linux-stable/drivers/gpu/drm/i915/i915_gem_request.c
Chris Wilson 8e63717837 drm/i915: Simplify request_alloc by returning the allocated request
If is simpler and leads to more readable code through the callstack if
the allocation returns the allocated struct through the return value.

The importance of this is that it no longer looks like we accidentally
allocate requests as side-effect of calling certain functions.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-19-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-9-git-send-email-chris@chris-wilson.co.uk
2016-08-02 22:58:20 +01:00

731 lines
20 KiB
C

/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
static const char *i915_fence_get_driver_name(struct fence *fence)
{
return "i915";
}
static const char *i915_fence_get_timeline_name(struct fence *fence)
{
/* Timelines are bound by eviction to a VM. However, since
* we only have a global seqno at the moment, we only have
* a single timeline. Note that each timeline will have
* multiple execution contexts (fence contexts) as we allow
* engines within a single timeline to execute in parallel.
*/
return "global";
}
static bool i915_fence_signaled(struct fence *fence)
{
return i915_gem_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct fence *fence)
{
if (i915_fence_signaled(fence))
return false;
intel_engine_enable_signaling(to_request(fence));
return true;
}
static signed long i915_fence_wait(struct fence *fence,
bool interruptible,
signed long timeout_jiffies)
{
s64 timeout_ns, *timeout;
int ret;
if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT) {
timeout_ns = jiffies_to_nsecs(timeout_jiffies);
timeout = &timeout_ns;
} else {
timeout = NULL;
}
ret = __i915_wait_request(to_request(fence),
interruptible, timeout,
NO_WAITBOOST);
if (ret == -ETIME)
return 0;
if (ret < 0)
return ret;
if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT)
timeout_jiffies = nsecs_to_jiffies(timeout_ns);
return timeout_jiffies;
}
static void i915_fence_value_str(struct fence *fence, char *str, int size)
{
snprintf(str, size, "%u", fence->seqno);
}
static void i915_fence_timeline_value_str(struct fence *fence, char *str,
int size)
{
snprintf(str, size, "%u",
intel_engine_get_seqno(to_request(fence)->engine));
}
static void i915_fence_release(struct fence *fence)
{
struct drm_i915_gem_request *req = to_request(fence);
kmem_cache_free(req->i915->requests, req);
}
const struct fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
.fence_value_str = i915_fence_value_str,
.timeline_value_str = i915_fence_timeline_value_str,
};
int i915_gem_request_add_to_client(struct drm_i915_gem_request *req,
struct drm_file *file)
{
struct drm_i915_private *dev_private;
struct drm_i915_file_private *file_priv;
WARN_ON(!req || !file || req->file_priv);
if (!req || !file)
return -EINVAL;
if (req->file_priv)
return -EINVAL;
dev_private = req->i915;
file_priv = file->driver_priv;
spin_lock(&file_priv->mm.lock);
req->file_priv = file_priv;
list_add_tail(&req->client_list, &file_priv->mm.request_list);
spin_unlock(&file_priv->mm.lock);
req->pid = get_pid(task_pid(current));
return 0;
}
static inline void
i915_gem_request_remove_from_client(struct drm_i915_gem_request *request)
{
struct drm_i915_file_private *file_priv = request->file_priv;
if (!file_priv)
return;
spin_lock(&file_priv->mm.lock);
list_del(&request->client_list);
request->file_priv = NULL;
spin_unlock(&file_priv->mm.lock);
put_pid(request->pid);
request->pid = NULL;
}
static void i915_gem_request_retire(struct drm_i915_gem_request *request)
{
trace_i915_gem_request_retire(request);
list_del_init(&request->list);
/* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
request->ring->last_retired_head = request->postfix;
i915_gem_request_remove_from_client(request);
if (request->previous_context) {
if (i915.enable_execlists)
intel_lr_context_unpin(request->previous_context,
request->engine);
}
i915_gem_context_put(request->ctx);
i915_gem_request_put(request);
}
void i915_gem_request_retire_upto(struct drm_i915_gem_request *req)
{
struct intel_engine_cs *engine = req->engine;
struct drm_i915_gem_request *tmp;
lockdep_assert_held(&req->i915->drm.struct_mutex);
if (list_empty(&req->list))
return;
do {
tmp = list_first_entry(&engine->request_list,
typeof(*tmp), list);
i915_gem_request_retire(tmp);
} while (tmp != req);
WARN_ON(i915_verify_lists(engine->dev));
}
static int i915_gem_check_wedge(unsigned int reset_counter, bool interruptible)
{
if (__i915_terminally_wedged(reset_counter))
return -EIO;
if (__i915_reset_in_progress(reset_counter)) {
/* Non-interruptible callers can't handle -EAGAIN, hence return
* -EIO unconditionally for these.
*/
if (!interruptible)
return -EIO;
return -EAGAIN;
}
return 0;
}
static int i915_gem_init_seqno(struct drm_i915_private *dev_priv, u32 seqno)
{
struct intel_engine_cs *engine;
int ret;
/* Carefully retire all requests without writing to the rings */
for_each_engine(engine, dev_priv) {
ret = intel_engine_idle(engine);
if (ret)
return ret;
}
i915_gem_retire_requests(dev_priv);
/* If the seqno wraps around, we need to clear the breadcrumb rbtree */
if (!i915_seqno_passed(seqno, dev_priv->next_seqno)) {
while (intel_kick_waiters(dev_priv) ||
intel_kick_signalers(dev_priv))
yield();
}
/* Finally reset hw state */
for_each_engine(engine, dev_priv)
intel_engine_init_seqno(engine, seqno);
return 0;
}
int i915_gem_set_seqno(struct drm_device *dev, u32 seqno)
{
struct drm_i915_private *dev_priv = to_i915(dev);
int ret;
if (seqno == 0)
return -EINVAL;
/* HWS page needs to be set less than what we
* will inject to ring
*/
ret = i915_gem_init_seqno(dev_priv, seqno - 1);
if (ret)
return ret;
/* Carefully set the last_seqno value so that wrap
* detection still works
*/
dev_priv->next_seqno = seqno;
dev_priv->last_seqno = seqno - 1;
if (dev_priv->last_seqno == 0)
dev_priv->last_seqno--;
return 0;
}
static int i915_gem_get_seqno(struct drm_i915_private *dev_priv, u32 *seqno)
{
/* reserve 0 for non-seqno */
if (unlikely(dev_priv->next_seqno == 0)) {
int ret;
ret = i915_gem_init_seqno(dev_priv, 0);
if (ret)
return ret;
dev_priv->next_seqno = 1;
}
*seqno = dev_priv->last_seqno = dev_priv->next_seqno++;
return 0;
}
/**
* i915_gem_request_alloc - allocate a request structure
*
* @engine: engine that we wish to issue the request on.
* @ctx: context that the request will be associated with.
* This can be NULL if the request is not directly related to
* any specific user context, in which case this function will
* choose an appropriate context to use.
*
* Returns a pointer to the allocated request if successful,
* or an error code if not.
*/
struct drm_i915_gem_request *
i915_gem_request_alloc(struct intel_engine_cs *engine,
struct i915_gem_context *ctx)
{
struct drm_i915_private *dev_priv = engine->i915;
unsigned int reset_counter = i915_reset_counter(&dev_priv->gpu_error);
struct drm_i915_gem_request *req;
u32 seqno;
int ret;
/* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
* EIO if the GPU is already wedged, or EAGAIN to drop the struct_mutex
* and restart.
*/
ret = i915_gem_check_wedge(reset_counter, dev_priv->mm.interruptible);
if (ret)
return ERR_PTR(ret);
/* Move the oldest request to the slab-cache (if not in use!) */
req = list_first_entry_or_null(&engine->request_list,
typeof(*req), list);
if (req && i915_gem_request_completed(req))
i915_gem_request_retire(req);
req = kmem_cache_zalloc(dev_priv->requests, GFP_KERNEL);
if (!req)
return ERR_PTR(-ENOMEM);
ret = i915_gem_get_seqno(dev_priv, &seqno);
if (ret)
goto err;
spin_lock_init(&req->lock);
fence_init(&req->fence,
&i915_fence_ops,
&req->lock,
engine->fence_context,
seqno);
req->i915 = dev_priv;
req->engine = engine;
req->ctx = i915_gem_context_get(ctx);
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_add_request() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*/
req->reserved_space = MIN_SPACE_FOR_ADD_REQUEST;
if (i915.enable_execlists)
ret = intel_logical_ring_alloc_request_extras(req);
else
ret = intel_ring_alloc_request_extras(req);
if (ret)
goto err_ctx;
return req;
err_ctx:
i915_gem_context_put(ctx);
err:
kmem_cache_free(dev_priv->requests, req);
return ERR_PTR(ret);
}
static void i915_gem_mark_busy(const struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
dev_priv->gt.active_engines |= intel_engine_flag(engine);
if (dev_priv->gt.awake)
return;
intel_runtime_pm_get_noresume(dev_priv);
dev_priv->gt.awake = true;
intel_enable_gt_powersave(dev_priv);
i915_update_gfx_val(dev_priv);
if (INTEL_GEN(dev_priv) >= 6)
gen6_rps_busy(dev_priv);
queue_delayed_work(dev_priv->wq,
&dev_priv->gt.retire_work,
round_jiffies_up_relative(HZ));
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
void __i915_add_request(struct drm_i915_gem_request *request,
struct drm_i915_gem_object *obj,
bool flush_caches)
{
struct intel_engine_cs *engine;
struct intel_ring *ring;
u32 request_start;
u32 reserved_tail;
int ret;
if (WARN_ON(!request))
return;
engine = request->engine;
ring = request->ring;
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
request_start = intel_ring_get_tail(ring);
reserved_tail = request->reserved_space;
request->reserved_space = 0;
/*
* Emit any outstanding flushes - execbuf can fail to emit the flush
* after having emitted the batchbuffer command. Hence we need to fix
* things up similar to emitting the lazy request. The difference here
* is that the flush _must_ happen before the next request, no matter
* what.
*/
if (flush_caches) {
ret = engine->emit_flush(request, EMIT_FLUSH);
/* Not allowed to fail! */
WARN(ret, "engine->emit_flush() failed: %d!\n", ret);
}
trace_i915_gem_request_add(request);
request->head = request_start;
/* Whilst this request exists, batch_obj will be on the
* active_list, and so will hold the active reference. Only when this
* request is retired will the the batch_obj be moved onto the
* inactive_list and lose its active reference. Hence we do not need
* to explicitly hold another reference here.
*/
request->batch_obj = obj;
/* Seal the request and mark it as pending execution. Note that
* we may inspect this state, without holding any locks, during
* hangcheck. Hence we apply the barrier to ensure that we do not
* see a more recent value in the hws than we are tracking.
*/
request->emitted_jiffies = jiffies;
request->previous_seqno = engine->last_submitted_seqno;
smp_store_mb(engine->last_submitted_seqno, request->fence.seqno);
list_add_tail(&request->list, &engine->request_list);
/* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
request->postfix = intel_ring_get_tail(ring);
if (i915.enable_execlists) {
ret = engine->emit_request(request);
} else {
ret = engine->add_request(request);
request->tail = intel_ring_get_tail(ring);
}
/* Not allowed to fail! */
WARN(ret, "emit|add_request failed: %d!\n", ret);
/* Sanity check that the reserved size was large enough. */
ret = intel_ring_get_tail(ring) - request_start;
if (ret < 0)
ret += ring->size;
WARN_ONCE(ret > reserved_tail,
"Not enough space reserved (%d bytes) "
"for adding the request (%d bytes)\n",
reserved_tail, ret);
i915_gem_mark_busy(engine);
}
static unsigned long local_clock_us(unsigned int *cpu)
{
unsigned long t;
/* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock() >> 10;
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_us(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
bool __i915_spin_request(const struct drm_i915_gem_request *req,
int state, unsigned long timeout_us)
{
unsigned int cpu;
/* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
timeout_us += local_clock_us(&cpu);
do {
if (i915_gem_request_completed(req))
return true;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_us, cpu))
break;
cpu_relax_lowlatency();
} while (!need_resched());
return false;
}
/**
* __i915_wait_request - wait until execution of request has finished
* @req: duh!
* @interruptible: do an interruptible wait (normally yes)
* @timeout: in - how long to wait (NULL forever); out - how much time remaining
* @rps: client to charge for RPS boosting
*
* Note: It is of utmost importance that the passed in seqno and reset_counter
* values have been read by the caller in an smp safe manner. Where read-side
* locks are involved, it is sufficient to read the reset_counter before
* unlocking the lock that protects the seqno. For lockless tricks, the
* reset_counter _must_ be read before, and an appropriate smp_rmb must be
* inserted.
*
* Returns 0 if the request was found within the alloted time. Else returns the
* errno with remaining time filled in timeout argument.
*/
int __i915_wait_request(struct drm_i915_gem_request *req,
bool interruptible,
s64 *timeout,
struct intel_rps_client *rps)
{
int state = interruptible ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
DEFINE_WAIT(reset);
struct intel_wait wait;
unsigned long timeout_remain;
int ret = 0;
might_sleep();
if (list_empty(&req->list))
return 0;
if (i915_gem_request_completed(req))
return 0;
timeout_remain = MAX_SCHEDULE_TIMEOUT;
if (timeout) {
if (WARN_ON(*timeout < 0))
return -EINVAL;
if (*timeout == 0)
return -ETIME;
/* Record current time in case interrupted, or wedged */
timeout_remain = nsecs_to_jiffies_timeout(*timeout);
*timeout += ktime_get_raw_ns();
}
trace_i915_gem_request_wait_begin(req);
/* This client is about to stall waiting for the GPU. In many cases
* this is undesirable and limits the throughput of the system, as
* many clients cannot continue processing user input/output whilst
* blocked. RPS autotuning may take tens of milliseconds to respond
* to the GPU load and thus incurs additional latency for the client.
* We can circumvent that by promoting the GPU frequency to maximum
* before we wait. This makes the GPU throttle up much more quickly
* (good for benchmarks and user experience, e.g. window animations),
* but at a cost of spending more power processing the workload
* (bad for battery). Not all clients even want their results
* immediately and for them we should just let the GPU select its own
* frequency to maximise efficiency. To prevent a single client from
* forcing the clocks too high for the whole system, we only allow
* each client to waitboost once in a busy period.
*/
if (IS_RPS_CLIENT(rps) && INTEL_GEN(req->i915) >= 6)
gen6_rps_boost(req->i915, rps, req->emitted_jiffies);
/* Optimistic spin for the next ~jiffie before touching IRQs */
if (i915_spin_request(req, state, 5))
goto complete;
set_current_state(state);
add_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
intel_wait_init(&wait, req->fence.seqno);
if (intel_engine_add_wait(req->engine, &wait))
/* In order to check that we haven't missed the interrupt
* as we enabled it, we need to kick ourselves to do a
* coherent check on the seqno before we sleep.
*/
goto wakeup;
for (;;) {
if (signal_pending_state(state, current)) {
ret = -ERESTARTSYS;
break;
}
timeout_remain = io_schedule_timeout(timeout_remain);
if (timeout_remain == 0) {
ret = -ETIME;
break;
}
if (intel_wait_complete(&wait))
break;
set_current_state(state);
wakeup:
/* Carefully check if the request is complete, giving time
* for the seqno to be visible following the interrupt.
* We also have to check in case we are kicked by the GPU
* reset in order to drop the struct_mutex.
*/
if (__i915_request_irq_complete(req))
break;
/* Only spin if we know the GPU is processing this request */
if (i915_spin_request(req, state, 2))
break;
}
remove_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
intel_engine_remove_wait(req->engine, &wait);
__set_current_state(TASK_RUNNING);
complete:
trace_i915_gem_request_wait_end(req);
if (timeout) {
*timeout -= ktime_get_raw_ns();
if (*timeout < 0)
*timeout = 0;
/*
* Apparently ktime isn't accurate enough and occasionally has a
* bit of mismatch in the jiffies<->nsecs<->ktime loop. So patch
* things up to make the test happy. We allow up to 1 jiffy.
*
* This is a regrssion from the timespec->ktime conversion.
*/
if (ret == -ETIME && *timeout < jiffies_to_usecs(1)*1000)
*timeout = 0;
}
if (IS_RPS_USER(rps) &&
req->fence.seqno == req->engine->last_submitted_seqno) {
/* The GPU is now idle and this client has stalled.
* Since no other client has submitted a request in the
* meantime, assume that this client is the only one
* supplying work to the GPU but is unable to keep that
* work supplied because it is waiting. Since the GPU is
* then never kept fully busy, RPS autoclocking will
* keep the clocks relatively low, causing further delays.
* Compensate by giving the synchronous client credit for
* a waitboost next time.
*/
spin_lock(&req->i915->rps.client_lock);
list_del_init(&rps->link);
spin_unlock(&req->i915->rps.client_lock);
}
return ret;
}
/**
* Waits for a request to be signaled, and cleans up the
* request and object lists appropriately for that event.
*/
int i915_wait_request(struct drm_i915_gem_request *req)
{
int ret;
GEM_BUG_ON(!req);
lockdep_assert_held(&req->i915->drm.struct_mutex);
ret = __i915_wait_request(req, req->i915->mm.interruptible, NULL, NULL);
if (ret)
return ret;
/* If the GPU hung, we want to keep the requests to find the guilty. */
if (!i915_reset_in_progress(&req->i915->gpu_error))
i915_gem_request_retire_upto(req);
return 0;
}