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![]() The current code is a pretty good wtf moment, since we drop the reference before we use it. It's not a big deal, because a) we only use the pointer, so doesn't blow up and the real reason b) fb->obj[0] already holds a full reference for us. Might as well take the real pointer ins't of complicated games that baffle. Reviewed-by: Oleksandr Andrushchenko <oleksandr_andrushchenko@epam.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Oleksandr Andrushchenko <oleksandr_andrushchenko@epam.com> Cc: xen-devel@lists.xenproject.org Link: https://patchwork.freedesktop.org/patch/msgid/20191115092120.4445-7-daniel.vetter@ffwll.ch |
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.. | ||
Kconfig | ||
Makefile | ||
xen_drm_front.c | ||
xen_drm_front.h | ||
xen_drm_front_cfg.c | ||
xen_drm_front_cfg.h | ||
xen_drm_front_conn.c | ||
xen_drm_front_conn.h | ||
xen_drm_front_evtchnl.c | ||
xen_drm_front_evtchnl.h | ||
xen_drm_front_gem.c | ||
xen_drm_front_gem.h | ||
xen_drm_front_kms.c | ||
xen_drm_front_kms.h |