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![Dan Carpenter](/assets/img/avatar_default.png)
The problem here is that max_effects can wrap on 32 bits systems. We'd allocate a smaller amount of data than sizeof(struct ff_device). The call to kcalloc() on the next line would fail but it would write the NULL return outside of the memory we just allocated causing data corruption. The call path is that uinput_setup_device() get ->ff_effects_max from the user and sets the value in the ->private_data struct. From there it is: -> uinput_ioctl_handler() -> uinput_create_device() -> input_ff_create(dev, udev->ff_effects_max); I've also changed ff_effects_max so it's an unsigned int instead of a signed int as a cleanup. Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
176 lines
5.8 KiB
C
176 lines
5.8 KiB
C
#ifndef __UINPUT_H_
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#define __UINPUT_H_
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/*
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* User level driver support for input subsystem
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*
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* Heavily based on evdev.c by Vojtech Pavlik
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
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*
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* Changes/Revisions:
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* 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
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* - update ff support for the changes in kernel interface
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* - add UINPUT_VERSION
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* 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
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* - added force feedback support
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* - added UI_SET_PHYS
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* 0.1 20/06/2002
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* - first public version
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*/
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#include <linux/input.h>
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#define UINPUT_VERSION 3
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#ifdef __KERNEL__
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#define UINPUT_NAME "uinput"
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#define UINPUT_BUFFER_SIZE 16
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#define UINPUT_NUM_REQUESTS 16
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enum uinput_state { UIST_NEW_DEVICE, UIST_SETUP_COMPLETE, UIST_CREATED };
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struct uinput_request {
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int id;
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int code; /* UI_FF_UPLOAD, UI_FF_ERASE */
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int retval;
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struct completion done;
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union {
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int effect_id;
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struct {
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struct ff_effect *effect;
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struct ff_effect *old;
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} upload;
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} u;
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};
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struct uinput_device {
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struct input_dev *dev;
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struct mutex mutex;
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enum uinput_state state;
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wait_queue_head_t waitq;
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unsigned char ready;
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unsigned char head;
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unsigned char tail;
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struct input_event buff[UINPUT_BUFFER_SIZE];
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unsigned int ff_effects_max;
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struct uinput_request *requests[UINPUT_NUM_REQUESTS];
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wait_queue_head_t requests_waitq;
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spinlock_t requests_lock;
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};
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#endif /* __KERNEL__ */
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struct uinput_ff_upload {
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int request_id;
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int retval;
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struct ff_effect effect;
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struct ff_effect old;
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};
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struct uinput_ff_erase {
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int request_id;
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int retval;
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int effect_id;
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};
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/* ioctl */
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#define UINPUT_IOCTL_BASE 'U'
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#define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
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#define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
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#define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
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#define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
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#define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
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#define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
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#define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
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#define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
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#define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
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#define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
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#define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
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#define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
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#define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int)
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#define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
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#define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
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#define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
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#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
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/*
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* To write a force-feedback-capable driver, the upload_effect
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* and erase_effect callbacks in input_dev must be implemented.
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* The uinput driver will generate a fake input event when one of
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* these callbacks are invoked. The userspace code then uses
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* ioctls to retrieve additional parameters and send the return code.
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* The callback blocks until this return code is sent.
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*
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* The described callback mechanism is only used if ff_effects_max
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* is set.
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*
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* To implement upload_effect():
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* 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
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* A request ID will be given in 'value'.
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* 2. Allocate a uinput_ff_upload struct, fill in request_id with
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* the 'value' from the EV_UINPUT event.
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* 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
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* uinput_ff_upload struct. It will be filled in with the
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* ff_effects passed to upload_effect().
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* 4. Perform the effect upload, and place a return code back into
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the uinput_ff_upload struct.
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* 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
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* uinput_ff_upload_effect struct. This will complete execution
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* of our upload_effect() handler.
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*
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* To implement erase_effect():
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* 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
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* A request ID will be given in 'value'.
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* 2. Allocate a uinput_ff_erase struct, fill in request_id with
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* the 'value' from the EV_UINPUT event.
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* 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
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* uinput_ff_erase struct. It will be filled in with the
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* effect ID passed to erase_effect().
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* 4. Perform the effect erasure, and place a return code back
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* into the uinput_ff_erase struct.
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* 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
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* uinput_ff_erase_effect struct. This will complete execution
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* of our erase_effect() handler.
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*/
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/*
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* This is the new event type, used only by uinput.
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* 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
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* is the unique request ID. This number was picked
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* arbitrarily, above EV_MAX (since the input system
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* never sees it) but in the range of a 16-bit int.
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*/
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#define EV_UINPUT 0x0101
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#define UI_FF_UPLOAD 1
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#define UI_FF_ERASE 2
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#define UINPUT_MAX_NAME_SIZE 80
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struct uinput_user_dev {
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char name[UINPUT_MAX_NAME_SIZE];
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struct input_id id;
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int ff_effects_max;
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int absmax[ABS_CNT];
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int absmin[ABS_CNT];
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int absfuzz[ABS_CNT];
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int absflat[ABS_CNT];
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};
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#endif /* __UINPUT_H_ */
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