linux-stable/tools/testing/selftests/bpf/prog_tests/recursion.c
Jiri Olsa 189c83bdde selftest/bpf: Switch recursion test to use htab_map_delete_elem
Currently the recursion test is hooking __htab_map_lookup_elem
function, which is invoked both from bpf_prog and bpf syscall.

But in our kernel build, the __htab_map_lookup_elem gets inlined
within the htab_map_lookup_elem, so it's not trigered and the
test fails.

Fixing this by using htab_map_delete_elem, which is not inlined
for bpf_prog calls (like htab_map_lookup_elem is) and is used
directly as pointer for map_delete_elem, so it won't disappear
by inlining.

Signed-off-by: Jiri Olsa <jolsa@kernel.org>
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Acked-by: Song Liu <songliubraving@fb.com>
Link: https://lore.kernel.org/bpf/YVnfFTL/3T6jOwHI@krava
2021-10-06 12:34:02 -07:00

41 lines
1.2 KiB
C

// SPDX-License-Identifier: GPL-2.0
/* Copyright (c) 2021 Facebook */
#include <test_progs.h>
#include "recursion.skel.h"
void test_recursion(void)
{
struct bpf_prog_info prog_info = {};
__u32 prog_info_len = sizeof(prog_info);
struct recursion *skel;
int key = 0;
int err;
skel = recursion__open_and_load();
if (!ASSERT_OK_PTR(skel, "skel_open_and_load"))
return;
err = recursion__attach(skel);
if (!ASSERT_OK(err, "skel_attach"))
goto out;
ASSERT_EQ(skel->bss->pass1, 0, "pass1 == 0");
bpf_map_delete_elem(bpf_map__fd(skel->maps.hash1), &key);
ASSERT_EQ(skel->bss->pass1, 1, "pass1 == 1");
bpf_map_delete_elem(bpf_map__fd(skel->maps.hash1), &key);
ASSERT_EQ(skel->bss->pass1, 2, "pass1 == 2");
ASSERT_EQ(skel->bss->pass2, 0, "pass2 == 0");
bpf_map_delete_elem(bpf_map__fd(skel->maps.hash2), &key);
ASSERT_EQ(skel->bss->pass2, 1, "pass2 == 1");
bpf_map_delete_elem(bpf_map__fd(skel->maps.hash2), &key);
ASSERT_EQ(skel->bss->pass2, 2, "pass2 == 2");
err = bpf_obj_get_info_by_fd(bpf_program__fd(skel->progs.on_delete),
&prog_info, &prog_info_len);
if (!ASSERT_OK(err, "get_prog_info"))
goto out;
ASSERT_EQ(prog_info.recursion_misses, 2, "recursion_misses");
out:
recursion__destroy(skel);
}