linux-stable/include/linux/console.h
John Ogness 8e27473211 printk: extend console_lock for per-console locking
Currently threaded console printers synchronize against each
other using console_lock(). However, different console drivers
are unrelated and do not require any synchronization between
each other. Removing the synchronization between the threaded
console printers will allow each console to print at its own
speed.

But the threaded consoles printers do still need to synchronize
against console_lock() callers. Introduce a per-console mutex
and a new console boolean field @blocked to provide this
synchronization.

console_lock() is modified so that it must acquire the mutex
of each console in order to set the @blocked field. Console
printing threads will acquire their mutex while printing a
record. If @blocked was set, the thread will go back to sleep
instead of printing.

The reason for the @blocked boolean field is so that
console_lock() callers do not need to acquire multiple console
mutexes simultaneously, which would introduce unnecessary
complexity due to nested mutex locking. Also, a new field
was chosen instead of adding a new @flags value so that the
blocked status could be checked without concern of reading
inconsistent values due to @flags updates from other contexts.

Threaded console printers also need to synchronize against
console_trylock() callers. Since console_trylock() may be
called from any context, the per-console mutex cannot be used
for this synchronization. (mutex_trylock() cannot be called
from atomic contexts.) Introduce a global atomic counter to
identify if any threaded printers are active. The threaded
printers will also check the atomic counter to identify if the
console has been locked by another task via console_trylock().

Note that @console_sem is still used to provide synchronization
between console_lock() and console_trylock() callers.

A locking overview for console_lock(), console_trylock(), and the
threaded printers is as follows (pseudo code):

console_lock()
{
        down(&console_sem);
        for_each_console(con) {
                mutex_lock(&con->lock);
                con->blocked = true;
                mutex_unlock(&con->lock);
        }
        /* console_lock acquired */
}

console_trylock()
{
        if (down_trylock(&console_sem) == 0) {
                if (atomic_cmpxchg(&console_kthreads_active, 0, -1) == 0) {
                        /* console_lock acquired */
                }
        }
}

threaded_printer()
{
        mutex_lock(&con->lock);
        if (!con->blocked) {
		/* console_lock() callers blocked */

                if (atomic_inc_unless_negative(&console_kthreads_active)) {
                        /* console_trylock() callers blocked */

                        con->write();

                        atomic_dec(&console_lock_count);
                }
        }
        mutex_unlock(&con->lock);
}

The console owner and waiter logic now only applies between contexts
that have taken the console_lock via console_trylock(). Threaded
printers never take the console_lock, so they do not have a
console_lock to handover. Tasks that have used console_lock() will
block the threaded printers using a mutex and if the console_lock
is handed over to an atomic context, it would be unable to unblock
the threaded printers. However, the console_trylock() case is
really the only scenario that is interesting for handovers anyway.

@panic_console_dropped must change to atomic_t since it is no longer
protected exclusively by the console_lock.

Since threaded printers remain asleep if they see that the console
is locked, they now must be explicitly woken in __console_unlock().
This means wake_up_klogd() calls following a console_unlock() are
no longer necessary and are removed.

Also note that threaded printers no longer need to check
@console_suspended. The check for the @blocked field implicitly
covers the suspended console case.

Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/878rrs6ft7.fsf@jogness.linutronix.de
2022-04-26 14:32:00 +02:00

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7.8 KiB
C

/*
* linux/include/linux/console.h
*
* Copyright (C) 1993 Hamish Macdonald
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*
* Changed:
* 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX
*/
#ifndef _LINUX_CONSOLE_H_
#define _LINUX_CONSOLE_H_ 1
#include <linux/atomic.h>
#include <linux/types.h>
#include <linux/mutex.h>
struct vc_data;
struct console_font_op;
struct console_font;
struct module;
struct tty_struct;
struct notifier_block;
enum con_scroll {
SM_UP,
SM_DOWN,
};
enum vc_intensity;
/**
* struct consw - callbacks for consoles
*
* @con_scroll: move lines from @top to @bottom in direction @dir by @lines.
* Return true if no generic handling should be done.
* Invoked by csi_M and printing to the console.
* @con_set_palette: sets the palette of the console to @table (optional)
* @con_scrolldelta: the contents of the console should be scrolled by @lines.
* Invoked by user. (optional)
*/
struct consw {
struct module *owner;
const char *(*con_startup)(void);
void (*con_init)(struct vc_data *vc, int init);
void (*con_deinit)(struct vc_data *vc);
void (*con_clear)(struct vc_data *vc, int sy, int sx, int height,
int width);
void (*con_putc)(struct vc_data *vc, int c, int ypos, int xpos);
void (*con_putcs)(struct vc_data *vc, const unsigned short *s,
int count, int ypos, int xpos);
void (*con_cursor)(struct vc_data *vc, int mode);
bool (*con_scroll)(struct vc_data *vc, unsigned int top,
unsigned int bottom, enum con_scroll dir,
unsigned int lines);
int (*con_switch)(struct vc_data *vc);
int (*con_blank)(struct vc_data *vc, int blank, int mode_switch);
int (*con_font_set)(struct vc_data *vc, struct console_font *font,
unsigned int flags);
int (*con_font_get)(struct vc_data *vc, struct console_font *font);
int (*con_font_default)(struct vc_data *vc,
struct console_font *font, char *name);
int (*con_resize)(struct vc_data *vc, unsigned int width,
unsigned int height, unsigned int user);
void (*con_set_palette)(struct vc_data *vc,
const unsigned char *table);
void (*con_scrolldelta)(struct vc_data *vc, int lines);
int (*con_set_origin)(struct vc_data *vc);
void (*con_save_screen)(struct vc_data *vc);
u8 (*con_build_attr)(struct vc_data *vc, u8 color,
enum vc_intensity intensity,
bool blink, bool underline, bool reverse, bool italic);
void (*con_invert_region)(struct vc_data *vc, u16 *p, int count);
u16 *(*con_screen_pos)(const struct vc_data *vc, int offset);
unsigned long (*con_getxy)(struct vc_data *vc, unsigned long position,
int *px, int *py);
/*
* Flush the video console driver's scrollback buffer
*/
void (*con_flush_scrollback)(struct vc_data *vc);
/*
* Prepare the console for the debugger. This includes, but is not
* limited to, unblanking the console, loading an appropriate
* palette, and allowing debugger generated output.
*/
int (*con_debug_enter)(struct vc_data *vc);
/*
* Restore the console to its pre-debug state as closely as possible.
*/
int (*con_debug_leave)(struct vc_data *vc);
};
extern const struct consw *conswitchp;
extern const struct consw dummy_con; /* dummy console buffer */
extern const struct consw vga_con; /* VGA text console */
extern const struct consw newport_con; /* SGI Newport console */
int con_is_bound(const struct consw *csw);
int do_unregister_con_driver(const struct consw *csw);
int do_take_over_console(const struct consw *sw, int first, int last, int deflt);
void give_up_console(const struct consw *sw);
#ifdef CONFIG_HW_CONSOLE
int con_debug_enter(struct vc_data *vc);
int con_debug_leave(void);
#else
static inline int con_debug_enter(struct vc_data *vc)
{
return 0;
}
static inline int con_debug_leave(void)
{
return 0;
}
#endif
/* cursor */
#define CM_DRAW (1)
#define CM_ERASE (2)
#define CM_MOVE (3)
/*
* The interface for a console, or any other device that wants to capture
* console messages (printer driver?)
*
* If a console driver is marked CON_BOOT then it will be auto-unregistered
* when the first real console is registered. This is for early-printk drivers.
*/
#define CON_PRINTBUFFER (1)
#define CON_CONSDEV (2) /* Preferred console, /dev/console */
#define CON_ENABLED (4)
#define CON_BOOT (8)
#define CON_ANYTIME (16) /* Safe to call when cpu is offline */
#define CON_BRL (32) /* Used for a braille device */
#define CON_EXTENDED (64) /* Use the extended output format a la /dev/kmsg */
struct console {
char name[16];
void (*write)(struct console *, const char *, unsigned);
int (*read)(struct console *, char *, unsigned);
struct tty_driver *(*device)(struct console *, int *);
void (*unblank)(void);
int (*setup)(struct console *, char *);
int (*exit)(struct console *);
int (*match)(struct console *, char *name, int idx, char *options);
short flags;
short index;
int cflag;
uint ispeed;
uint ospeed;
u64 seq;
unsigned long dropped;
struct task_struct *thread;
bool blocked;
/*
* The per-console lock is used by printing kthreads to synchronize
* this console with callers of console_lock(). This is necessary in
* order to allow printing kthreads to run in parallel to each other,
* while each safely accessing the @blocked field and synchronizing
* against direct printing via console_lock/console_unlock.
*
* Note: For synchronizing against direct printing via
* console_trylock/console_unlock, see the static global
* variable @console_kthreads_active.
*/
struct mutex lock;
void *data;
struct console *next;
};
/*
* for_each_console() allows you to iterate on each console
*/
#define for_each_console(con) \
for (con = console_drivers; con != NULL; con = con->next)
extern int console_set_on_cmdline;
extern struct console *early_console;
enum con_flush_mode {
CONSOLE_FLUSH_PENDING,
CONSOLE_REPLAY_ALL,
};
extern int add_preferred_console(char *name, int idx, char *options);
extern void register_console(struct console *);
extern int unregister_console(struct console *);
extern struct console *console_drivers;
extern void console_lock(void);
extern int console_trylock(void);
extern void console_unlock(void);
extern void console_conditional_schedule(void);
extern void console_unblank(void);
extern void console_flush_on_panic(enum con_flush_mode mode);
extern struct tty_driver *console_device(int *);
extern void console_stop(struct console *);
extern void console_start(struct console *);
extern int is_console_locked(void);
extern int braille_register_console(struct console *, int index,
char *console_options, char *braille_options);
extern int braille_unregister_console(struct console *);
#ifdef CONFIG_TTY
extern void console_sysfs_notify(void);
#else
static inline void console_sysfs_notify(void)
{ }
#endif
extern bool console_suspend_enabled;
/* Suspend and resume console messages over PM events */
extern void suspend_console(void);
extern void resume_console(void);
int mda_console_init(void);
void vcs_make_sysfs(int index);
void vcs_remove_sysfs(int index);
/* Some debug stub to catch some of the obvious races in the VT code */
#define WARN_CONSOLE_UNLOCKED() \
WARN_ON(!atomic_read(&ignore_console_lock_warning) && \
!is_console_locked() && !oops_in_progress)
/*
* Increment ignore_console_lock_warning if you need to quiet
* WARN_CONSOLE_UNLOCKED() for debugging purposes.
*/
extern atomic_t ignore_console_lock_warning;
/* VESA Blanking Levels */
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
extern void console_init(void);
/* For deferred console takeover */
void dummycon_register_output_notifier(struct notifier_block *nb);
void dummycon_unregister_output_notifier(struct notifier_block *nb);
#endif /* _LINUX_CONSOLE_H */