linux-stable/drivers/gpu/drm/v3d
Melissa Wen e4165ae830 drm/v3d: add multiple syncobjs support
Using the generic extension from the previous patch, a specific multisync
extension enables more than one in/out binary syncobj per job submission.
Arrays of syncobjs are set in struct drm_v3d_multisync, that also cares
of determining the stage for sync (wait deps) according to the job
queue.

v2:
- subclass the generic extension struct (Daniel)
- simplify adding dependency conditions to make understandable (Iago)

v3:
- fix conditions to consider single or multiples in/out_syncs (Iago)
- remove irrelevant comment (Iago)

Signed-off-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/ffd8b2e3dd2e0c686db441a0c0a4a0181ff85328.1633016479.git.mwen@igalia.com
2021-10-04 10:08:46 +01:00
..
Kconfig drm: v3d: correct reference to config ARCH_BRCMSTB 2021-08-26 11:19:08 +02:00
Makefile drm/v3d: Expose performance counters to userspace 2021-07-21 00:19:59 +01:00
v3d_bo.c drm/shmem-helper: Use cached mappings by default 2020-11-24 09:10:21 +01:00
v3d_debugfs.c drm/v3d: Delete v3d_dev->dev 2020-04-28 15:15:52 +02:00
v3d_drv.c drm/v3d: add multiple syncobjs support 2021-10-04 10:08:46 +01:00
v3d_drv.h drm/v3d: add multiple syncobjs support 2021-10-04 10:08:46 +01:00
v3d_fence.c drm/v3d: Add support for compute shader dispatch. 2019-04-18 09:54:10 -07:00
v3d_gem.c drm/v3d: add multiple syncobjs support 2021-10-04 10:08:46 +01:00
v3d_irq.c drm/v3d: Don't clear MMU control bits on exception 2021-01-06 18:38:57 +01:00
v3d_mmu.c drm: v3d: fix common struct sg_table related issues 2020-09-10 08:18:35 +02:00
v3d_perfmon.c drm/v3d: Expose performance counters to userspace 2021-07-21 00:19:59 +01:00
v3d_regs.h drm/v3d: Expose performance counters to userspace 2021-07-21 00:19:59 +01:00
v3d_sched.c drm/v3d: Use scheduler dependency handling 2021-08-30 10:58:47 +02:00
v3d_trace.h drm/v3d: Add support for compute shader dispatch. 2019-04-18 09:54:10 -07:00
v3d_trace_points.c