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![Thomas Gleixner](/assets/img/avatar_default.png)
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license as published by the free software foundation either version 2 of the license or at your option any later version this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu library general public license for more details you should have received a copy of the gnu general public license along with this program if not write to the free software foundation inc 59 temple place suite 330 boston ma 02111 1307 usa extracted by the scancode license scanner the SPDX license identifier GPL-2.0-or-later has been chosen to replace the boilerplate/reference in 10 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Armijn Hemel <armijn@tjaldur.nl> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190527063114.579638220@linutronix.de Link: https://lkml.kernel.org/r/20190524100843.303899865@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
111 lines
3.6 KiB
C
111 lines
3.6 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/***************************************************************************
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* au88x0_a3d.h
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*
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* Fri Jul 18 14:16:03 2003
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* Copyright 2003 mjander
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* mjander@users.sourceforge.net
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****************************************************************************/
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/*
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*/
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#ifndef _AU88X0_A3D_H
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#define _AU88X0_A3D_H
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//#include <openal.h>
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#define HRTF_SZ 0x38
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#define DLINE_SZ 0x28
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#define CTRLID_HRTF 1
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#define CTRLID_ITD 2
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#define CTRLID_ILD 4
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#define CTRLID_FILTER 8
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#define CTRLID_GAINS 16
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/* 3D parameter structs */
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typedef unsigned short int a3d_Hrtf_t[HRTF_SZ];
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typedef unsigned short int a3d_ItdDline_t[DLINE_SZ];
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typedef unsigned short int a3d_atmos_t[5];
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typedef unsigned short int a3d_LRGains_t[2];
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typedef unsigned short int a3d_Itd_t[2];
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typedef unsigned short int a3d_Ild_t[2];
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typedef struct {
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void *vortex; // Formerly CAsp4HwIO*, now vortex_t*.
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unsigned int source; /* this_04 */
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unsigned int slice; /* this_08 */
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a3d_Hrtf_t hrtf[2];
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a3d_Itd_t itd;
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a3d_Ild_t ild;
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a3d_ItdDline_t dline;
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a3d_atmos_t filter;
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} a3dsrc_t;
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/* First Register bank */
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#define A3D_A_HrtfCurrent 0x18000 /* 56 ULONG */
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#define A3D_A_GainCurrent 0x180E0
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#define A3D_A_GainTarget 0x180E4
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#define A3D_A_A12Current 0x180E8 /* Atmospheric current. */
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#define A3D_A_A21Target 0x180EC /* Atmospheric target */
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#define A3D_A_B01Current 0x180F0 /* Atmospheric current */
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#define A3D_A_B10Target 0x180F4 /* Atmospheric target */
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#define A3D_A_B2Current 0x180F8 /* Atmospheric current */
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#define A3D_A_B2Target 0x180FC /* Atmospheric target */
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#define A3D_A_HrtfTarget 0x18100 /* 56 ULONG */
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#define A3D_A_ITDCurrent 0x181E0
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#define A3D_A_ITDTarget 0x181E4
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#define A3D_A_HrtfDelayLine 0x181E8 /* 56 ULONG */
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#define A3D_A_ITDDelayLine 0x182C8 /* 40/45 ULONG */
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#define A3D_A_HrtfTrackTC 0x1837C /* Time Constants */
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#define A3D_A_GainTrackTC 0x18380
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#define A3D_A_CoeffTrackTC 0x18384
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#define A3D_A_ITDTrackTC 0x18388
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#define A3D_A_x1 0x1838C
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#define A3D_A_x2 0x18390
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#define A3D_A_y1 0x18394
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#define A3D_A_y2 0x18398
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#define A3D_A_HrtfOutL 0x1839C
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#define A3D_A_HrtfOutR 0x183A0
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#define A3D_A_TAIL 0x183A4
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/* Second register bank */
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#define A3D_B_HrtfCurrent 0x19000 /* 56 ULONG */
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#define A3D_B_GainCurrent 0x190E0
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#define A3D_B_GainTarget 0x190E4
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#define A3D_B_A12Current 0x190E8
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#define A3D_B_A21Target 0x190EC
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#define A3D_B_B01Current 0x190F0
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#define A3D_B_B10Target 0x190F4
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#define A3D_B_B2Current 0x190F8
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#define A3D_B_B2Target 0x190FC
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#define A3D_B_HrtfTarget 0x19100 /* 56 ULONG */
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#define A3D_B_ITDCurrent 0x191E0
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#define A3D_B_ITDTarget 0x191E4
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#define A3D_B_HrtfDelayLine 0x191E8 /* 56 ULONG */
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#define A3D_B_TAIL 0x192C8
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/* There are 4 slices, 4 a3d each = 16 a3d sources. */
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#define A3D_SLICE_BANK_A 0x18000 /* 4 sources */
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#define A3D_SLICE_BANK_B 0x19000 /* 4 sources */
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#define A3D_SLICE_VDBDest 0x19C00 /* 8 ULONG */
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#define A3D_SLICE_VDBSource 0x19C20 /* 4 ULONG */
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#define A3D_SLICE_ABReg 0x19C30
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#define A3D_SLICE_CReg 0x19C34
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#define A3D_SLICE_Control 0x19C38
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#define A3D_SLICE_DebugReserved 0x19C3c /* Dangerous! */
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#define A3D_SLICE_Pointers 0x19C40
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#define A3D_SLICE_TAIL 0x1A000
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// Slice size: 0x2000
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// Source size: 0x3A4, 0x2C8
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/* Address generator macro. */
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#define a3d_addrA(slice,source,reg) (((slice)<<0xd)+((source)*0x3A4)+(reg))
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#define a3d_addrB(slice,source,reg) (((slice)<<0xd)+((source)*0x2C8)+(reg))
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#define a3d_addrS(slice,reg) (((slice)<<0xd)+(reg))
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//#define a3d_addr(slice,source,reg) (((reg)>=0x19000) ? a3d_addr2((slice),(source),(reg)) : a3d_addr1((slice),(source),(reg)))
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#endif /* _AU88X0_A3D_H */
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