linux-stable/drivers/gpu/drm/sun4i/sun4i_layer.c
Maxime Ripard 2bebcc4564
drm/sun4i: backend: Set a default zpos in our reset hook
The plane state zpos value will be set only if there's an existing state
attached to the plane when creating the property.

However, this is not the case during the probe, and we therefore need to
put our default value in our reset hook.

Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/b6a183234f0ad5a9a58c780c9cabbe29cbf40888.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29 14:02:39 +01:00

251 lines
7.3 KiB
C

/*
* Copyright (C) 2015 Free Electrons
* Copyright (C) 2015 NextThing Co
*
* Maxime Ripard <maxime.ripard@free-electrons.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#include <drm/drm_atomic_helper.h>
#include <drm/drm_plane_helper.h>
#include <drm/drmP.h>
#include "sun4i_backend.h"
#include "sun4i_frontend.h"
#include "sun4i_layer.h"
#include "sunxi_engine.h"
struct sun4i_plane_desc {
enum drm_plane_type type;
u8 pipe;
const uint32_t *formats;
uint32_t nformats;
};
static void sun4i_backend_layer_reset(struct drm_plane *plane)
{
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_layer_state *state;
if (plane->state) {
state = state_to_sun4i_layer_state(plane->state);
__drm_atomic_helper_plane_destroy_state(&state->state);
kfree(state);
plane->state = NULL;
}
state = kzalloc(sizeof(*state), GFP_KERNEL);
if (state) {
plane->state = &state->state;
plane->state->plane = plane;
plane->state->zpos = layer->id;
}
}
static struct drm_plane_state *
sun4i_backend_layer_duplicate_state(struct drm_plane *plane)
{
struct sun4i_layer_state *orig = state_to_sun4i_layer_state(plane->state);
struct sun4i_layer_state *copy;
copy = kzalloc(sizeof(*copy), GFP_KERNEL);
if (!copy)
return NULL;
__drm_atomic_helper_plane_duplicate_state(plane, &copy->state);
copy->uses_frontend = orig->uses_frontend;
return &copy->state;
}
static void sun4i_backend_layer_destroy_state(struct drm_plane *plane,
struct drm_plane_state *state)
{
struct sun4i_layer_state *s_state = state_to_sun4i_layer_state(state);
__drm_atomic_helper_plane_destroy_state(state);
kfree(s_state);
}
static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(old_state);
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_backend *backend = layer->backend;
sun4i_backend_layer_enable(backend, layer->id, false);
if (layer_state->uses_frontend) {
unsigned long flags;
spin_lock_irqsave(&backend->frontend_lock, flags);
backend->frontend_teardown = true;
spin_unlock_irqrestore(&backend->frontend_lock, flags);
}
}
static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(plane->state);
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_backend *backend = layer->backend;
struct sun4i_frontend *frontend = backend->frontend;
if (layer_state->uses_frontend) {
sun4i_frontend_init(frontend);
sun4i_frontend_update_coord(frontend, plane);
sun4i_frontend_update_buffer(frontend, plane);
sun4i_frontend_update_formats(frontend, plane,
DRM_FORMAT_ARGB8888);
sun4i_backend_update_layer_frontend(backend, layer->id,
DRM_FORMAT_ARGB8888);
sun4i_frontend_enable(frontend);
} else {
sun4i_backend_update_layer_formats(backend, layer->id, plane);
sun4i_backend_update_layer_buffer(backend, layer->id, plane);
}
sun4i_backend_update_layer_coord(backend, layer->id, plane);
sun4i_backend_layer_enable(backend, layer->id, true);
}
static const struct drm_plane_helper_funcs sun4i_backend_layer_helper_funcs = {
.atomic_disable = sun4i_backend_layer_atomic_disable,
.atomic_update = sun4i_backend_layer_atomic_update,
};
static const struct drm_plane_funcs sun4i_backend_layer_funcs = {
.atomic_destroy_state = sun4i_backend_layer_destroy_state,
.atomic_duplicate_state = sun4i_backend_layer_duplicate_state,
.destroy = drm_plane_cleanup,
.disable_plane = drm_atomic_helper_disable_plane,
.reset = sun4i_backend_layer_reset,
.update_plane = drm_atomic_helper_update_plane,
};
static const uint32_t sun4i_backend_layer_formats_primary[] = {
DRM_FORMAT_ARGB8888,
DRM_FORMAT_RGB888,
DRM_FORMAT_RGB565,
DRM_FORMAT_XRGB8888,
};
static const uint32_t sun4i_backend_layer_formats_overlay[] = {
DRM_FORMAT_ARGB8888,
DRM_FORMAT_ARGB4444,
DRM_FORMAT_ARGB1555,
DRM_FORMAT_RGBA5551,
DRM_FORMAT_RGBA4444,
DRM_FORMAT_RGB888,
DRM_FORMAT_RGB565,
DRM_FORMAT_XRGB8888,
};
static const struct sun4i_plane_desc sun4i_backend_planes[] = {
{
.type = DRM_PLANE_TYPE_PRIMARY,
.pipe = 0,
.formats = sun4i_backend_layer_formats_primary,
.nformats = ARRAY_SIZE(sun4i_backend_layer_formats_primary),
},
{
.type = DRM_PLANE_TYPE_OVERLAY,
.pipe = 1,
.formats = sun4i_backend_layer_formats_overlay,
.nformats = ARRAY_SIZE(sun4i_backend_layer_formats_overlay),
},
};
static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,
struct sun4i_backend *backend,
const struct sun4i_plane_desc *plane)
{
struct sun4i_layer *layer;
int ret;
layer = devm_kzalloc(drm->dev, sizeof(*layer), GFP_KERNEL);
if (!layer)
return ERR_PTR(-ENOMEM);
/* possible crtcs are set later */
ret = drm_universal_plane_init(drm, &layer->plane, 0,
&sun4i_backend_layer_funcs,
plane->formats, plane->nformats,
NULL, plane->type, NULL);
if (ret) {
dev_err(drm->dev, "Couldn't initialize layer\n");
return ERR_PTR(ret);
}
drm_plane_helper_add(&layer->plane,
&sun4i_backend_layer_helper_funcs);
layer->backend = backend;
return layer;
}
struct drm_plane **sun4i_layers_init(struct drm_device *drm,
struct sunxi_engine *engine)
{
struct drm_plane **planes;
struct sun4i_backend *backend = engine_to_sun4i_backend(engine);
int i;
planes = devm_kcalloc(drm->dev, ARRAY_SIZE(sun4i_backend_planes) + 1,
sizeof(*planes), GFP_KERNEL);
if (!planes)
return ERR_PTR(-ENOMEM);
/*
* The hardware is a bit unusual here.
*
* Even though it supports 4 layers, it does the composition
* in two separate steps.
*
* The first one is assigning a layer to one of its two
* pipes. If more that 1 layer is assigned to the same pipe,
* and if pixels overlaps, the pipe will take the pixel from
* the layer with the highest priority.
*
* The second step is the actual alpha blending, that takes
* the two pipes as input, and uses the eventual alpha
* component to do the transparency between the two.
*
* This two steps scenario makes us unable to guarantee a
* robust alpha blending between the 4 layers in all
* situations. So we just expose two layers, one per pipe. On
* SoCs that support it, sprites could fill the need for more
* layers.
*/
for (i = 0; i < ARRAY_SIZE(sun4i_backend_planes); i++) {
const struct sun4i_plane_desc *plane = &sun4i_backend_planes[i];
struct sun4i_layer *layer;
layer = sun4i_layer_init_one(drm, backend, plane);
if (IS_ERR(layer)) {
dev_err(drm->dev, "Couldn't initialize %s plane\n",
i ? "overlay" : "primary");
return ERR_CAST(layer);
};
DRM_DEBUG_DRIVER("Assigning %s plane to pipe %d\n",
i ? "overlay" : "primary", plane->pipe);
regmap_update_bits(engine->regs, SUN4I_BACKEND_ATTCTL_REG0(i),
SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK,
SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(plane->pipe));
layer->id = i;
planes[i] = &layer->plane;
};
return planes;
}