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![Greg Kroah-Hartman](/assets/img/avatar_default.png)
It's good to have SPDX identifiers in all files to make it easier to audit the kernel tree for correct licenses. Fix up the remaining staging speakup files to have a proper SPDX identifier, based on the license text in the file itself. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This work is based on a script and data from Thomas Gleixner, Philippe Ombredanne, and Kate Stewart. Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Kate Stewart <kstewart@linuxfoundation.org> Cc: Philippe Ombredanne <pombredanne@nexb.com> Cc: William Hubbs <w.d.hubbs@gmail.com> Cc: Chris Brannon <chris@the-brannons.com> Cc: Kirk Reiser <kirk@reisers.ca> Cc: Samuel Thibault <samuel.thibault@ens-lyon.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
105 lines
3.3 KiB
C
105 lines
3.3 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/* spk_priv.h
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* review functions for the speakup screen review package.
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* originally written by: Kirk Reiser and Andy Berdan.
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*
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* extensively modified by David Borowski.
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*
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* Copyright (C) 1998 Kirk Reiser.
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* Copyright (C) 2003 David Borowski.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef _SPEAKUP_KEYINFO_H
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#define _SPEAKUP_KEYINFO_H
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#define FIRST_SYNTH_VAR RATE
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/* 0 is reserved for no remap */
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#define SPEAKUP_GOTO 0x01
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#define SPEECH_KILL 0x02
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#define SPEAKUP_QUIET 0x03
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#define SPEAKUP_CUT 0x04
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#define SPEAKUP_PASTE 0x05
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#define SAY_FIRST_CHAR 0x06
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#define SAY_LAST_CHAR 0x07
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#define SAY_CHAR 0x08
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#define SAY_PREV_CHAR 0x09
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#define SAY_NEXT_CHAR 0x0a
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#define SAY_WORD 0x0b
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#define SAY_PREV_WORD 0x0c
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#define SAY_NEXT_WORD 0x0d
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#define SAY_LINE 0x0e
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#define SAY_PREV_LINE 0x0f
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#define SAY_NEXT_LINE 0x10
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#define TOP_EDGE 0x11
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#define BOTTOM_EDGE 0x12
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#define LEFT_EDGE 0x13
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#define RIGHT_EDGE 0x14
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#define SPELL_PHONETIC 0x15
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#define SPELL_WORD 0x16
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#define SAY_SCREEN 0x17
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#define SAY_POSITION 0x18
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#define SAY_ATTRIBUTES 0x19
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#define SPEAKUP_OFF 0x1a
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#define SPEAKUP_PARKED 0x1b
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#define SAY_LINE_INDENT 0x1c
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#define SAY_FROM_TOP 0x1d
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#define SAY_TO_BOTTOM 0x1e
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#define SAY_FROM_LEFT 0x1f
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#define SAY_TO_RIGHT 0x20
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#define SAY_CHAR_NUM 0x21
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#define EDIT_SOME 0x22
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#define EDIT_MOST 0x23
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#define SAY_PHONETIC_CHAR 0x24
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#define EDIT_DELIM 0x25
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#define EDIT_REPEAT 0x26
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#define EDIT_EXNUM 0x27
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#define SET_WIN 0x28
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#define CLEAR_WIN 0x29
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#define ENABLE_WIN 0x2a
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#define SAY_WIN 0x2b
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#define SPK_LOCK 0x2c
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#define SPEAKUP_HELP 0x2d
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#define TOGGLE_CURSORING 0x2e
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#define READ_ALL_DOC 0x2f
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#define SPKUP_MAX_FUNC 0x30 /* one greater than the last func handler */
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#define SPK_KEY 0x80
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#define FIRST_EDIT_BITS 0x22
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#define FIRST_SET_VAR SPELL_DELAY
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#define VAR_START 0x40 /* increase if adding more than 0x3f functions */
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/* keys for setting variables, must be ordered same as the enum for var_ids */
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/* with dec being even and inc being 1 greater */
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#define SPELL_DELAY_DEC (VAR_START + 0)
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#define SPELL_DELAY_INC (SPELL_DELAY_DEC + 1)
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#define PUNC_LEVEL_DEC (SPELL_DELAY_DEC + 2)
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#define PUNC_LEVEL_INC (PUNC_LEVEL_DEC + 1)
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#define READING_PUNC_DEC (PUNC_LEVEL_DEC + 2)
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#define READING_PUNC_INC (READING_PUNC_DEC + 1)
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#define ATTRIB_BLEEP_DEC (READING_PUNC_DEC + 2)
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#define ATTRIB_BLEEP_INC (ATTRIB_BLEEP_DEC + 1)
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#define BLEEPS_DEC (ATTRIB_BLEEP_DEC + 2)
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#define BLEEPS_INC (BLEEPS_DEC + 1)
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#define RATE_DEC (BLEEPS_DEC + 2)
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#define RATE_INC (RATE_DEC + 1)
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#define PITCH_DEC (RATE_DEC + 2)
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#define PITCH_INC (PITCH_DEC + 1)
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#define VOL_DEC (PITCH_DEC + 2)
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#define VOL_INC (VOL_DEC + 1)
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#define TONE_DEC (VOL_DEC + 2)
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#define TONE_INC (TONE_DEC + 1)
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#define PUNCT_DEC (TONE_DEC + 2)
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#define PUNCT_INC (PUNCT_DEC + 1)
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#define VOICE_DEC (PUNCT_DEC + 2)
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#define VOICE_INC (VOICE_DEC + 1)
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#endif
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