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* by the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <linux/dma-mapping.h>
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#include <asm/lv1call.h>
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#include <asm/ps3stor.h>
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/*
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* A workaround for flash memory I/O errors when the internal hard disk
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* has not been formatted for OtherOS use. Delay disk close until flash
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* memory is closed.
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*/
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static struct ps3_flash_workaround {
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int flash_open;
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int disk_open;
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struct ps3_system_bus_device *disk_sbd;
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} ps3_flash_workaround;
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static int ps3stor_open_hv_device(struct ps3_system_bus_device *sbd)
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{
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int error = ps3_open_hv_device(sbd);
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if (error)
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return error;
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if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH)
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ps3_flash_workaround.flash_open = 1;
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if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
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ps3_flash_workaround.disk_open = 1;
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return 0;
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}
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static int ps3stor_close_hv_device(struct ps3_system_bus_device *sbd)
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{
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int error;
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if (sbd->match_id == PS3_MATCH_ID_STOR_DISK
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&& ps3_flash_workaround.disk_open
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&& ps3_flash_workaround.flash_open) {
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ps3_flash_workaround.disk_sbd = sbd;
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return 0;
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}
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error = ps3_close_hv_device(sbd);
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if (error)
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return error;
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if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
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ps3_flash_workaround.disk_open = 0;
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if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) {
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ps3_flash_workaround.flash_open = 0;
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if (ps3_flash_workaround.disk_sbd) {
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ps3_close_hv_device(ps3_flash_workaround.disk_sbd);
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ps3_flash_workaround.disk_open = 0;
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ps3_flash_workaround.disk_sbd = NULL;
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}
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}
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return 0;
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}
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static int ps3stor_probe_access(struct ps3_storage_device *dev)
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{
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int res, error;
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unsigned int i;
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unsigned long n;
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if (dev->sbd.match_id == PS3_MATCH_ID_STOR_ROM) {
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/* special case: CD-ROM is assumed always accessible */
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dev->accessible_regions = 1;
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return 0;
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}
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error = -EPERM;
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for (i = 0; i < dev->num_regions; i++) {
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dev_dbg(&dev->sbd.core,
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"%s:%u: checking accessibility of region %u\n",
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__func__, __LINE__, i);
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dev->region_idx = i;
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res = ps3stor_read_write_sectors(dev, dev->bounce_lpar, 0, 1,
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0);
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if (res) {
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dev_dbg(&dev->sbd.core, "%s:%u: read failed, "
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"region %u is not accessible\n", __func__,
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__LINE__, i);
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continue;
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}
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dev_dbg(&dev->sbd.core, "%s:%u: region %u is accessible\n",
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__func__, __LINE__, i);
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set_bit(i, &dev->accessible_regions);
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/* We can access at least one region */
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error = 0;
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}
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if (error)
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return error;
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n = hweight_long(dev->accessible_regions);
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if (n > 1)
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dev_info(&dev->sbd.core,
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"%s:%u: %lu accessible regions found. Only the first "
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"one will be used\n",
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__func__, __LINE__, n);
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dev->region_idx = __ffs(dev->accessible_regions);
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dev_info(&dev->sbd.core,
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"First accessible region has index %u start %llu size %llu\n",
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dev->region_idx, dev->regions[dev->region_idx].start,
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dev->regions[dev->region_idx].size);
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return 0;
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}
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/**
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* ps3stor_setup - Setup a storage device before use
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* @dev: Pointer to a struct ps3_storage_device
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* @handler: Pointer to an interrupt handler
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*
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* Returns 0 for success, or an error code
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*/
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int ps3stor_setup(struct ps3_storage_device *dev, irq_handler_t handler)
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{
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int error, res, alignment;
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enum ps3_dma_page_size page_size;
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error = ps3stor_open_hv_device(&dev->sbd);
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if (error) {
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dev_err(&dev->sbd.core,
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"%s:%u: ps3_open_hv_device failed %d\n", __func__,
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__LINE__, error);
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goto fail;
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}
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error = ps3_sb_event_receive_port_setup(&dev->sbd, PS3_BINDING_CPU_ANY,
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&dev->irq);
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if (error) {
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dev_err(&dev->sbd.core,
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"%s:%u: ps3_sb_event_receive_port_setup failed %d\n",
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__func__, __LINE__, error);
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goto fail_close_device;
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}
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error = request_irq(dev->irq, handler, IRQF_DISABLED,
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dev->sbd.core.driver->name, dev);
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if (error) {
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dev_err(&dev->sbd.core, "%s:%u: request_irq failed %d\n",
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__func__, __LINE__, error);
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goto fail_sb_event_receive_port_destroy;
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}
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alignment = min(__ffs(dev->bounce_size),
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__ffs((unsigned long)dev->bounce_buf));
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if (alignment < 12) {
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dev_err(&dev->sbd.core,
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"%s:%u: bounce buffer not aligned (%lx at 0x%p)\n",
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__func__, __LINE__, dev->bounce_size, dev->bounce_buf);
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error = -EINVAL;
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goto fail_free_irq;
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} else if (alignment < 16)
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page_size = PS3_DMA_4K;
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else
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page_size = PS3_DMA_64K;
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dev->sbd.d_region = &dev->dma_region;
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ps3_dma_region_init(&dev->sbd, &dev->dma_region, page_size,
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PS3_DMA_OTHER, dev->bounce_buf, dev->bounce_size);
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res = ps3_dma_region_create(&dev->dma_region);
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if (res) {
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dev_err(&dev->sbd.core, "%s:%u: cannot create DMA region\n",
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__func__, __LINE__);
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error = -ENOMEM;
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goto fail_free_irq;
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}
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dev->bounce_lpar = ps3_mm_phys_to_lpar(__pa(dev->bounce_buf));
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dev->bounce_dma = dma_map_single(&dev->sbd.core, dev->bounce_buf,
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dev->bounce_size, DMA_BIDIRECTIONAL);
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if (!dev->bounce_dma) {
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dev_err(&dev->sbd.core, "%s:%u: map DMA region failed\n",
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__func__, __LINE__);
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error = -ENODEV;
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goto fail_free_dma;
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}
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error = ps3stor_probe_access(dev);
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if (error) {
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dev_err(&dev->sbd.core, "%s:%u: No accessible regions found\n",
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__func__, __LINE__);
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goto fail_unmap_dma;
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}
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return 0;
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fail_unmap_dma:
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dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
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DMA_BIDIRECTIONAL);
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fail_free_dma:
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ps3_dma_region_free(&dev->dma_region);
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fail_free_irq:
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free_irq(dev->irq, dev);
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fail_sb_event_receive_port_destroy:
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ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
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fail_close_device:
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ps3stor_close_hv_device(&dev->sbd);
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fail:
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return error;
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}
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EXPORT_SYMBOL_GPL(ps3stor_setup);
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/**
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* ps3stor_teardown - Tear down a storage device after use
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* @dev: Pointer to a struct ps3_storage_device
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*/
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void ps3stor_teardown(struct ps3_storage_device *dev)
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{
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int error;
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dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
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DMA_BIDIRECTIONAL);
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ps3_dma_region_free(&dev->dma_region);
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free_irq(dev->irq, dev);
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error = ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
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if (error)
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dev_err(&dev->sbd.core,
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"%s:%u: destroy event receive port failed %d\n",
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__func__, __LINE__, error);
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error = ps3stor_close_hv_device(&dev->sbd);
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if (error)
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dev_err(&dev->sbd.core,
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"%s:%u: ps3_close_hv_device failed %d\n", __func__,
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__LINE__, error);
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}
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EXPORT_SYMBOL_GPL(ps3stor_teardown);
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/**
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* ps3stor_read_write_sectors - read/write from/to a storage device
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* @dev: Pointer to a struct ps3_storage_device
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* @lpar: HV logical partition address
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* @start_sector: First sector to read/write
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* @sectors: Number of sectors to read/write
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* @write: Flag indicating write (non-zero) or read (zero)
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*
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* Returns 0 for success, -1 in case of failure to submit the command, or
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* an LV1 status value in case of other errors
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*/
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u64 ps3stor_read_write_sectors(struct ps3_storage_device *dev, u64 lpar,
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u64 start_sector, u64 sectors, int write)
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{
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unsigned int region_id = dev->regions[dev->region_idx].id;
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const char *op = write ? "write" : "read";
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int res;
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dev_dbg(&dev->sbd.core, "%s:%u: %s %llu sectors starting at %llu\n",
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__func__, __LINE__, op, sectors, start_sector);
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init_completion(&dev->done);
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res = write ? lv1_storage_write(dev->sbd.dev_id, region_id,
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start_sector, sectors, 0, lpar,
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&dev->tag)
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: lv1_storage_read(dev->sbd.dev_id, region_id,
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start_sector, sectors, 0, lpar,
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&dev->tag);
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if (res) {
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dev_dbg(&dev->sbd.core, "%s:%u: %s failed %d\n", __func__,
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__LINE__, op, res);
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return -1;
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}
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wait_for_completion(&dev->done);
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if (dev->lv1_status) {
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dev_dbg(&dev->sbd.core, "%s:%u: %s failed 0x%llx\n", __func__,
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__LINE__, op, dev->lv1_status);
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return dev->lv1_status;
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}
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dev_dbg(&dev->sbd.core, "%s:%u: %s completed\n", __func__, __LINE__,
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op);
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return 0;
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}
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EXPORT_SYMBOL_GPL(ps3stor_read_write_sectors);
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/**
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* ps3stor_send_command - send a device command to a storage device
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* @dev: Pointer to a struct ps3_storage_device
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* @cmd: Command number
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* @arg1: First command argument
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* @arg2: Second command argument
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* @arg3: Third command argument
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* @arg4: Fourth command argument
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*
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* Returns 0 for success, -1 in case of failure to submit the command, or
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* an LV1 status value in case of other errors
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*/
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u64 ps3stor_send_command(struct ps3_storage_device *dev, u64 cmd, u64 arg1,
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u64 arg2, u64 arg3, u64 arg4)
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{
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int res;
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dev_dbg(&dev->sbd.core, "%s:%u: send device command 0x%llx\n", __func__,
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__LINE__, cmd);
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init_completion(&dev->done);
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res = lv1_storage_send_device_command(dev->sbd.dev_id, cmd, arg1,
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arg2, arg3, arg4, &dev->tag);
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if (res) {
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dev_err(&dev->sbd.core,
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"%s:%u: send_device_command 0x%llx failed %d\n",
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__func__, __LINE__, cmd, res);
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return -1;
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}
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wait_for_completion(&dev->done);
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if (dev->lv1_status) {
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dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx failed 0x%llx\n",
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__func__, __LINE__, cmd, dev->lv1_status);
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return dev->lv1_status;
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}
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dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx completed\n", __func__,
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__LINE__, cmd);
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return 0;
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}
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EXPORT_SYMBOL_GPL(ps3stor_send_command);
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MODULE_LICENSE("GPL");
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MODULE_DESCRIPTION("PS3 Storage Bus Library");
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MODULE_AUTHOR("Sony Corporation");
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