linux-stable/lib/nodemask.c
Yury Norov 36d4b36b69 lib/nodemask: inline next_node_in() and node_random()
The functions are pretty thin wrappers around find_bit engine, and
keeping them in c-file prevents compiler from small_const_nbits()
optimization, which must take place for all systems with MAX_NUMNODES
less than BITS_PER_LONG (default is 16 for me).

Moving them to header file doesn't blow up the kernel size:
add/remove: 1/2 grow/shrink: 9/5 up/down: 968/-88 (880)

CC: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
CC: Benjamin Herrenschmidt <benh@kernel.crashing.org>
CC: Michael Ellerman <mpe@ellerman.id.au>
CC: Paul Mackerras <paulus@samba.org>
CC: Rasmus Villemoes <linux@rasmusvillemoes.dk>
CC: Stephen Rothwell <sfr@canb.auug.org.au>
CC: linuxppc-dev@lists.ozlabs.org
Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-08-01 08:13:21 -07:00

23 lines
492 B
C

// SPDX-License-Identifier: GPL-2.0
#include <linux/nodemask.h>
#include <linux/module.h>
#include <linux/random.h>
EXPORT_SYMBOL(__next_node_in);
#ifdef CONFIG_NUMA
/*
* Return the bit number of a random bit set in the nodemask.
* (returns NUMA_NO_NODE if nodemask is empty)
*/
int node_random(const nodemask_t *maskp)
{
int w, bit = NUMA_NO_NODE;
w = nodes_weight(*maskp);
if (w)
bit = bitmap_ord_to_pos(maskp->bits,
get_random_int() % w, MAX_NUMNODES);
return bit;
}
#endif