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![Alex Deucher](/assets/img/avatar_default.png)
soc15 asics have a new vbios interface. These headers define that interface. Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
249 lines
12 KiB
C
249 lines
12 KiB
C
/****************************************************************************\
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*
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* Module Name displayobjectsoc15.h
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* Project
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* Device
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*
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* Description Contains the common definitions for display objects for SoC15 products.
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*
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* Copyright 2014 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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* and associated documentation files (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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\****************************************************************************/
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#ifndef _DISPLAY_OBJECT_SOC15_H_
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#define _DISPLAY_OBJECT_SOC15_H_
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#if defined(_X86_)
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#pragma pack(1)
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#endif
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/****************************************************
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* Display Object Type Definition
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*****************************************************/
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enum display_object_type{
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DISPLAY_OBJECT_TYPE_NONE =0x00,
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DISPLAY_OBJECT_TYPE_GPU =0x01,
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DISPLAY_OBJECT_TYPE_ENCODER =0x02,
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DISPLAY_OBJECT_TYPE_CONNECTOR =0x03
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};
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/****************************************************
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* Encorder Object Type Definition
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*****************************************************/
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enum encoder_object_type{
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ENCODER_OBJECT_ID_NONE =0x00,
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY =0x01,
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY1 =0x02,
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY2 =0x03,
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};
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/****************************************************
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* Connector Object ID Definition
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*****************************************************/
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enum connector_object_type{
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CONNECTOR_OBJECT_ID_NONE =0x00,
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CONNECTOR_OBJECT_ID_SINGLE_LINK_DVI_D =0x01,
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CONNECTOR_OBJECT_ID_DUAL_LINK_DVI_D =0x02,
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CONNECTOR_OBJECT_ID_HDMI_TYPE_A =0x03,
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CONNECTOR_OBJECT_ID_LVDS =0x04,
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CONNECTOR_OBJECT_ID_DISPLAYPORT =0x05,
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CONNECTOR_OBJECT_ID_eDP =0x06,
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CONNECTOR_OBJECT_ID_OPM =0x07
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};
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/****************************************************
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* Protection Object ID Definition
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*****************************************************/
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//No need
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/****************************************************
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* Object ENUM ID Definition
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*****************************************************/
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enum object_enum_id{
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OBJECT_ENUM_ID1 =0x01,
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OBJECT_ENUM_ID2 =0x02,
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OBJECT_ENUM_ID3 =0x03,
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OBJECT_ENUM_ID4 =0x04,
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OBJECT_ENUM_ID5 =0x05,
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OBJECT_ENUM_ID6 =0x06
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};
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/****************************************************
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*Object ID Bit definition
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*****************************************************/
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enum object_id_bit{
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OBJECT_ID_MASK =0x00FF,
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ENUM_ID_MASK =0x0F00,
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OBJECT_TYPE_MASK =0xF000,
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OBJECT_ID_SHIFT =0x00,
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ENUM_ID_SHIFT =0x08,
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OBJECT_TYPE_SHIFT =0x0C
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};
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/****************************************************
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* GPU Object definition - Shared with BIOS
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*****************************************************/
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enum gpu_objet_def{
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GPU_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_GPU << OBJECT_TYPE_SHIFT | OBJECT_ENUM_ID1 << ENUM_ID_SHIFT)
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};
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/****************************************************
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* Encoder Object definition - Shared with BIOS
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*****************************************************/
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enum encoder_objet_def{
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ENCODER_INTERNAL_UNIPHY_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY << OBJECT_ID_SHIFT),
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ENCODER_INTERNAL_UNIPHY_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY << OBJECT_ID_SHIFT),
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ENCODER_INTERNAL_UNIPHY1_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY1 << OBJECT_ID_SHIFT),
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ENCODER_INTERNAL_UNIPHY1_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY1 << OBJECT_ID_SHIFT),
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ENCODER_INTERNAL_UNIPHY2_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY2 << OBJECT_ID_SHIFT),
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ENCODER_INTERNAL_UNIPHY2_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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ENCODER_OBJECT_ID_INTERNAL_UNIPHY2 << OBJECT_ID_SHIFT)
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};
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/****************************************************
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* Connector Object definition - Shared with BIOS
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*****************************************************/
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enum connector_objet_def{
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CONNECTOR_LVDS_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_LVDS << OBJECT_ID_SHIFT),
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CONNECTOR_eDP_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_eDP << OBJECT_ID_SHIFT),
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CONNECTOR_SINGLE_LINK_DVI_D_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_SINGLE_LINK_DVI_D << OBJECT_ID_SHIFT),
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CONNECTOR_SINGLE_LINK_DVI_D_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_SINGLE_LINK_DVI_D << OBJECT_ID_SHIFT),
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CONNECTOR_DUAL_LINK_DVI_D_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_DUAL_LINK_DVI_D << OBJECT_ID_SHIFT),
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CONNECTOR_DUAL_LINK_DVI_D_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_DUAL_LINK_DVI_D << OBJECT_ID_SHIFT),
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CONNECTOR_HDMI_TYPE_A_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_HDMI_TYPE_A << OBJECT_ID_SHIFT),
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CONNECTOR_HDMI_TYPE_A_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_HDMI_TYPE_A << OBJECT_ID_SHIFT),
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CONNECTOR_DISPLAYPORT_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),
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CONNECTOR_DISPLAYPORT_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),
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CONNECTOR_DISPLAYPORT_ENUM_ID3 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID3 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),
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CONNECTOR_DISPLAYPORT_ENUM_ID4 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID4 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),
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CONNECTOR_OPM_ENUM_ID1 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT), //Mapping to MXM_DP_A
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CONNECTOR_OPM_ENUM_ID2 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT), //Mapping to MXM_DP_B
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CONNECTOR_OPM_ENUM_ID3 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID3 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT), //Mapping to MXM_DP_C
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CONNECTOR_OPM_ENUM_ID4 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID4 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT), //Mapping to MXM_DP_D
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CONNECTOR_OPM_ENUM_ID5 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID5 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT), //Mapping to MXM_LVDS_TXxx
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CONNECTOR_OPM_ENUM_ID6 =( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
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OBJECT_ENUM_ID6 << ENUM_ID_SHIFT |\
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CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT) //Mapping to MXM_LVDS_TXxx
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};
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/****************************************************
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* Router Object ID definition - Shared with BIOS
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*****************************************************/
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//No Need, in future we ever need, we can define a record in atomfirwareSoC15.h associated with an object that has this router
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/****************************************************
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* PROTECTION Object ID definition - Shared with BIOS
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*****************************************************/
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//No need,in future we ever need, all display path are capable of protection now.
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/****************************************************
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* Generic Object ID definition - Shared with BIOS
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*****************************************************/
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//No need, in future we ever need like GLsync, we can define a record in atomfirwareSoC15.h associated with an object.
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#if defined(_X86_)
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#pragma pack()
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#endif
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#endif
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