linux-stable/drivers/gpu/drm/i915/i915_gem_render_state.c
Chris Wilson 4e50f082ac drm/i915: Reuse the active golden render state batch
The golden render state is constant, but we recreate the batch setting
it up for every new context. If we keep that batch in a volatile cache
we can safely reuse it whenever we need to initialise a new context. We
mark the pages as purgeable and use the shrinker to recover pages from
the batch whenever we face memory pressues, recreating that batch afresh
on the next new context.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtien@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-8-chris@chris-wilson.co.uk
2016-10-28 20:53:44 +01:00

279 lines
6.9 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Mika Kuoppala <mika.kuoppala@intel.com>
*
*/
#include "i915_drv.h"
#include "intel_renderstate.h"
struct intel_render_state {
const struct intel_renderstate_rodata *rodata;
struct i915_vma *vma;
u32 batch_offset;
u32 batch_size;
u32 aux_offset;
u32 aux_size;
};
static const struct intel_renderstate_rodata *
render_state_get_rodata(const struct intel_engine_cs *engine)
{
switch (INTEL_GEN(engine->i915)) {
case 6:
return &gen6_null_state;
case 7:
return &gen7_null_state;
case 8:
return &gen8_null_state;
case 9:
return &gen9_null_state;
}
return NULL;
}
/*
* Macro to add commands to auxiliary batch.
* This macro only checks for page overflow before inserting the commands,
* this is sufficient as the null state generator makes the final batch
* with two passes to build command and state separately. At this point
* the size of both are known and it compacts them by relocating the state
* right after the commands taking care of aligment so we should sufficient
* space below them for adding new commands.
*/
#define OUT_BATCH(batch, i, val) \
do { \
if ((i) >= PAGE_SIZE / sizeof(u32)) \
goto err; \
(batch)[(i)++] = (val); \
} while(0)
static int render_state_setup(struct intel_render_state *so,
struct drm_i915_private *i915)
{
const struct intel_renderstate_rodata *rodata = so->rodata;
const bool has_64bit_reloc = INTEL_GEN(i915) >= 8;
struct drm_i915_gem_object *obj = so->vma->obj;
unsigned int i = 0, reloc_index = 0;
unsigned int needs_clflush;
u32 *d;
int ret;
ret = i915_gem_obj_prepare_shmem_write(obj, &needs_clflush);
if (ret)
return ret;
d = kmap_atomic(i915_gem_object_get_dirty_page(obj, 0));
while (i < rodata->batch_items) {
u32 s = rodata->batch[i];
if (i * 4 == rodata->reloc[reloc_index]) {
u64 r = s + so->vma->node.start;
s = lower_32_bits(r);
if (has_64bit_reloc) {
if (i + 1 >= rodata->batch_items ||
rodata->batch[i + 1] != 0)
goto err;
d[i++] = s;
s = upper_32_bits(r);
}
reloc_index++;
}
d[i++] = s;
}
if (rodata->reloc[reloc_index] != -1) {
DRM_ERROR("only %d relocs resolved\n", reloc_index);
goto err;
}
so->batch_offset = so->vma->node.start;
so->batch_size = rodata->batch_items * sizeof(u32);
while (i % CACHELINE_DWORDS)
OUT_BATCH(d, i, MI_NOOP);
so->aux_offset = i * sizeof(u32);
if (HAS_POOLED_EU(i915)) {
/*
* We always program 3x6 pool config but depending upon which
* subslice is disabled HW drops down to appropriate config
* shown below.
*
* In the below table 2x6 config always refers to
* fused-down version, native 2x6 is not available and can
* be ignored
*
* SNo subslices config eu pool configuration
* -----------------------------------------------------------
* 1 3 subslices enabled (3x6) - 0x00777000 (9+9)
* 2 ss0 disabled (2x6) - 0x00777000 (3+9)
* 3 ss1 disabled (2x6) - 0x00770000 (6+6)
* 4 ss2 disabled (2x6) - 0x00007000 (9+3)
*/
u32 eu_pool_config = 0x00777000;
OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE);
OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE);
OUT_BATCH(d, i, eu_pool_config);
OUT_BATCH(d, i, 0);
OUT_BATCH(d, i, 0);
OUT_BATCH(d, i, 0);
}
OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
so->aux_size = i * sizeof(u32) - so->aux_offset;
so->aux_offset += so->batch_offset;
/*
* Since we are sending length, we need to strictly conform to
* all requirements. For Gen2 this must be a multiple of 8.
*/
so->aux_size = ALIGN(so->aux_size, 8);
if (needs_clflush)
drm_clflush_virt_range(d, i * sizeof(u32));
kunmap_atomic(d);
ret = i915_gem_object_set_to_gtt_domain(obj, false);
out:
i915_gem_obj_finish_shmem_access(obj);
return ret;
err:
kunmap_atomic(d);
ret = -EINVAL;
goto out;
}
#undef OUT_BATCH
int i915_gem_render_state_init(struct intel_engine_cs *engine)
{
struct intel_render_state *so;
const struct intel_renderstate_rodata *rodata;
struct drm_i915_gem_object *obj;
int ret;
if (engine->id != RCS)
return 0;
rodata = render_state_get_rodata(engine);
if (!rodata)
return 0;
if (rodata->batch_items * 4 > 4096)
return -EINVAL;
so = kmalloc(sizeof(*so), GFP_KERNEL);
if (!so)
return -ENOMEM;
obj = i915_gem_object_create_internal(engine->i915, 4096);
if (IS_ERR(obj)) {
ret = PTR_ERR(obj);
goto err_free;
}
so->vma = i915_vma_create(obj, &engine->i915->ggtt.base, NULL);
if (IS_ERR(so->vma)) {
ret = PTR_ERR(so->vma);
goto err_obj;
}
so->rodata = rodata;
engine->render_state = so;
return 0;
err_obj:
i915_gem_object_put(obj);
err_free:
kfree(so);
return ret;
}
int i915_gem_render_state_emit(struct drm_i915_gem_request *req)
{
struct intel_render_state *so;
int ret;
so = req->engine->render_state;
if (!so)
return 0;
/* Recreate the page after shrinking */
if (!so->vma->obj->pages)
so->batch_offset = -1;
ret = i915_vma_pin(so->vma, 0, 0, PIN_GLOBAL | PIN_HIGH);
if (ret)
return ret;
if (so->vma->node.start != so->batch_offset) {
ret = render_state_setup(so, req->i915);
if (ret)
goto err_unpin;
}
ret = req->engine->emit_bb_start(req,
so->batch_offset, so->batch_size,
I915_DISPATCH_SECURE);
if (ret)
goto err_unpin;
if (so->aux_size > 8) {
ret = req->engine->emit_bb_start(req,
so->aux_offset, so->aux_size,
I915_DISPATCH_SECURE);
if (ret)
goto err_unpin;
}
i915_vma_move_to_active(so->vma, req, 0);
err_unpin:
i915_vma_unpin(so->vma);
return ret;
}
void i915_gem_render_state_fini(struct intel_engine_cs *engine)
{
struct intel_render_state *so;
struct drm_i915_gem_object *obj;
so = fetch_and_zero(&engine->render_state);
if (!so)
return;
obj = so->vma->obj;
i915_vma_close(so->vma);
__i915_gem_object_release_unless_active(obj);
kfree(so);
}