linux-stable/include/linux/debugobjects.h
Zhen Lei c23c80822f lib: fix spelling mistakes in header files
Fix some spelling mistakes in comments found by "codespell":
Hoever ==> However
poiter ==> pointer
representaion ==> representation
uppon ==> upon
independend ==> independent
aquired ==> acquired
mis-match ==> mismatch
scrach ==> scratch
struture ==> structure
Analagous ==> Analogous
interation ==> iteration

And some were discovered manually by Joe Perches and Christoph Lameter:
stroed ==> stored
arch independent ==> an architecture independent
A example structure for ==> Example structure for

Link: https://lkml.kernel.org/r/20210609150027.14805-2-thunder.leizhen@huawei.com
Signed-off-by: Zhen Lei <thunder.leizhen@huawei.com>
Cc: Christoph Lameter <cl@gentwo.de>
Cc: Masami Hiramatsu <mhiramat@kernel.org>
Cc: Dennis Zhou <dennis@kernel.org>
Cc: Tejun Heo <tj@kernel.org>
Cc: Joe Perches <joe@perches.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2021-07-08 11:48:20 -07:00

114 lines
4 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_DEBUGOBJECTS_H
#define _LINUX_DEBUGOBJECTS_H
#include <linux/list.h>
#include <linux/spinlock.h>
enum debug_obj_state {
ODEBUG_STATE_NONE,
ODEBUG_STATE_INIT,
ODEBUG_STATE_INACTIVE,
ODEBUG_STATE_ACTIVE,
ODEBUG_STATE_DESTROYED,
ODEBUG_STATE_NOTAVAILABLE,
ODEBUG_STATE_MAX,
};
struct debug_obj_descr;
/**
* struct debug_obj - representation of an tracked object
* @node: hlist node to link the object into the tracker list
* @state: tracked object state
* @astate: current active state
* @object: pointer to the real object
* @descr: pointer to an object type specific debug description structure
*/
struct debug_obj {
struct hlist_node node;
enum debug_obj_state state;
unsigned int astate;
void *object;
const struct debug_obj_descr *descr;
};
/**
* struct debug_obj_descr - object type specific debug description structure
*
* @name: name of the object typee
* @debug_hint: function returning address, which have associated
* kernel symbol, to allow identify the object
* @is_static_object: return true if the obj is static, otherwise return false
* @fixup_init: fixup function, which is called when the init check
* fails. All fixup functions must return true if fixup
* was successful, otherwise return false
* @fixup_activate: fixup function, which is called when the activate check
* fails
* @fixup_destroy: fixup function, which is called when the destroy check
* fails
* @fixup_free: fixup function, which is called when the free check
* fails
* @fixup_assert_init: fixup function, which is called when the assert_init
* check fails
*/
struct debug_obj_descr {
const char *name;
void *(*debug_hint)(void *addr);
bool (*is_static_object)(void *addr);
bool (*fixup_init)(void *addr, enum debug_obj_state state);
bool (*fixup_activate)(void *addr, enum debug_obj_state state);
bool (*fixup_destroy)(void *addr, enum debug_obj_state state);
bool (*fixup_free)(void *addr, enum debug_obj_state state);
bool (*fixup_assert_init)(void *addr, enum debug_obj_state state);
};
#ifdef CONFIG_DEBUG_OBJECTS
extern void debug_object_init (void *addr, const struct debug_obj_descr *descr);
extern void
debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr);
extern int debug_object_activate (void *addr, const struct debug_obj_descr *descr);
extern void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr);
extern void debug_object_destroy (void *addr, const struct debug_obj_descr *descr);
extern void debug_object_free (void *addr, const struct debug_obj_descr *descr);
extern void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr);
/*
* Active state:
* - Set at 0 upon initialization.
* - Must return to 0 before deactivation.
*/
extern void
debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
unsigned int expect, unsigned int next);
extern void debug_objects_early_init(void);
extern void debug_objects_mem_init(void);
#else
static inline void
debug_object_init (void *addr, const struct debug_obj_descr *descr) { }
static inline void
debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr) { }
static inline int
debug_object_activate (void *addr, const struct debug_obj_descr *descr) { return 0; }
static inline void
debug_object_deactivate(void *addr, const struct debug_obj_descr *descr) { }
static inline void
debug_object_destroy (void *addr, const struct debug_obj_descr *descr) { }
static inline void
debug_object_free (void *addr, const struct debug_obj_descr *descr) { }
static inline void
debug_object_assert_init(void *addr, const struct debug_obj_descr *descr) { }
static inline void debug_objects_early_init(void) { }
static inline void debug_objects_mem_init(void) { }
#endif
#ifdef CONFIG_DEBUG_OBJECTS_FREE
extern void debug_check_no_obj_freed(const void *address, unsigned long size);
#else
static inline void
debug_check_no_obj_freed(const void *address, unsigned long size) { }
#endif
#endif