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![Christoph Hellwig](/assets/img/avatar_default.png)
There is no good reason to include one header per partition type in core.c. Instead move the prototypes for the detection routins to check.h, and remove all now empty headers in block/partitions/. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* fs/partitions/mac.h
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*/
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#define MAC_PARTITION_MAGIC 0x504d
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/* type field value for A/UX or other Unix partitions */
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#define APPLE_AUX_TYPE "Apple_UNIX_SVR2"
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struct mac_partition {
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__be16 signature; /* expected to be MAC_PARTITION_MAGIC */
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__be16 res1;
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__be32 map_count; /* # blocks in partition map */
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__be32 start_block; /* absolute starting block # of partition */
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__be32 block_count; /* number of blocks in partition */
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char name[32]; /* partition name */
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char type[32]; /* string type description */
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__be32 data_start; /* rel block # of first data block */
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__be32 data_count; /* number of data blocks */
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__be32 status; /* partition status bits */
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__be32 boot_start;
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__be32 boot_size;
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__be32 boot_load;
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__be32 boot_load2;
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__be32 boot_entry;
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__be32 boot_entry2;
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__be32 boot_cksum;
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char processor[16]; /* identifies ISA of boot */
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/* there is more stuff after this that we don't need */
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};
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#define MAC_STATUS_BOOTABLE 8 /* partition is bootable */
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#define MAC_DRIVER_MAGIC 0x4552
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/* Driver descriptor structure, in block 0 */
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struct mac_driver_desc {
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__be16 signature; /* expected to be MAC_DRIVER_MAGIC */
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__be16 block_size;
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__be32 block_count;
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/* ... more stuff */
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};
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