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![Remi Bernon](/assets/img/avatar_default.png)
This adds a precompiled file in PE binary format, with split debug file, and tries to read its build_id and .gnu_debuglink sections, as well as looking up the main symbol from the debug file. This should succeed if libbfd is supported. Committer testing: $ perf test "PE file support" 68: PE file support : Ok $ Signed-off-by: Remi Bernon <rbernon@codeweavers.com> Tested-by: Arnaldo Carvalho de Melo <acme@redhat.com> Acked-by: Jiri Olsa <jolsa@redhat.com> Cc: Alexander Shishkin <alexander.shishkin@linux.intel.com> Cc: Jacek Caban <jacek@codeweavers.com> Cc: Mark Rutland <mark.rutland@arm.com> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lore.kernel.org/lkml/20200821165238.1340315-3-rbernon@codeweavers.com Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
14 lines
446 B
C
14 lines
446 B
C
// SPDX-License-Identifier: GPL-2.0
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// pe-file.exe and pe-file.exe.debug built with;
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// x86_64-w64-mingw32-gcc -o pe-file.exe pe-file.c
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// -Wl,--file-alignment,4096 -Wl,--build-id
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// x86_64-w64-mingw32-objcopy --only-keep-debug
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// --compress-debug-sections pe-file.exe pe-file.exe.debug
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// x86_64-w64-mingw32-objcopy --strip-debug
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// --add-gnu-debuglink=pe-file.exe.debug pe-file.exe
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int main(int argc, char const *argv[])
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{
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return 0;
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}
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