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![Chris Wilson](/assets/img/avatar_default.png)
Each engine acquires a pin on the kernel contexts (normal and preempt) so that the logical state is always available on demand. Keep track of each engines pin by storing the returned pointer on the engine for quick access. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190308132522.21573-6-chris@chris-wilson.co.uk
523 lines
15 KiB
C
523 lines
15 KiB
C
/*
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* SPDX-License-Identifier: MIT
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*
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* Copyright © 2019 Intel Corporation
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*/
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#ifndef __INTEL_ENGINE_TYPES__
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#define __INTEL_ENGINE_TYPES__
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#include <linux/hashtable.h>
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#include <linux/irq_work.h>
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#include <linux/list.h>
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#include <linux/types.h>
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#include "i915_timeline_types.h"
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#include "intel_device_info.h"
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#include "intel_workarounds_types.h"
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#include "i915_gem_batch_pool.h"
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#include "i915_pmu.h"
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#define I915_MAX_SLICES 3
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#define I915_MAX_SUBSLICES 8
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#define I915_CMD_HASH_ORDER 9
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struct drm_i915_reg_table;
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struct i915_gem_context;
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struct i915_request;
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struct i915_sched_attr;
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struct intel_hw_status_page {
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struct i915_vma *vma;
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u32 *addr;
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};
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struct intel_instdone {
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u32 instdone;
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/* The following exist only in the RCS engine */
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u32 slice_common;
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u32 sampler[I915_MAX_SLICES][I915_MAX_SUBSLICES];
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u32 row[I915_MAX_SLICES][I915_MAX_SUBSLICES];
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};
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struct intel_engine_hangcheck {
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u64 acthd;
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u32 last_seqno;
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u32 next_seqno;
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unsigned long action_timestamp;
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struct intel_instdone instdone;
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};
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struct intel_ring {
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struct i915_vma *vma;
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void *vaddr;
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struct i915_timeline *timeline;
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struct list_head request_list;
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struct list_head active_link;
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u32 head;
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u32 tail;
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u32 emit;
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u32 space;
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u32 size;
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u32 effective_size;
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};
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/*
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* we use a single page to load ctx workarounds so all of these
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* values are referred in terms of dwords
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*
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* struct i915_wa_ctx_bb:
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* offset: specifies batch starting position, also helpful in case
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* if we want to have multiple batches at different offsets based on
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* some criteria. It is not a requirement at the moment but provides
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* an option for future use.
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* size: size of the batch in DWORDS
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*/
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struct i915_ctx_workarounds {
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struct i915_wa_ctx_bb {
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u32 offset;
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u32 size;
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} indirect_ctx, per_ctx;
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struct i915_vma *vma;
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};
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#define I915_MAX_VCS 4
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#define I915_MAX_VECS 2
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/*
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* Engine IDs definitions.
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* Keep instances of the same type engine together.
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*/
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enum intel_engine_id {
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RCS0 = 0,
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BCS0,
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VCS0,
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VCS1,
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VCS2,
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VCS3,
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#define _VCS(n) (VCS0 + (n))
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VECS0,
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VECS1
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#define _VECS(n) (VECS0 + (n))
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};
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struct st_preempt_hang {
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struct completion completion;
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unsigned int count;
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bool inject_hang;
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};
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/**
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* struct intel_engine_execlists - execlist submission queue and port state
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*
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* The struct intel_engine_execlists represents the combined logical state of
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* driver and the hardware state for execlist mode of submission.
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*/
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struct intel_engine_execlists {
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/**
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* @tasklet: softirq tasklet for bottom handler
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*/
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struct tasklet_struct tasklet;
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/**
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* @default_priolist: priority list for I915_PRIORITY_NORMAL
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*/
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struct i915_priolist default_priolist;
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/**
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* @no_priolist: priority lists disabled
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*/
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bool no_priolist;
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/**
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* @submit_reg: gen-specific execlist submission register
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* set to the ExecList Submission Port (elsp) register pre-Gen11 and to
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* the ExecList Submission Queue Contents register array for Gen11+
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*/
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u32 __iomem *submit_reg;
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/**
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* @ctrl_reg: the enhanced execlists control register, used to load the
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* submit queue on the HW and to request preemptions to idle
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*/
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u32 __iomem *ctrl_reg;
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/**
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* @port: execlist port states
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*
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* For each hardware ELSP (ExecList Submission Port) we keep
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* track of the last request and the number of times we submitted
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* that port to hw. We then count the number of times the hw reports
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* a context completion or preemption. As only one context can
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* be active on hw, we limit resubmission of context to port[0]. This
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* is called Lite Restore, of the context.
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*/
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struct execlist_port {
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/**
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* @request_count: combined request and submission count
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*/
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struct i915_request *request_count;
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#define EXECLIST_COUNT_BITS 2
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#define port_request(p) ptr_mask_bits((p)->request_count, EXECLIST_COUNT_BITS)
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#define port_count(p) ptr_unmask_bits((p)->request_count, EXECLIST_COUNT_BITS)
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#define port_pack(rq, count) ptr_pack_bits(rq, count, EXECLIST_COUNT_BITS)
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#define port_unpack(p, count) ptr_unpack_bits((p)->request_count, count, EXECLIST_COUNT_BITS)
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#define port_set(p, packed) ((p)->request_count = (packed))
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#define port_isset(p) ((p)->request_count)
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#define port_index(p, execlists) ((p) - (execlists)->port)
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/**
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* @context_id: context ID for port
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*/
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GEM_DEBUG_DECL(u32 context_id);
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#define EXECLIST_MAX_PORTS 2
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} port[EXECLIST_MAX_PORTS];
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/**
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* @active: is the HW active? We consider the HW as active after
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* submitting any context for execution and until we have seen the
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* last context completion event. After that, we do not expect any
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* more events until we submit, and so can park the HW.
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*
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* As we have a small number of different sources from which we feed
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* the HW, we track the state of each inside a single bitfield.
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*/
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unsigned int active;
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#define EXECLISTS_ACTIVE_USER 0
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#define EXECLISTS_ACTIVE_PREEMPT 1
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#define EXECLISTS_ACTIVE_HWACK 2
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/**
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* @port_mask: number of execlist ports - 1
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*/
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unsigned int port_mask;
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/**
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* @queue_priority_hint: Highest pending priority.
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*
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* When we add requests into the queue, or adjust the priority of
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* executing requests, we compute the maximum priority of those
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* pending requests. We can then use this value to determine if
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* we need to preempt the executing requests to service the queue.
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* However, since the we may have recorded the priority of an inflight
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* request we wanted to preempt but since completed, at the time of
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* dequeuing the priority hint may no longer may match the highest
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* available request priority.
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*/
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int queue_priority_hint;
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/**
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* @queue: queue of requests, in priority lists
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*/
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struct rb_root_cached queue;
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/**
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* @csb_write: control register for Context Switch buffer
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*
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* Note this register may be either mmio or HWSP shadow.
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*/
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u32 *csb_write;
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/**
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* @csb_status: status array for Context Switch buffer
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*
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* Note these register may be either mmio or HWSP shadow.
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*/
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u32 *csb_status;
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/**
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* @preempt_complete_status: expected CSB upon completing preemption
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*/
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u32 preempt_complete_status;
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/**
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* @csb_head: context status buffer head
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*/
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u8 csb_head;
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I915_SELFTEST_DECLARE(struct st_preempt_hang preempt_hang;)
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};
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#define INTEL_ENGINE_CS_MAX_NAME 8
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struct intel_engine_cs {
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struct drm_i915_private *i915;
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char name[INTEL_ENGINE_CS_MAX_NAME];
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enum intel_engine_id id;
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unsigned int hw_id;
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unsigned int guc_id;
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intel_engine_mask_t mask;
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u8 uabi_class;
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u8 class;
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u8 instance;
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u32 context_size;
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u32 mmio_base;
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struct intel_ring *buffer;
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struct i915_timeline timeline;
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struct intel_context *kernel_context; /* pinned */
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struct intel_context *preempt_context; /* pinned; optional */
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struct drm_i915_gem_object *default_state;
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void *pinned_default_state;
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/* Rather than have every client wait upon all user interrupts,
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* with the herd waking after every interrupt and each doing the
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* heavyweight seqno dance, we delegate the task (of being the
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* bottom-half of the user interrupt) to the first client. After
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* every interrupt, we wake up one client, who does the heavyweight
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* coherent seqno read and either goes back to sleep (if incomplete),
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* or wakes up all the completed clients in parallel, before then
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* transferring the bottom-half status to the next client in the queue.
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*
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* Compared to walking the entire list of waiters in a single dedicated
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* bottom-half, we reduce the latency of the first waiter by avoiding
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* a context switch, but incur additional coherent seqno reads when
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* following the chain of request breadcrumbs. Since it is most likely
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* that we have a single client waiting on each seqno, then reducing
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* the overhead of waking that client is much preferred.
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*/
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struct intel_breadcrumbs {
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spinlock_t irq_lock;
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struct list_head signalers;
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struct irq_work irq_work; /* for use from inside irq_lock */
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unsigned int irq_enabled;
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bool irq_armed;
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} breadcrumbs;
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struct intel_engine_pmu {
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/**
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* @enable: Bitmask of enable sample events on this engine.
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*
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* Bits correspond to sample event types, for instance
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* I915_SAMPLE_QUEUED is bit 0 etc.
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*/
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u32 enable;
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/**
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* @enable_count: Reference count for the enabled samplers.
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*
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* Index number corresponds to @enum drm_i915_pmu_engine_sample.
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*/
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unsigned int enable_count[I915_ENGINE_SAMPLE_COUNT];
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/**
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* @sample: Counter values for sampling events.
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*
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* Our internal timer stores the current counters in this field.
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*
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* Index number corresponds to @enum drm_i915_pmu_engine_sample.
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*/
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struct i915_pmu_sample sample[I915_ENGINE_SAMPLE_COUNT];
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} pmu;
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/*
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* A pool of objects to use as shadow copies of client batch buffers
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* when the command parser is enabled. Prevents the client from
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* modifying the batch contents after software parsing.
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*/
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struct i915_gem_batch_pool batch_pool;
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struct intel_hw_status_page status_page;
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struct i915_ctx_workarounds wa_ctx;
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struct i915_wa_list ctx_wa_list;
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struct i915_wa_list wa_list;
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struct i915_wa_list whitelist;
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u32 irq_keep_mask; /* always keep these interrupts */
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u32 irq_enable_mask; /* bitmask to enable ring interrupt */
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void (*irq_enable)(struct intel_engine_cs *engine);
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void (*irq_disable)(struct intel_engine_cs *engine);
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int (*init_hw)(struct intel_engine_cs *engine);
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struct {
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void (*prepare)(struct intel_engine_cs *engine);
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void (*reset)(struct intel_engine_cs *engine, bool stalled);
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void (*finish)(struct intel_engine_cs *engine);
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} reset;
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void (*park)(struct intel_engine_cs *engine);
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void (*unpark)(struct intel_engine_cs *engine);
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void (*set_default_submission)(struct intel_engine_cs *engine);
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const struct intel_context_ops *cops;
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int (*request_alloc)(struct i915_request *rq);
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int (*init_context)(struct i915_request *rq);
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int (*emit_flush)(struct i915_request *request, u32 mode);
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#define EMIT_INVALIDATE BIT(0)
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#define EMIT_FLUSH BIT(1)
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#define EMIT_BARRIER (EMIT_INVALIDATE | EMIT_FLUSH)
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int (*emit_bb_start)(struct i915_request *rq,
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u64 offset, u32 length,
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unsigned int dispatch_flags);
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#define I915_DISPATCH_SECURE BIT(0)
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#define I915_DISPATCH_PINNED BIT(1)
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int (*emit_init_breadcrumb)(struct i915_request *rq);
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u32 *(*emit_fini_breadcrumb)(struct i915_request *rq,
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u32 *cs);
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unsigned int emit_fini_breadcrumb_dw;
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/* Pass the request to the hardware queue (e.g. directly into
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* the legacy ringbuffer or to the end of an execlist).
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*
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* This is called from an atomic context with irqs disabled; must
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* be irq safe.
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*/
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void (*submit_request)(struct i915_request *rq);
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/*
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* Call when the priority on a request has changed and it and its
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* dependencies may need rescheduling. Note the request itself may
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* not be ready to run!
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*/
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void (*schedule)(struct i915_request *request,
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const struct i915_sched_attr *attr);
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/*
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* Cancel all requests on the hardware, or queued for execution.
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* This should only cancel the ready requests that have been
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* submitted to the engine (via the engine->submit_request callback).
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* This is called when marking the device as wedged.
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*/
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void (*cancel_requests)(struct intel_engine_cs *engine);
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void (*cleanup)(struct intel_engine_cs *engine);
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struct intel_engine_execlists execlists;
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/* Contexts are pinned whilst they are active on the GPU. The last
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* context executed remains active whilst the GPU is idle - the
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* switch away and write to the context object only occurs on the
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* next execution. Contexts are only unpinned on retirement of the
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* following request ensuring that we can always write to the object
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* on the context switch even after idling. Across suspend, we switch
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* to the kernel context and trash it as the save may not happen
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* before the hardware is powered down.
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*/
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struct intel_context *last_retired_context;
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/* status_notifier: list of callbacks for context-switch changes */
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struct atomic_notifier_head context_status_notifier;
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struct intel_engine_hangcheck hangcheck;
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#define I915_ENGINE_NEEDS_CMD_PARSER BIT(0)
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#define I915_ENGINE_SUPPORTS_STATS BIT(1)
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#define I915_ENGINE_HAS_PREEMPTION BIT(2)
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#define I915_ENGINE_HAS_SEMAPHORES BIT(3)
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unsigned int flags;
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/*
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* Table of commands the command parser needs to know about
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* for this engine.
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*/
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DECLARE_HASHTABLE(cmd_hash, I915_CMD_HASH_ORDER);
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/*
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* Table of registers allowed in commands that read/write registers.
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*/
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const struct drm_i915_reg_table *reg_tables;
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int reg_table_count;
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/*
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* Returns the bitmask for the length field of the specified command.
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* Return 0 for an unrecognized/invalid command.
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*
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* If the command parser finds an entry for a command in the engine's
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* cmd_tables, it gets the command's length based on the table entry.
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* If not, it calls this function to determine the per-engine length
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* field encoding for the command (i.e. different opcode ranges use
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* certain bits to encode the command length in the header).
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*/
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u32 (*get_cmd_length_mask)(u32 cmd_header);
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struct {
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/**
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* @lock: Lock protecting the below fields.
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*/
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seqlock_t lock;
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/**
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* @enabled: Reference count indicating number of listeners.
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*/
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unsigned int enabled;
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/**
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* @active: Number of contexts currently scheduled in.
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*/
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unsigned int active;
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/**
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* @enabled_at: Timestamp when busy stats were enabled.
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*/
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ktime_t enabled_at;
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/**
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* @start: Timestamp of the last idle to active transition.
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*
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* Idle is defined as active == 0, active is active > 0.
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*/
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ktime_t start;
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/**
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* @total: Total time this engine was busy.
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*
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* Accumulated time not counting the most recent block in cases
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* where engine is currently busy (active > 0).
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*/
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ktime_t total;
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} stats;
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};
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static inline bool
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intel_engine_needs_cmd_parser(const struct intel_engine_cs *engine)
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{
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return engine->flags & I915_ENGINE_NEEDS_CMD_PARSER;
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}
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static inline bool
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intel_engine_supports_stats(const struct intel_engine_cs *engine)
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{
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return engine->flags & I915_ENGINE_SUPPORTS_STATS;
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}
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static inline bool
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intel_engine_has_preemption(const struct intel_engine_cs *engine)
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{
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return engine->flags & I915_ENGINE_HAS_PREEMPTION;
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}
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static inline bool
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intel_engine_has_semaphores(const struct intel_engine_cs *engine)
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{
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return engine->flags & I915_ENGINE_HAS_SEMAPHORES;
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}
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#define instdone_slice_mask(dev_priv__) \
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(IS_GEN(dev_priv__, 7) ? \
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1 : RUNTIME_INFO(dev_priv__)->sseu.slice_mask)
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#define instdone_subslice_mask(dev_priv__) \
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(IS_GEN(dev_priv__, 7) ? \
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1 : RUNTIME_INFO(dev_priv__)->sseu.subslice_mask[0])
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#define for_each_instdone_slice_subslice(dev_priv__, slice__, subslice__) \
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for ((slice__) = 0, (subslice__) = 0; \
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|
(slice__) < I915_MAX_SLICES; \
|
|
(subslice__) = ((subslice__) + 1) < I915_MAX_SUBSLICES ? (subslice__) + 1 : 0, \
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|
(slice__) += ((subslice__) == 0)) \
|
|
for_each_if((BIT(slice__) & instdone_slice_mask(dev_priv__)) && \
|
|
(BIT(subslice__) & instdone_subslice_mask(dev_priv__)))
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|
|
|
#endif /* __INTEL_ENGINE_TYPES_H__ */
|