linux-stable/drivers/gpu/drm/drm_gem_atomic_helper.c
Thomas Zimmermann 43b36232de drm/gem: Provide offset-adjusted framebuffer BO mappings
Add an additional argument to drm_gem_fb_vmap() to return each BO's
mapping adjusted by the respective offset. Update all callers.

The newly returned values point to the first byite of the data stored
in the framebuffer BOs. Drivers that access the BO data should use it.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20210803125928.27780-2-tzimmermann@suse.de
2021-08-08 20:26:16 +02:00

453 lines
16 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
#include <linux/dma-resv.h>
#include <drm/drm_atomic_state_helper.h>
#include <drm/drm_atomic_uapi.h>
#include <drm/drm_gem.h>
#include <drm/drm_gem_atomic_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_simple_kms_helper.h>
#include "drm_internal.h"
/**
* DOC: overview
*
* The GEM atomic helpers library implements generic atomic-commit
* functions for drivers that use GEM objects. Currently, it provides
* synchronization helpers, and plane state and framebuffer BO mappings
* for planes with shadow buffers.
*
* Before scanout, a plane's framebuffer needs to be synchronized with
* possible writers that draw into the framebuffer. All drivers should
* call drm_gem_plane_helper_prepare_fb() from their implementation of
* struct &drm_plane_helper.prepare_fb . It sets the plane's fence from
* the framebuffer so that the DRM core can synchronize access automatically.
*
* drm_gem_plane_helper_prepare_fb() can also be used directly as
* implementation of prepare_fb. For drivers based on
* struct drm_simple_display_pipe, drm_gem_simple_display_pipe_prepare_fb()
* provides equivalent functionality.
*
* .. code-block:: c
*
* #include <drm/drm_gem_atomic_helper.h>
*
* struct drm_plane_helper_funcs driver_plane_helper_funcs = {
* ...,
* . prepare_fb = drm_gem_plane_helper_prepare_fb,
* };
*
* struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
* ...,
* . prepare_fb = drm_gem_simple_display_pipe_prepare_fb,
* };
*
* A driver using a shadow buffer copies the content of the shadow buffers
* into the HW's framebuffer memory during an atomic update. This requires
* a mapping of the shadow buffer into kernel address space. The mappings
* cannot be established by commit-tail functions, such as atomic_update,
* as this would violate locking rules around dma_buf_vmap().
*
* The helpers for shadow-buffered planes establish and release mappings,
* and provide struct drm_shadow_plane_state, which stores the plane's mapping
* for commit-tail functions.
*
* Shadow-buffered planes can easily be enabled by using the provided macros
* %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
* These macros set up the plane and plane-helper callbacks to point to the
* shadow-buffer helpers.
*
* .. code-block:: c
*
* #include <drm/drm_gem_atomic_helper.h>
*
* struct drm_plane_funcs driver_plane_funcs = {
* ...,
* DRM_GEM_SHADOW_PLANE_FUNCS,
* };
*
* struct drm_plane_helper_funcs driver_plane_helper_funcs = {
* ...,
* DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
* };
*
* In the driver's atomic-update function, shadow-buffer mappings are available
* from the plane state. Use to_drm_shadow_plane_state() to upcast from
* struct drm_plane_state.
*
* .. code-block:: c
*
* void driver_plane_atomic_update(struct drm_plane *plane,
* struct drm_plane_state *old_plane_state)
* {
* struct drm_plane_state *plane_state = plane->state;
* struct drm_shadow_plane_state *shadow_plane_state =
* to_drm_shadow_plane_state(plane_state);
*
* // access shadow buffer via shadow_plane_state->map
* }
*
* A mapping address for each of the framebuffer's buffer object is stored in
* struct &drm_shadow_plane_state.map. The mappings are valid while the state
* is being used.
*
* Drivers that use struct drm_simple_display_pipe can use
* %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
* callbacks. Access to shadow-buffer mappings is similar to regular
* atomic_update.
*
* .. code-block:: c
*
* struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
* ...,
* DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
* };
*
* void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
* struct drm_crtc_state *crtc_state,
* struct drm_plane_state *plane_state)
* {
* struct drm_shadow_plane_state *shadow_plane_state =
* to_drm_shadow_plane_state(plane_state);
*
* // access shadow buffer via shadow_plane_state->map
* }
*/
/*
* Plane Helpers
*/
/**
* drm_gem_plane_helper_prepare_fb() - Prepare a GEM backed framebuffer
* @plane: Plane
* @state: Plane state the fence will be attached to
*
* This function extracts the exclusive fence from &drm_gem_object.resv and
* attaches it to plane state for the atomic helper to wait on. This is
* necessary to correctly implement implicit synchronization for any buffers
* shared as a struct &dma_buf. This function can be used as the
* &drm_plane_helper_funcs.prepare_fb callback.
*
* There is no need for &drm_plane_helper_funcs.cleanup_fb hook for simple
* GEM based framebuffer drivers which have their buffers always pinned in
* memory.
*
* This function is the default implementation for GEM drivers of
* &drm_plane_helper_funcs.prepare_fb if no callback is provided.
*
* See drm_atomic_set_fence_for_plane() for a discussion of implicit and
* explicit fencing in atomic modeset updates.
*/
int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane, struct drm_plane_state *state)
{
struct drm_gem_object *obj;
struct dma_fence *fence;
if (!state->fb)
return 0;
obj = drm_gem_fb_get_obj(state->fb, 0);
fence = dma_resv_get_excl_unlocked(obj->resv);
drm_atomic_set_fence_for_plane(state, fence);
return 0;
}
EXPORT_SYMBOL_GPL(drm_gem_plane_helper_prepare_fb);
/**
* drm_gem_simple_display_pipe_prepare_fb - prepare_fb helper for &drm_simple_display_pipe
* @pipe: Simple display pipe
* @plane_state: Plane state
*
* This function uses drm_gem_plane_helper_prepare_fb() to extract the exclusive fence
* from &drm_gem_object.resv and attaches it to plane state for the atomic
* helper to wait on. This is necessary to correctly implement implicit
* synchronization for any buffers shared as a struct &dma_buf. Drivers can use
* this as their &drm_simple_display_pipe_funcs.prepare_fb callback.
*
* See drm_atomic_set_fence_for_plane() for a discussion of implicit and
* explicit fencing in atomic modeset updates.
*/
int drm_gem_simple_display_pipe_prepare_fb(struct drm_simple_display_pipe *pipe,
struct drm_plane_state *plane_state)
{
return drm_gem_plane_helper_prepare_fb(&pipe->plane, plane_state);
}
EXPORT_SYMBOL(drm_gem_simple_display_pipe_prepare_fb);
/*
* Shadow-buffered Planes
*/
/**
* __drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
* @plane: the plane
* @new_shadow_plane_state: the new shadow-buffered plane state
*
* This function duplicates shadow-buffered plane state. This is helpful for drivers
* that subclass struct drm_shadow_plane_state.
*
* The function does not duplicate existing mappings of the shadow buffers.
* Mappings are maintained during the atomic commit by the plane's prepare_fb
* and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
* for corresponding helpers.
*/
void
__drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane,
struct drm_shadow_plane_state *new_shadow_plane_state)
{
__drm_atomic_helper_plane_duplicate_state(plane, &new_shadow_plane_state->base);
}
EXPORT_SYMBOL(__drm_gem_duplicate_shadow_plane_state);
/**
* drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
* @plane: the plane
*
* This function implements struct &drm_plane_funcs.atomic_duplicate_state for
* shadow-buffered planes. It assumes the existing state to be of type
* struct drm_shadow_plane_state and it allocates the new state to be of this
* type.
*
* The function does not duplicate existing mappings of the shadow buffers.
* Mappings are maintained during the atomic commit by the plane's prepare_fb
* and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
* for corresponding helpers.
*
* Returns:
* A pointer to a new plane state on success, or NULL otherwise.
*/
struct drm_plane_state *
drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
{
struct drm_plane_state *plane_state = plane->state;
struct drm_shadow_plane_state *new_shadow_plane_state;
if (!plane_state)
return NULL;
new_shadow_plane_state = kzalloc(sizeof(*new_shadow_plane_state), GFP_KERNEL);
if (!new_shadow_plane_state)
return NULL;
__drm_gem_duplicate_shadow_plane_state(plane, new_shadow_plane_state);
return &new_shadow_plane_state->base;
}
EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
/**
* __drm_gem_destroy_shadow_plane_state - cleans up shadow-buffered plane state
* @shadow_plane_state: the shadow-buffered plane state
*
* This function cleans up shadow-buffered plane state. Helpful for drivers that
* subclass struct drm_shadow_plane_state.
*/
void __drm_gem_destroy_shadow_plane_state(struct drm_shadow_plane_state *shadow_plane_state)
{
__drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
}
EXPORT_SYMBOL(__drm_gem_destroy_shadow_plane_state);
/**
* drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
* @plane: the plane
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
* This function implements struct &drm_plane_funcs.atomic_destroy_state
* for shadow-buffered planes. It expects that mappings of shadow buffers
* have been released already.
*/
void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state =
to_drm_shadow_plane_state(plane_state);
__drm_gem_destroy_shadow_plane_state(shadow_plane_state);
kfree(shadow_plane_state);
}
EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
/**
* __drm_gem_reset_shadow_plane - resets a shadow-buffered plane
* @plane: the plane
* @shadow_plane_state: the shadow-buffered plane state
*
* This function resets state for shadow-buffered planes. Helpful
* for drivers that subclass struct drm_shadow_plane_state.
*/
void __drm_gem_reset_shadow_plane(struct drm_plane *plane,
struct drm_shadow_plane_state *shadow_plane_state)
{
__drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
}
EXPORT_SYMBOL(__drm_gem_reset_shadow_plane);
/**
* drm_gem_reset_shadow_plane - resets a shadow-buffered plane
* @plane: the plane
*
* This function implements struct &drm_plane_funcs.reset_plane for
* shadow-buffered planes. It assumes the current plane state to be
* of type struct drm_shadow_plane and it allocates the new state of
* this type.
*/
void drm_gem_reset_shadow_plane(struct drm_plane *plane)
{
struct drm_shadow_plane_state *shadow_plane_state;
if (plane->state) {
drm_gem_destroy_shadow_plane_state(plane, plane->state);
plane->state = NULL; /* must be set to NULL here */
}
shadow_plane_state = kzalloc(sizeof(*shadow_plane_state), GFP_KERNEL);
if (!shadow_plane_state)
return;
__drm_gem_reset_shadow_plane(plane, shadow_plane_state);
}
EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
/**
* drm_gem_prepare_shadow_fb - prepares shadow framebuffers
* @plane: the plane
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
* This function implements struct &drm_plane_helper_funcs.prepare_fb. It
* maps all buffer objects of the plane's framebuffer into kernel address
* space and stores them in &struct drm_shadow_plane_state.map. The
* framebuffer will be synchronized as part of the atomic commit.
*
* See drm_gem_cleanup_shadow_fb() for cleanup.
*
* Returns:
* 0 on success, or a negative errno code otherwise.
*/
int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
struct drm_framebuffer *fb = plane_state->fb;
int ret;
if (!fb)
return 0;
ret = drm_gem_plane_helper_prepare_fb(plane, plane_state);
if (ret)
return ret;
return drm_gem_fb_vmap(fb, shadow_plane_state->map, shadow_plane_state->data);
}
EXPORT_SYMBOL(drm_gem_prepare_shadow_fb);
/**
* drm_gem_cleanup_shadow_fb - releases shadow framebuffers
* @plane: the plane
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
* This function implements struct &drm_plane_helper_funcs.cleanup_fb.
* This function unmaps all buffer objects of the plane's framebuffer.
*
* See drm_gem_prepare_shadow_fb() for more information.
*/
void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
struct drm_framebuffer *fb = plane_state->fb;
if (!fb)
return;
drm_gem_fb_vunmap(fb, shadow_plane_state->map);
}
EXPORT_SYMBOL(drm_gem_cleanup_shadow_fb);
/**
* drm_gem_simple_kms_prepare_shadow_fb - prepares shadow framebuffers
* @pipe: the simple display pipe
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
* This function implements struct drm_simple_display_funcs.prepare_fb. It
* maps all buffer objects of the plane's framebuffer into kernel address
* space and stores them in struct drm_shadow_plane_state.map. The
* framebuffer will be synchronized as part of the atomic commit.
*
* See drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
*
* Returns:
* 0 on success, or a negative errno code otherwise.
*/
int drm_gem_simple_kms_prepare_shadow_fb(struct drm_simple_display_pipe *pipe,
struct drm_plane_state *plane_state)
{
return drm_gem_prepare_shadow_fb(&pipe->plane, plane_state);
}
EXPORT_SYMBOL(drm_gem_simple_kms_prepare_shadow_fb);
/**
* drm_gem_simple_kms_cleanup_shadow_fb - releases shadow framebuffers
* @pipe: the simple display pipe
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
* This function implements struct drm_simple_display_funcs.cleanup_fb.
* This function unmaps all buffer objects of the plane's framebuffer.
*
* See drm_gem_simple_kms_prepare_shadow_fb().
*/
void drm_gem_simple_kms_cleanup_shadow_fb(struct drm_simple_display_pipe *pipe,
struct drm_plane_state *plane_state)
{
drm_gem_cleanup_shadow_fb(&pipe->plane, plane_state);
}
EXPORT_SYMBOL(drm_gem_simple_kms_cleanup_shadow_fb);
/**
* drm_gem_simple_kms_reset_shadow_plane - resets a shadow-buffered plane
* @pipe: the simple display pipe
*
* This function implements struct drm_simple_display_funcs.reset_plane
* for shadow-buffered planes.
*/
void drm_gem_simple_kms_reset_shadow_plane(struct drm_simple_display_pipe *pipe)
{
drm_gem_reset_shadow_plane(&pipe->plane);
}
EXPORT_SYMBOL(drm_gem_simple_kms_reset_shadow_plane);
/**
* drm_gem_simple_kms_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
* @pipe: the simple display pipe
*
* This function implements struct drm_simple_display_funcs.duplicate_plane_state
* for shadow-buffered planes. It does not duplicate existing mappings of the shadow
* buffers. Mappings are maintained during the atomic commit by the plane's prepare_fb
* and cleanup_fb helpers.
*
* Returns:
* A pointer to a new plane state on success, or NULL otherwise.
*/
struct drm_plane_state *
drm_gem_simple_kms_duplicate_shadow_plane_state(struct drm_simple_display_pipe *pipe)
{
return drm_gem_duplicate_shadow_plane_state(&pipe->plane);
}
EXPORT_SYMBOL(drm_gem_simple_kms_duplicate_shadow_plane_state);
/**
* drm_gem_simple_kms_destroy_shadow_plane_state - resets shadow-buffered plane state
* @pipe: the simple display pipe
* @plane_state: the plane state of type struct drm_shadow_plane_state
*
* This function implements struct drm_simple_display_funcs.destroy_plane_state
* for shadow-buffered planes. It expects that mappings of shadow buffers
* have been released already.
*/
void drm_gem_simple_kms_destroy_shadow_plane_state(struct drm_simple_display_pipe *pipe,
struct drm_plane_state *plane_state)
{
drm_gem_destroy_shadow_plane_state(&pipe->plane, plane_state);
}
EXPORT_SYMBOL(drm_gem_simple_kms_destroy_shadow_plane_state);