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![]() Turn BPF_PROG_RUN into a proper always inlined function. No functional and performance changes are intended, but it makes it much easier to understand what's going on with how BPF programs are actually get executed. It's more obvious what types and callbacks are expected. Also extra () around input parameters can be dropped, as well as `__` variable prefixes intended to avoid naming collisions, which makes the code simpler to read and write. This refactoring also highlighted one extra issue. BPF_PROG_RUN is both a macro and an enum value (BPF_PROG_RUN == BPF_PROG_TEST_RUN). Turning BPF_PROG_RUN into a function causes naming conflict compilation error. So rename BPF_PROG_RUN into lower-case bpf_prog_run(), similar to bpf_prog_run_xdp(), bpf_prog_run_pin_on_cpu(), etc. All existing callers of BPF_PROG_RUN, the macro, are switched to bpf_prog_run() explicitly. Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Yonghong Song <yhs@fb.com> Link: https://lore.kernel.org/bpf/20210815070609.987780-2-andrii@kernel.org |
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.. | ||
Kconfig | ||
Makefile | ||
team.c | ||
team_mode_activebackup.c | ||
team_mode_broadcast.c | ||
team_mode_loadbalance.c | ||
team_mode_random.c | ||
team_mode_roundrobin.c |