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![Daniel Vetter](/assets/img/avatar_default.png)
Now that the 3 drivers using this are cleaned up we can also remove this final bit of confusion of leaking driver internals into the backlight power interface. The backlight power interface itself is still a massive mess. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Acked-by: Daniel Thompson <daniel.thompson@linaro.org> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Lee Jones <lee.jones@linaro.org>
230 lines
6.2 KiB
C
230 lines
6.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* Backlight Lowlevel Control Abstraction
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*
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* Copyright (C) 2003,2004 Hewlett-Packard Company
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*
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*/
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#ifndef _LINUX_BACKLIGHT_H
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#define _LINUX_BACKLIGHT_H
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#include <linux/device.h>
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#include <linux/fb.h>
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#include <linux/mutex.h>
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#include <linux/notifier.h>
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/* Notes on locking:
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*
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* backlight_device->ops_lock is an internal backlight lock protecting the
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* ops pointer and no code outside the core should need to touch it.
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*
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* Access to update_status() is serialised by the update_lock mutex since
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* most drivers seem to need this and historically get it wrong.
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*
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* Most drivers don't need locking on their get_brightness() method.
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* If yours does, you need to implement it in the driver. You can use the
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* update_lock mutex if appropriate.
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*
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* Any other use of the locks below is probably wrong.
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*/
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enum backlight_update_reason {
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BACKLIGHT_UPDATE_HOTKEY,
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BACKLIGHT_UPDATE_SYSFS,
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};
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enum backlight_type {
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BACKLIGHT_RAW = 1,
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BACKLIGHT_PLATFORM,
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BACKLIGHT_FIRMWARE,
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BACKLIGHT_TYPE_MAX,
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};
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enum backlight_notification {
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BACKLIGHT_REGISTERED,
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BACKLIGHT_UNREGISTERED,
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};
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struct backlight_device;
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struct fb_info;
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struct backlight_ops {
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unsigned int options;
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#define BL_CORE_SUSPENDRESUME (1 << 0)
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/* Notify the backlight driver some property has changed */
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int (*update_status)(struct backlight_device *);
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/* Return the current backlight brightness (accounting for power,
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fb_blank etc.) */
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int (*get_brightness)(struct backlight_device *);
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/* Check if given framebuffer device is the one bound to this backlight;
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return 0 if not, !=0 if it is. If NULL, backlight always matches the fb. */
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int (*check_fb)(struct backlight_device *, struct fb_info *);
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};
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/* This structure defines all the properties of a backlight */
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struct backlight_properties {
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/* Current User requested brightness (0 - max_brightness) */
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int brightness;
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/* Maximal value for brightness (read-only) */
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int max_brightness;
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/* Current FB Power mode (0: full on, 1..3: power saving
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modes; 4: full off), see FB_BLANK_XXX */
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int power;
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/* FB Blanking active? (values as for power) */
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/* Due to be removed, please use (state & BL_CORE_FBBLANK) */
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int fb_blank;
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/* Backlight type */
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enum backlight_type type;
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/* Flags used to signal drivers of state changes */
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/* Upper 4 bits are reserved for driver internal use */
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unsigned int state;
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#define BL_CORE_SUSPENDED (1 << 0) /* backlight is suspended */
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#define BL_CORE_FBBLANK (1 << 1) /* backlight is under an fb blank event */
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};
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struct backlight_device {
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/* Backlight properties */
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struct backlight_properties props;
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/* Serialise access to update_status method */
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struct mutex update_lock;
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/* This protects the 'ops' field. If 'ops' is NULL, the driver that
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registered this device has been unloaded, and if class_get_devdata()
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points to something in the body of that driver, it is also invalid. */
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struct mutex ops_lock;
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const struct backlight_ops *ops;
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/* The framebuffer notifier block */
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struct notifier_block fb_notif;
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/* list entry of all registered backlight devices */
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struct list_head entry;
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struct device dev;
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/* Multiple framebuffers may share one backlight device */
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bool fb_bl_on[FB_MAX];
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int use_count;
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};
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static inline int backlight_update_status(struct backlight_device *bd)
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{
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int ret = -ENOENT;
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mutex_lock(&bd->update_lock);
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if (bd->ops && bd->ops->update_status)
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ret = bd->ops->update_status(bd);
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mutex_unlock(&bd->update_lock);
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return ret;
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}
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/**
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* backlight_enable - Enable backlight
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* @bd: the backlight device to enable
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*/
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static inline int backlight_enable(struct backlight_device *bd)
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{
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if (!bd)
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return 0;
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bd->props.power = FB_BLANK_UNBLANK;
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bd->props.fb_blank = FB_BLANK_UNBLANK;
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bd->props.state &= ~BL_CORE_FBBLANK;
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return backlight_update_status(bd);
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}
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/**
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* backlight_disable - Disable backlight
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* @bd: the backlight device to disable
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*/
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static inline int backlight_disable(struct backlight_device *bd)
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{
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if (!bd)
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return 0;
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bd->props.power = FB_BLANK_POWERDOWN;
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bd->props.fb_blank = FB_BLANK_POWERDOWN;
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bd->props.state |= BL_CORE_FBBLANK;
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return backlight_update_status(bd);
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}
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/**
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* backlight_put - Drop backlight reference
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* @bd: the backlight device to put
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*/
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static inline void backlight_put(struct backlight_device *bd)
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{
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if (bd)
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put_device(&bd->dev);
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}
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extern struct backlight_device *backlight_device_register(const char *name,
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struct device *dev, void *devdata, const struct backlight_ops *ops,
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const struct backlight_properties *props);
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extern struct backlight_device *devm_backlight_device_register(
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struct device *dev, const char *name, struct device *parent,
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void *devdata, const struct backlight_ops *ops,
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const struct backlight_properties *props);
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extern void backlight_device_unregister(struct backlight_device *bd);
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extern void devm_backlight_device_unregister(struct device *dev,
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struct backlight_device *bd);
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extern void backlight_force_update(struct backlight_device *bd,
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enum backlight_update_reason reason);
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extern int backlight_register_notifier(struct notifier_block *nb);
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extern int backlight_unregister_notifier(struct notifier_block *nb);
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extern struct backlight_device *backlight_device_get_by_type(enum backlight_type type);
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extern int backlight_device_set_brightness(struct backlight_device *bd, unsigned long brightness);
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#define to_backlight_device(obj) container_of(obj, struct backlight_device, dev)
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static inline void * bl_get_data(struct backlight_device *bl_dev)
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{
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return dev_get_drvdata(&bl_dev->dev);
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}
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struct generic_bl_info {
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const char *name;
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int max_intensity;
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int default_intensity;
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int limit_mask;
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void (*set_bl_intensity)(int intensity);
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void (*kick_battery)(void);
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};
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#ifdef CONFIG_OF
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struct backlight_device *of_find_backlight_by_node(struct device_node *node);
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#else
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static inline struct backlight_device *
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of_find_backlight_by_node(struct device_node *node)
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{
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return NULL;
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}
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#endif
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#if IS_ENABLED(CONFIG_BACKLIGHT_CLASS_DEVICE)
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struct backlight_device *of_find_backlight(struct device *dev);
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struct backlight_device *devm_of_find_backlight(struct device *dev);
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#else
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static inline struct backlight_device *of_find_backlight(struct device *dev)
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{
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return NULL;
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}
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static inline struct backlight_device *
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devm_of_find_backlight(struct device *dev)
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{
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return NULL;
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}
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#endif
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#endif
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