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![Ingo Molnar](/assets/img/avatar_default.png)
Linus pointed out that compiler.h - which is a key header that gets included in every
single one of the 28,000+ kernel files during a kernel build - was bloated in:
6553896666
: ("vmlinux.lds.h: Create section for protection against instrumentation")
Linus noted:
> I have pulled this, but do we really want to add this to a header file
> that is _so_ core that it gets included for basically every single
> file built?
>
> I don't even see those instrumentation_begin/end() things used
> anywhere right now.
>
> It seems excessive. That 53 lines is maybe not a lot, but it pushed
> that header file to over 12kB, and while it's mostly comments, it's
> extra IO and parsing basically for _every_ single file compiled in the
> kernel.
>
> For what appears to be absolutely zero upside right now, and I really
> don't see why this should be in such a core header file!
Move these primitives into a new header: <linux/instrumentation.h>, and include that
header in the headers that make use of it.
Unfortunately one of these headers is asm-generic/bug.h, which does get included
in a lot of places, similarly to compiler.h. So the de-bloating effect isn't as
good as we'd like it to be - but at least the interfaces are defined separately.
No change to functionality intended.
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Link: https://lore.kernel.org/r/20200604071921.GA1361070@gmail.com
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Peter Zijlstra <peterz@infradead.org>
95 lines
2.5 KiB
C
95 lines
2.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _ASM_X86_BUG_H
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#define _ASM_X86_BUG_H
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#include <linux/stringify.h>
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#include <linux/instrumentation.h>
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/*
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* Despite that some emulators terminate on UD2, we use it for WARN().
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*
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* Since various instruction decoders/specs disagree on the encoding of
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* UD0/UD1.
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*/
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#define ASM_UD0 ".byte 0x0f, 0xff" /* + ModRM (for Intel) */
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#define ASM_UD1 ".byte 0x0f, 0xb9" /* + ModRM */
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#define ASM_UD2 ".byte 0x0f, 0x0b"
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#define INSN_UD0 0xff0f
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#define INSN_UD2 0x0b0f
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#define LEN_UD2 2
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#ifdef CONFIG_GENERIC_BUG
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#ifdef CONFIG_X86_32
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# define __BUG_REL(val) ".long " __stringify(val)
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#else
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# define __BUG_REL(val) ".long " __stringify(val) " - 2b"
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#endif
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#ifdef CONFIG_DEBUG_BUGVERBOSE
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#define _BUG_FLAGS(ins, flags) \
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do { \
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asm_inline volatile("1:\t" ins "\n" \
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".pushsection __bug_table,\"aw\"\n" \
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"2:\t" __BUG_REL(1b) "\t# bug_entry::bug_addr\n" \
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"\t" __BUG_REL(%c0) "\t# bug_entry::file\n" \
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"\t.word %c1" "\t# bug_entry::line\n" \
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"\t.word %c2" "\t# bug_entry::flags\n" \
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"\t.org 2b+%c3\n" \
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".popsection" \
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: : "i" (__FILE__), "i" (__LINE__), \
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"i" (flags), \
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"i" (sizeof(struct bug_entry))); \
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} while (0)
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#else /* !CONFIG_DEBUG_BUGVERBOSE */
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#define _BUG_FLAGS(ins, flags) \
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do { \
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asm_inline volatile("1:\t" ins "\n" \
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".pushsection __bug_table,\"aw\"\n" \
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"2:\t" __BUG_REL(1b) "\t# bug_entry::bug_addr\n" \
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"\t.word %c0" "\t# bug_entry::flags\n" \
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"\t.org 2b+%c1\n" \
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".popsection" \
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: : "i" (flags), \
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"i" (sizeof(struct bug_entry))); \
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} while (0)
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#endif /* CONFIG_DEBUG_BUGVERBOSE */
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#else
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#define _BUG_FLAGS(ins, flags) asm volatile(ins)
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#endif /* CONFIG_GENERIC_BUG */
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#define HAVE_ARCH_BUG
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#define BUG() \
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do { \
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instrumentation_begin(); \
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_BUG_FLAGS(ASM_UD2, 0); \
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unreachable(); \
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} while (0)
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/*
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* This instrumentation_begin() is strictly speaking incorrect; but it
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* suppresses the complaints from WARN()s in noinstr code. If such a WARN()
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* were to trigger, we'd rather wreck the machine in an attempt to get the
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* message out than not know about it.
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*/
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#define __WARN_FLAGS(flags) \
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do { \
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instrumentation_begin(); \
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_BUG_FLAGS(ASM_UD2, BUGFLAG_WARNING|(flags)); \
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annotate_reachable(); \
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instrumentation_end(); \
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} while (0)
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#include <asm-generic/bug.h>
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#endif /* _ASM_X86_BUG_H */
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