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![Nathan Lynch](/assets/img/avatar_default.png)
The current code for providing processor cache information in sysfs has the following deficiencies: - several complex functions that are hard to understand - implicit recursion (cache_desc_release -> kobject_put -> cache_desc_release) - explicit recursion (create_cache_index_info) - use of two per-cpu arrays when one would suffice - duplication of work on systems where CPUs share cache Also, when I looked at implementing support for a shared_cpu_map attribute, it was pretty much impossible to handle hotplug without checking every single online CPU's cache_desc list and fixing things up... not that this is a hot path, but it would have introduced O(n^2)-ish behavior during boot. Addressing this involved rethinking the core data structures used, which didn't lend itself to an incremental approach. This implementation maintains a "forest" (potentially more than one tree) of cache objects which reflects the system's cache topology. Cache objects are instantiated as needed as CPUs come online. A per-cpu array is used mainly for sysfs-related bookkeeping; the objects in the array just point to the appropriate points in the forest. This maintains compatibility with the existing code and includes some enhancements: - Implement the shared_cpu_map attribute, which is essential for enabling userspace to discover the system's overall cache topology. - Use cache-block-size properties if cache-line-size is not available. I chose to place this implementation in a new file since it would have roughly doubled the size of sysfs.c, which is already kind of messy. Signed-off-by: Nathan Lynch <ntl@pobox.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
8 lines
240 B
C
8 lines
240 B
C
#ifndef _PPC_CACHEINFO_H
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#define _PPC_CACHEINFO_H
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/* These are just hooks for sysfs.c to use. */
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extern void cacheinfo_cpu_online(unsigned int cpu_id);
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extern void cacheinfo_cpu_offline(unsigned int cpu_id);
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#endif /* _PPC_CACHEINFO_H */
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