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![Zhen Lei](/assets/img/avatar_default.png)
Fix some spelling mistakes in comments: sentinal ==> sentinel compresed ==> compressed dependeny ==> dependency immediatelly ==> immediately dervied ==> derived splitted ==> split nore ==> not independed ==> independent asumed ==> assumed Link: https://lkml.kernel.org/r/20210604085656.12257-1-thunder.leizhen@huawei.com Signed-off-by: Zhen Lei <thunder.leizhen@huawei.com> Cc: Jiri Kosina <jkosina@suse.cz> Cc: Thomas Bogendoerfer <tsbogend@alpha.franken.de> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
574 lines
14 KiB
C
574 lines
14 KiB
C
/*
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* Branch/Call/Jump (BCJ) filter decoders
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*
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* Authors: Lasse Collin <lasse.collin@tukaani.org>
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* Igor Pavlov <https://7-zip.org/>
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*
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* This file has been put into the public domain.
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* You can do whatever you want with this file.
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*/
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#include "xz_private.h"
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/*
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* The rest of the file is inside this ifdef. It makes things a little more
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* convenient when building without support for any BCJ filters.
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*/
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#ifdef XZ_DEC_BCJ
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struct xz_dec_bcj {
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/* Type of the BCJ filter being used */
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enum {
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BCJ_X86 = 4, /* x86 or x86-64 */
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BCJ_POWERPC = 5, /* Big endian only */
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BCJ_IA64 = 6, /* Big or little endian */
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BCJ_ARM = 7, /* Little endian only */
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BCJ_ARMTHUMB = 8, /* Little endian only */
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BCJ_SPARC = 9 /* Big or little endian */
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} type;
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/*
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* Return value of the next filter in the chain. We need to preserve
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* this information across calls, because we must not call the next
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* filter anymore once it has returned XZ_STREAM_END.
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*/
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enum xz_ret ret;
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/* True if we are operating in single-call mode. */
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bool single_call;
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/*
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* Absolute position relative to the beginning of the uncompressed
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* data (in a single .xz Block). We care only about the lowest 32
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* bits so this doesn't need to be uint64_t even with big files.
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*/
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uint32_t pos;
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/* x86 filter state */
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uint32_t x86_prev_mask;
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/* Temporary space to hold the variables from struct xz_buf */
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uint8_t *out;
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size_t out_pos;
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size_t out_size;
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struct {
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/* Amount of already filtered data in the beginning of buf */
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size_t filtered;
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/* Total amount of data currently stored in buf */
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size_t size;
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/*
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* Buffer to hold a mix of filtered and unfiltered data. This
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* needs to be big enough to hold Alignment + 2 * Look-ahead:
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*
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* Type Alignment Look-ahead
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* x86 1 4
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* PowerPC 4 0
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* IA-64 16 0
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* ARM 4 0
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* ARM-Thumb 2 2
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* SPARC 4 0
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*/
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uint8_t buf[16];
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} temp;
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};
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#ifdef XZ_DEC_X86
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/*
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* This is used to test the most significant byte of a memory address
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* in an x86 instruction.
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*/
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static inline int bcj_x86_test_msbyte(uint8_t b)
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{
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return b == 0x00 || b == 0xFF;
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}
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static size_t bcj_x86(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
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{
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static const bool mask_to_allowed_status[8]
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= { true, true, true, false, true, false, false, false };
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static const uint8_t mask_to_bit_num[8] = { 0, 1, 2, 2, 3, 3, 3, 3 };
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size_t i;
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size_t prev_pos = (size_t)-1;
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uint32_t prev_mask = s->x86_prev_mask;
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uint32_t src;
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uint32_t dest;
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uint32_t j;
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uint8_t b;
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if (size <= 4)
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return 0;
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size -= 4;
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for (i = 0; i < size; ++i) {
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if ((buf[i] & 0xFE) != 0xE8)
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continue;
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prev_pos = i - prev_pos;
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if (prev_pos > 3) {
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prev_mask = 0;
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} else {
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prev_mask = (prev_mask << (prev_pos - 1)) & 7;
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if (prev_mask != 0) {
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b = buf[i + 4 - mask_to_bit_num[prev_mask]];
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if (!mask_to_allowed_status[prev_mask]
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|| bcj_x86_test_msbyte(b)) {
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prev_pos = i;
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prev_mask = (prev_mask << 1) | 1;
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continue;
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}
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}
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}
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prev_pos = i;
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if (bcj_x86_test_msbyte(buf[i + 4])) {
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src = get_unaligned_le32(buf + i + 1);
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while (true) {
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dest = src - (s->pos + (uint32_t)i + 5);
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if (prev_mask == 0)
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break;
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j = mask_to_bit_num[prev_mask] * 8;
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b = (uint8_t)(dest >> (24 - j));
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if (!bcj_x86_test_msbyte(b))
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break;
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src = dest ^ (((uint32_t)1 << (32 - j)) - 1);
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}
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dest &= 0x01FFFFFF;
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dest |= (uint32_t)0 - (dest & 0x01000000);
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put_unaligned_le32(dest, buf + i + 1);
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i += 4;
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} else {
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prev_mask = (prev_mask << 1) | 1;
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}
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}
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prev_pos = i - prev_pos;
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s->x86_prev_mask = prev_pos > 3 ? 0 : prev_mask << (prev_pos - 1);
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return i;
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}
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#endif
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#ifdef XZ_DEC_POWERPC
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static size_t bcj_powerpc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
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{
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size_t i;
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uint32_t instr;
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for (i = 0; i + 4 <= size; i += 4) {
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instr = get_unaligned_be32(buf + i);
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if ((instr & 0xFC000003) == 0x48000001) {
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instr &= 0x03FFFFFC;
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instr -= s->pos + (uint32_t)i;
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instr &= 0x03FFFFFC;
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instr |= 0x48000001;
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put_unaligned_be32(instr, buf + i);
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}
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}
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return i;
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}
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#endif
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#ifdef XZ_DEC_IA64
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static size_t bcj_ia64(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
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{
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static const uint8_t branch_table[32] = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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4, 4, 6, 6, 0, 0, 7, 7,
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4, 4, 0, 0, 4, 4, 0, 0
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};
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/*
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* The local variables take a little bit stack space, but it's less
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* than what LZMA2 decoder takes, so it doesn't make sense to reduce
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* stack usage here without doing that for the LZMA2 decoder too.
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*/
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/* Loop counters */
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size_t i;
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size_t j;
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/* Instruction slot (0, 1, or 2) in the 128-bit instruction word */
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uint32_t slot;
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/* Bitwise offset of the instruction indicated by slot */
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uint32_t bit_pos;
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/* bit_pos split into byte and bit parts */
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uint32_t byte_pos;
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uint32_t bit_res;
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/* Address part of an instruction */
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uint32_t addr;
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/* Mask used to detect which instructions to convert */
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uint32_t mask;
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/* 41-bit instruction stored somewhere in the lowest 48 bits */
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uint64_t instr;
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/* Instruction normalized with bit_res for easier manipulation */
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uint64_t norm;
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for (i = 0; i + 16 <= size; i += 16) {
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mask = branch_table[buf[i] & 0x1F];
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for (slot = 0, bit_pos = 5; slot < 3; ++slot, bit_pos += 41) {
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if (((mask >> slot) & 1) == 0)
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continue;
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byte_pos = bit_pos >> 3;
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bit_res = bit_pos & 7;
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instr = 0;
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for (j = 0; j < 6; ++j)
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instr |= (uint64_t)(buf[i + j + byte_pos])
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<< (8 * j);
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norm = instr >> bit_res;
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if (((norm >> 37) & 0x0F) == 0x05
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&& ((norm >> 9) & 0x07) == 0) {
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addr = (norm >> 13) & 0x0FFFFF;
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addr |= ((uint32_t)(norm >> 36) & 1) << 20;
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addr <<= 4;
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addr -= s->pos + (uint32_t)i;
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addr >>= 4;
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norm &= ~((uint64_t)0x8FFFFF << 13);
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norm |= (uint64_t)(addr & 0x0FFFFF) << 13;
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norm |= (uint64_t)(addr & 0x100000)
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<< (36 - 20);
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instr &= (1 << bit_res) - 1;
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instr |= norm << bit_res;
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for (j = 0; j < 6; j++)
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buf[i + j + byte_pos]
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= (uint8_t)(instr >> (8 * j));
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}
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}
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}
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return i;
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}
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#endif
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#ifdef XZ_DEC_ARM
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static size_t bcj_arm(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
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{
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size_t i;
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uint32_t addr;
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for (i = 0; i + 4 <= size; i += 4) {
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if (buf[i + 3] == 0xEB) {
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addr = (uint32_t)buf[i] | ((uint32_t)buf[i + 1] << 8)
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| ((uint32_t)buf[i + 2] << 16);
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addr <<= 2;
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addr -= s->pos + (uint32_t)i + 8;
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addr >>= 2;
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buf[i] = (uint8_t)addr;
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buf[i + 1] = (uint8_t)(addr >> 8);
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buf[i + 2] = (uint8_t)(addr >> 16);
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}
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}
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return i;
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}
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#endif
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#ifdef XZ_DEC_ARMTHUMB
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static size_t bcj_armthumb(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
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{
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size_t i;
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uint32_t addr;
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for (i = 0; i + 4 <= size; i += 2) {
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if ((buf[i + 1] & 0xF8) == 0xF0
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&& (buf[i + 3] & 0xF8) == 0xF8) {
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addr = (((uint32_t)buf[i + 1] & 0x07) << 19)
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| ((uint32_t)buf[i] << 11)
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| (((uint32_t)buf[i + 3] & 0x07) << 8)
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| (uint32_t)buf[i + 2];
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addr <<= 1;
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addr -= s->pos + (uint32_t)i + 4;
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addr >>= 1;
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buf[i + 1] = (uint8_t)(0xF0 | ((addr >> 19) & 0x07));
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buf[i] = (uint8_t)(addr >> 11);
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buf[i + 3] = (uint8_t)(0xF8 | ((addr >> 8) & 0x07));
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buf[i + 2] = (uint8_t)addr;
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i += 2;
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}
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}
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return i;
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}
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#endif
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#ifdef XZ_DEC_SPARC
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static size_t bcj_sparc(struct xz_dec_bcj *s, uint8_t *buf, size_t size)
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{
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size_t i;
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uint32_t instr;
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for (i = 0; i + 4 <= size; i += 4) {
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instr = get_unaligned_be32(buf + i);
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if ((instr >> 22) == 0x100 || (instr >> 22) == 0x1FF) {
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instr <<= 2;
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instr -= s->pos + (uint32_t)i;
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instr >>= 2;
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instr = ((uint32_t)0x40000000 - (instr & 0x400000))
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| 0x40000000 | (instr & 0x3FFFFF);
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put_unaligned_be32(instr, buf + i);
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}
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}
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return i;
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}
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#endif
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/*
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* Apply the selected BCJ filter. Update *pos and s->pos to match the amount
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* of data that got filtered.
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*
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* NOTE: This is implemented as a switch statement to avoid using function
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* pointers, which could be problematic in the kernel boot code, which must
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* avoid pointers to static data (at least on x86).
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*/
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static void bcj_apply(struct xz_dec_bcj *s,
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uint8_t *buf, size_t *pos, size_t size)
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{
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size_t filtered;
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buf += *pos;
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size -= *pos;
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switch (s->type) {
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#ifdef XZ_DEC_X86
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case BCJ_X86:
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filtered = bcj_x86(s, buf, size);
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break;
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#endif
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#ifdef XZ_DEC_POWERPC
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case BCJ_POWERPC:
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filtered = bcj_powerpc(s, buf, size);
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break;
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#endif
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#ifdef XZ_DEC_IA64
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case BCJ_IA64:
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filtered = bcj_ia64(s, buf, size);
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break;
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#endif
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#ifdef XZ_DEC_ARM
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case BCJ_ARM:
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filtered = bcj_arm(s, buf, size);
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break;
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#endif
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#ifdef XZ_DEC_ARMTHUMB
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case BCJ_ARMTHUMB:
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filtered = bcj_armthumb(s, buf, size);
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break;
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#endif
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#ifdef XZ_DEC_SPARC
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case BCJ_SPARC:
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filtered = bcj_sparc(s, buf, size);
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break;
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#endif
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default:
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/* Never reached but silence compiler warnings. */
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filtered = 0;
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break;
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}
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*pos += filtered;
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s->pos += filtered;
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}
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/*
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* Flush pending filtered data from temp to the output buffer.
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* Move the remaining mixture of possibly filtered and unfiltered
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* data to the beginning of temp.
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*/
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static void bcj_flush(struct xz_dec_bcj *s, struct xz_buf *b)
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{
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size_t copy_size;
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copy_size = min_t(size_t, s->temp.filtered, b->out_size - b->out_pos);
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memcpy(b->out + b->out_pos, s->temp.buf, copy_size);
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b->out_pos += copy_size;
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s->temp.filtered -= copy_size;
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s->temp.size -= copy_size;
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memmove(s->temp.buf, s->temp.buf + copy_size, s->temp.size);
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}
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/*
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* The BCJ filter functions are primitive in sense that they process the
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* data in chunks of 1-16 bytes. To hide this issue, this function does
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* some buffering.
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*/
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XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s,
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struct xz_dec_lzma2 *lzma2,
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struct xz_buf *b)
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{
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size_t out_start;
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/*
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* Flush pending already filtered data to the output buffer. Return
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* immediately if we couldn't flush everything, or if the next
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* filter in the chain had already returned XZ_STREAM_END.
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*/
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if (s->temp.filtered > 0) {
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bcj_flush(s, b);
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if (s->temp.filtered > 0)
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return XZ_OK;
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if (s->ret == XZ_STREAM_END)
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return XZ_STREAM_END;
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}
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/*
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* If we have more output space than what is currently pending in
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* temp, copy the unfiltered data from temp to the output buffer
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* and try to fill the output buffer by decoding more data from the
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* next filter in the chain. Apply the BCJ filter on the new data
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* in the output buffer. If everything cannot be filtered, copy it
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* to temp and rewind the output buffer position accordingly.
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*
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* This needs to be always run when temp.size == 0 to handle a special
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* case where the output buffer is full and the next filter has no
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* more output coming but hasn't returned XZ_STREAM_END yet.
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*/
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if (s->temp.size < b->out_size - b->out_pos || s->temp.size == 0) {
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out_start = b->out_pos;
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memcpy(b->out + b->out_pos, s->temp.buf, s->temp.size);
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b->out_pos += s->temp.size;
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s->ret = xz_dec_lzma2_run(lzma2, b);
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if (s->ret != XZ_STREAM_END
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&& (s->ret != XZ_OK || s->single_call))
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return s->ret;
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bcj_apply(s, b->out, &out_start, b->out_pos);
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/*
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* As an exception, if the next filter returned XZ_STREAM_END,
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* we can do that too, since the last few bytes that remain
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* unfiltered are meant to remain unfiltered.
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*/
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if (s->ret == XZ_STREAM_END)
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return XZ_STREAM_END;
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s->temp.size = b->out_pos - out_start;
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b->out_pos -= s->temp.size;
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memcpy(s->temp.buf, b->out + b->out_pos, s->temp.size);
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/*
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* If there wasn't enough input to the next filter to fill
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* the output buffer with unfiltered data, there's no point
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* to try decoding more data to temp.
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*/
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if (b->out_pos + s->temp.size < b->out_size)
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return XZ_OK;
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}
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/*
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* We have unfiltered data in temp. If the output buffer isn't full
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* yet, try to fill the temp buffer by decoding more data from the
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* next filter. Apply the BCJ filter on temp. Then we hopefully can
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* fill the actual output buffer by copying filtered data from temp.
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* A mix of filtered and unfiltered data may be left in temp; it will
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* be taken care on the next call to this function.
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*/
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if (b->out_pos < b->out_size) {
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/* Make b->out{,_pos,_size} temporarily point to s->temp. */
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s->out = b->out;
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s->out_pos = b->out_pos;
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s->out_size = b->out_size;
|
|
b->out = s->temp.buf;
|
|
b->out_pos = s->temp.size;
|
|
b->out_size = sizeof(s->temp.buf);
|
|
|
|
s->ret = xz_dec_lzma2_run(lzma2, b);
|
|
|
|
s->temp.size = b->out_pos;
|
|
b->out = s->out;
|
|
b->out_pos = s->out_pos;
|
|
b->out_size = s->out_size;
|
|
|
|
if (s->ret != XZ_OK && s->ret != XZ_STREAM_END)
|
|
return s->ret;
|
|
|
|
bcj_apply(s, s->temp.buf, &s->temp.filtered, s->temp.size);
|
|
|
|
/*
|
|
* If the next filter returned XZ_STREAM_END, we mark that
|
|
* everything is filtered, since the last unfiltered bytes
|
|
* of the stream are meant to be left as is.
|
|
*/
|
|
if (s->ret == XZ_STREAM_END)
|
|
s->temp.filtered = s->temp.size;
|
|
|
|
bcj_flush(s, b);
|
|
if (s->temp.filtered > 0)
|
|
return XZ_OK;
|
|
}
|
|
|
|
return s->ret;
|
|
}
|
|
|
|
XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call)
|
|
{
|
|
struct xz_dec_bcj *s = kmalloc(sizeof(*s), GFP_KERNEL);
|
|
if (s != NULL)
|
|
s->single_call = single_call;
|
|
|
|
return s;
|
|
}
|
|
|
|
XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id)
|
|
{
|
|
switch (id) {
|
|
#ifdef XZ_DEC_X86
|
|
case BCJ_X86:
|
|
#endif
|
|
#ifdef XZ_DEC_POWERPC
|
|
case BCJ_POWERPC:
|
|
#endif
|
|
#ifdef XZ_DEC_IA64
|
|
case BCJ_IA64:
|
|
#endif
|
|
#ifdef XZ_DEC_ARM
|
|
case BCJ_ARM:
|
|
#endif
|
|
#ifdef XZ_DEC_ARMTHUMB
|
|
case BCJ_ARMTHUMB:
|
|
#endif
|
|
#ifdef XZ_DEC_SPARC
|
|
case BCJ_SPARC:
|
|
#endif
|
|
break;
|
|
|
|
default:
|
|
/* Unsupported Filter ID */
|
|
return XZ_OPTIONS_ERROR;
|
|
}
|
|
|
|
s->type = id;
|
|
s->ret = XZ_OK;
|
|
s->pos = 0;
|
|
s->x86_prev_mask = 0;
|
|
s->temp.filtered = 0;
|
|
s->temp.size = 0;
|
|
|
|
return XZ_OK;
|
|
}
|
|
|
|
#endif
|