linux-stable/include/linux/cleanup.h
Peter Zijlstra 54da6a0924 locking: Introduce __cleanup() based infrastructure
Use __attribute__((__cleanup__(func))) to build:

 - simple auto-release pointers using __free()

 - 'classes' with constructor and destructor semantics for
   scope-based resource management.

 - lock guards based on the above classes.

Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://lkml.kernel.org/r/20230612093537.614161713%40infradead.org
2023-06-26 11:14:18 +02:00

171 lines
4.9 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __LINUX_GUARDS_H
#define __LINUX_GUARDS_H
#include <linux/compiler.h>
/*
* DEFINE_FREE(name, type, free):
* simple helper macro that defines the required wrapper for a __free()
* based cleanup function. @free is an expression using '_T' to access
* the variable.
*
* __free(name):
* variable attribute to add a scoped based cleanup to the variable.
*
* no_free_ptr(var):
* like a non-atomic xchg(var, NULL), such that the cleanup function will
* be inhibited -- provided it sanely deals with a NULL value.
*
* return_ptr(p):
* returns p while inhibiting the __free().
*
* Ex.
*
* DEFINE_FREE(kfree, void *, if (_T) kfree(_T))
*
* struct obj *p __free(kfree) = kmalloc(...);
* if (!p)
* return NULL;
*
* if (!init_obj(p))
* return NULL;
*
* return_ptr(p);
*/
#define DEFINE_FREE(_name, _type, _free) \
static inline void __free_##_name(void *p) { _type _T = *(_type *)p; _free; }
#define __free(_name) __cleanup(__free_##_name)
#define no_free_ptr(p) \
({ __auto_type __ptr = (p); (p) = NULL; __ptr; })
#define return_ptr(p) return no_free_ptr(p)
/*
* DEFINE_CLASS(name, type, exit, init, init_args...):
* helper to define the destructor and constructor for a type.
* @exit is an expression using '_T' -- similar to FREE above.
* @init is an expression in @init_args resulting in @type
*
* EXTEND_CLASS(name, ext, init, init_args...):
* extends class @name to @name@ext with the new constructor
*
* CLASS(name, var)(args...):
* declare the variable @var as an instance of the named class
*
* Ex.
*
* DEFINE_CLASS(fdget, struct fd, fdput(_T), fdget(fd), int fd)
*
* CLASS(fdget, f)(fd);
* if (!f.file)
* return -EBADF;
*
* // use 'f' without concern
*/
#define DEFINE_CLASS(_name, _type, _exit, _init, _init_args...) \
typedef _type class_##_name##_t; \
static inline void class_##_name##_destructor(_type *p) \
{ _type _T = *p; _exit; } \
static inline _type class_##_name##_constructor(_init_args) \
{ _type t = _init; return t; }
#define EXTEND_CLASS(_name, ext, _init, _init_args...) \
typedef class_##_name##_t class_##_name##ext##_t; \
static inline void class_##_name##ext##_destructor(class_##_name##_t *p)\
{ class_##_name##_destructor(p); } \
static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \
{ class_##_name##_t t = _init; return t; }
#define CLASS(_name, var) \
class_##_name##_t var __cleanup(class_##_name##_destructor) = \
class_##_name##_constructor
/*
* DEFINE_GUARD(name, type, lock, unlock):
* trivial wrapper around DEFINE_CLASS() above specifically
* for locks.
*
* guard(name):
* an anonymous instance of the (guard) class
*
* scoped_guard (name, args...) { }:
* similar to CLASS(name, scope)(args), except the variable (with the
* explicit name 'scope') is declard in a for-loop such that its scope is
* bound to the next (compound) statement.
*
*/
#define DEFINE_GUARD(_name, _type, _lock, _unlock) \
DEFINE_CLASS(_name, _type, _unlock, ({ _lock; _T; }), _type _T)
#define guard(_name) \
CLASS(_name, __UNIQUE_ID(guard))
#define scoped_guard(_name, args...) \
for (CLASS(_name, scope)(args), \
*done = NULL; !done; done = (void *)1)
/*
* Additional helper macros for generating lock guards with types, either for
* locks that don't have a native type (eg. RCU, preempt) or those that need a
* 'fat' pointer (eg. spin_lock_irqsave).
*
* DEFINE_LOCK_GUARD_0(name, lock, unlock, ...)
* DEFINE_LOCK_GUARD_1(name, type, lock, unlock, ...)
*
* will result in the following type:
*
* typedef struct {
* type *lock; // 'type := void' for the _0 variant
* __VA_ARGS__;
* } class_##name##_t;
*
* As above, both _lock and _unlock are statements, except this time '_T' will
* be a pointer to the above struct.
*/
#define __DEFINE_UNLOCK_GUARD(_name, _type, _unlock, ...) \
typedef struct { \
_type *lock; \
__VA_ARGS__; \
} class_##_name##_t; \
\
static inline void class_##_name##_destructor(class_##_name##_t *_T) \
{ \
if (_T->lock) { _unlock; } \
}
#define __DEFINE_LOCK_GUARD_1(_name, _type, _lock) \
static inline class_##_name##_t class_##_name##_constructor(_type *l) \
{ \
class_##_name##_t _t = { .lock = l }, *_T = &_t; \
_lock; \
return _t; \
}
#define __DEFINE_LOCK_GUARD_0(_name, _lock) \
static inline class_##_name##_t class_##_name##_constructor(void) \
{ \
class_##_name##_t _t = { .lock = (void*)1 }, \
*_T __maybe_unused = &_t; \
_lock; \
return _t; \
}
#define DEFINE_LOCK_GUARD_1(_name, _type, _lock, _unlock, ...) \
__DEFINE_UNLOCK_GUARD(_name, _type, _unlock, __VA_ARGS__) \
__DEFINE_LOCK_GUARD_1(_name, _type, _lock)
#define DEFINE_LOCK_GUARD_0(_name, _lock, _unlock, ...) \
__DEFINE_UNLOCK_GUARD(_name, void, _unlock, __VA_ARGS__) \
__DEFINE_LOCK_GUARD_0(_name, _lock)
#endif /* __LINUX_GUARDS_H */