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![Stephen Warren](/assets/img/avatar_default.png)
irammap.h's purpose is to define the layout/usage of IRAM. As such, TEGRA_IRAM_CODE_AREA should have been added there rather than iomap.h. Move the define, and rename it something more descriptive. Cc: Joseph Lo <josephl@nvidia.com> Signed-off-by: Stephen Warren <swarren@nvidia.com>
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
/*
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* Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MACH_TEGRA_IRAMMAP_H
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#define __MACH_TEGRA_IRAMMAP_H
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#include <asm/sizes.h>
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/* The first 1K of IRAM is permanently reserved for the CPU reset handler */
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#define TEGRA_IRAM_RESET_HANDLER_OFFSET 0
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#define TEGRA_IRAM_RESET_HANDLER_SIZE SZ_1K
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/*
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* This area is used for LPx resume vector, only while LPx power state is
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* active. At other times, the AVP may use this area for arbitrary purposes
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*/
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#define TEGRA_IRAM_LPx_RESUME_AREA (TEGRA_IRAM_BASE + SZ_4K)
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#endif
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