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![Ingo Molnar](/assets/img/avatar_default.png)
Arjan van de Ven <arjan@infradead.org> Mark a number of functions as 'must inline'. The functions affected by this patch need to be inlined because they use knowledge that their arguments are constant so that most of the function optimizes away. At this point this patch does not change behavior, it's for documentation only (and for future patches in the inline series) Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Arjan van de Ven <arjan@infradead.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
494 lines
11 KiB
C
494 lines
11 KiB
C
#ifndef _I386_STRING_H_
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#define _I386_STRING_H_
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#ifdef __KERNEL__
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#include <linux/config.h>
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/*
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* On a 486 or Pentium, we are better off not using the
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* byte string operations. But on a 386 or a PPro the
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* byte string ops are faster than doing it by hand
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* (MUCH faster on a Pentium).
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*/
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/*
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* This string-include defines all string functions as inline
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* functions. Use gcc. It also assumes ds=es=data space, this should be
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* normal. Most of the string-functions are rather heavily hand-optimized,
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* see especially strsep,strstr,str[c]spn. They should work, but are not
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* very easy to understand. Everything is done entirely within the register
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* set, making the functions fast and clean. String instructions have been
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* used through-out, making for "slightly" unclear code :-)
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*
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* NO Copyright (C) 1991, 1992 Linus Torvalds,
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* consider these trivial functions to be PD.
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*/
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/* AK: in fact I bet it would be better to move this stuff all out of line.
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*/
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#define __HAVE_ARCH_STRCPY
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static inline char * strcpy(char * dest,const char *src)
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{
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int d0, d1, d2;
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__asm__ __volatile__(
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"1:\tlodsb\n\t"
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"stosb\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b"
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: "=&S" (d0), "=&D" (d1), "=&a" (d2)
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:"0" (src),"1" (dest) : "memory");
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return dest;
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}
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#define __HAVE_ARCH_STRNCPY
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static inline char * strncpy(char * dest,const char *src,size_t count)
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{
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int d0, d1, d2, d3;
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__asm__ __volatile__(
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"1:\tdecl %2\n\t"
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"js 2f\n\t"
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"lodsb\n\t"
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"stosb\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b\n\t"
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"rep\n\t"
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"stosb\n"
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"2:"
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: "=&S" (d0), "=&D" (d1), "=&c" (d2), "=&a" (d3)
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:"0" (src),"1" (dest),"2" (count) : "memory");
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return dest;
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}
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#define __HAVE_ARCH_STRCAT
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static inline char * strcat(char * dest,const char * src)
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{
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int d0, d1, d2, d3;
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__asm__ __volatile__(
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"repne\n\t"
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"scasb\n\t"
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"decl %1\n"
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"1:\tlodsb\n\t"
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"stosb\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b"
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: "=&S" (d0), "=&D" (d1), "=&a" (d2), "=&c" (d3)
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: "0" (src), "1" (dest), "2" (0), "3" (0xffffffffu):"memory");
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return dest;
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}
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#define __HAVE_ARCH_STRNCAT
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static inline char * strncat(char * dest,const char * src,size_t count)
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{
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int d0, d1, d2, d3;
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__asm__ __volatile__(
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"repne\n\t"
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"scasb\n\t"
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"decl %1\n\t"
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"movl %8,%3\n"
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"1:\tdecl %3\n\t"
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"js 2f\n\t"
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"lodsb\n\t"
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"stosb\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b\n"
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"2:\txorl %2,%2\n\t"
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"stosb"
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: "=&S" (d0), "=&D" (d1), "=&a" (d2), "=&c" (d3)
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: "0" (src),"1" (dest),"2" (0),"3" (0xffffffffu), "g" (count)
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: "memory");
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return dest;
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}
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#define __HAVE_ARCH_STRCMP
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static inline int strcmp(const char * cs,const char * ct)
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{
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int d0, d1;
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register int __res;
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__asm__ __volatile__(
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"1:\tlodsb\n\t"
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"scasb\n\t"
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"jne 2f\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b\n\t"
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"xorl %%eax,%%eax\n\t"
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"jmp 3f\n"
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"2:\tsbbl %%eax,%%eax\n\t"
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"orb $1,%%al\n"
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"3:"
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:"=a" (__res), "=&S" (d0), "=&D" (d1)
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:"1" (cs),"2" (ct)
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:"memory");
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return __res;
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}
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#define __HAVE_ARCH_STRNCMP
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static inline int strncmp(const char * cs,const char * ct,size_t count)
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{
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register int __res;
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int d0, d1, d2;
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__asm__ __volatile__(
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"1:\tdecl %3\n\t"
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"js 2f\n\t"
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"lodsb\n\t"
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"scasb\n\t"
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"jne 3f\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b\n"
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"2:\txorl %%eax,%%eax\n\t"
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"jmp 4f\n"
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"3:\tsbbl %%eax,%%eax\n\t"
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"orb $1,%%al\n"
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"4:"
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:"=a" (__res), "=&S" (d0), "=&D" (d1), "=&c" (d2)
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:"1" (cs),"2" (ct),"3" (count)
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:"memory");
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return __res;
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}
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#define __HAVE_ARCH_STRCHR
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static inline char * strchr(const char * s, int c)
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{
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int d0;
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register char * __res;
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__asm__ __volatile__(
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"movb %%al,%%ah\n"
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"1:\tlodsb\n\t"
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"cmpb %%ah,%%al\n\t"
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"je 2f\n\t"
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"testb %%al,%%al\n\t"
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"jne 1b\n\t"
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"movl $1,%1\n"
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"2:\tmovl %1,%0\n\t"
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"decl %0"
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:"=a" (__res), "=&S" (d0)
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:"1" (s),"0" (c)
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:"memory");
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return __res;
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}
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#define __HAVE_ARCH_STRRCHR
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static inline char * strrchr(const char * s, int c)
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{
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int d0, d1;
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register char * __res;
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__asm__ __volatile__(
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"movb %%al,%%ah\n"
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"1:\tlodsb\n\t"
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"cmpb %%ah,%%al\n\t"
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"jne 2f\n\t"
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"leal -1(%%esi),%0\n"
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"2:\ttestb %%al,%%al\n\t"
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"jne 1b"
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:"=g" (__res), "=&S" (d0), "=&a" (d1)
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:"0" (0),"1" (s),"2" (c)
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:"memory");
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return __res;
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}
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#define __HAVE_ARCH_STRLEN
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static inline size_t strlen(const char * s)
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{
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int d0;
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register int __res;
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__asm__ __volatile__(
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"repne\n\t"
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"scasb\n\t"
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"notl %0\n\t"
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"decl %0"
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:"=c" (__res), "=&D" (d0)
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:"1" (s),"a" (0), "0" (0xffffffffu)
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:"memory");
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return __res;
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}
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static __always_inline void * __memcpy(void * to, const void * from, size_t n)
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{
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int d0, d1, d2;
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__asm__ __volatile__(
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"rep ; movsl\n\t"
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"movl %4,%%ecx\n\t"
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"andl $3,%%ecx\n\t"
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#if 1 /* want to pay 2 byte penalty for a chance to skip microcoded rep? */
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"jz 1f\n\t"
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#endif
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"rep ; movsb\n\t"
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"1:"
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: "=&c" (d0), "=&D" (d1), "=&S" (d2)
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: "0" (n/4), "g" (n), "1" ((long) to), "2" ((long) from)
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: "memory");
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return (to);
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}
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/*
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* This looks ugly, but the compiler can optimize it totally,
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* as the count is constant.
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*/
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static __always_inline void * __constant_memcpy(void * to, const void * from, size_t n)
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{
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long esi, edi;
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if (!n) return to;
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#if 1 /* want to do small copies with non-string ops? */
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switch (n) {
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case 1: *(char*)to = *(char*)from; return to;
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case 2: *(short*)to = *(short*)from; return to;
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case 4: *(int*)to = *(int*)from; return to;
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#if 1 /* including those doable with two moves? */
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case 3: *(short*)to = *(short*)from;
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*((char*)to+2) = *((char*)from+2); return to;
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case 5: *(int*)to = *(int*)from;
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*((char*)to+4) = *((char*)from+4); return to;
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case 6: *(int*)to = *(int*)from;
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*((short*)to+2) = *((short*)from+2); return to;
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case 8: *(int*)to = *(int*)from;
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*((int*)to+1) = *((int*)from+1); return to;
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#endif
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}
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#endif
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esi = (long) from;
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edi = (long) to;
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if (n >= 5*4) {
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/* large block: use rep prefix */
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int ecx;
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__asm__ __volatile__(
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"rep ; movsl"
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: "=&c" (ecx), "=&D" (edi), "=&S" (esi)
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: "0" (n/4), "1" (edi),"2" (esi)
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: "memory"
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);
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} else {
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/* small block: don't clobber ecx + smaller code */
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if (n >= 4*4) __asm__ __volatile__("movsl"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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if (n >= 3*4) __asm__ __volatile__("movsl"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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if (n >= 2*4) __asm__ __volatile__("movsl"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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if (n >= 1*4) __asm__ __volatile__("movsl"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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}
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switch (n % 4) {
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/* tail */
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case 0: return to;
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case 1: __asm__ __volatile__("movsb"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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return to;
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case 2: __asm__ __volatile__("movsw"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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return to;
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default: __asm__ __volatile__("movsw\n\tmovsb"
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:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
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return to;
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}
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}
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#define __HAVE_ARCH_MEMCPY
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#ifdef CONFIG_X86_USE_3DNOW
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#include <asm/mmx.h>
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/*
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* This CPU favours 3DNow strongly (eg AMD Athlon)
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*/
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static inline void * __constant_memcpy3d(void * to, const void * from, size_t len)
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{
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if (len < 512)
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return __constant_memcpy(to, from, len);
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return _mmx_memcpy(to, from, len);
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}
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static __inline__ void *__memcpy3d(void *to, const void *from, size_t len)
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{
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if (len < 512)
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return __memcpy(to, from, len);
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return _mmx_memcpy(to, from, len);
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}
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#define memcpy(t, f, n) \
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(__builtin_constant_p(n) ? \
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__constant_memcpy3d((t),(f),(n)) : \
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__memcpy3d((t),(f),(n)))
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#else
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/*
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* No 3D Now!
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*/
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#define memcpy(t, f, n) \
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(__builtin_constant_p(n) ? \
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__constant_memcpy((t),(f),(n)) : \
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__memcpy((t),(f),(n)))
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#endif
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#define __HAVE_ARCH_MEMMOVE
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void *memmove(void * dest,const void * src, size_t n);
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#define memcmp __builtin_memcmp
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#define __HAVE_ARCH_MEMCHR
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static inline void * memchr(const void * cs,int c,size_t count)
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{
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int d0;
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register void * __res;
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if (!count)
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return NULL;
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__asm__ __volatile__(
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"repne\n\t"
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"scasb\n\t"
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"je 1f\n\t"
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"movl $1,%0\n"
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"1:\tdecl %0"
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:"=D" (__res), "=&c" (d0)
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:"a" (c),"0" (cs),"1" (count)
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:"memory");
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return __res;
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}
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static inline void * __memset_generic(void * s, char c,size_t count)
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{
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int d0, d1;
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__asm__ __volatile__(
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"rep\n\t"
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"stosb"
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: "=&c" (d0), "=&D" (d1)
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:"a" (c),"1" (s),"0" (count)
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:"memory");
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return s;
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}
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/* we might want to write optimized versions of these later */
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#define __constant_count_memset(s,c,count) __memset_generic((s),(c),(count))
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/*
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* memset(x,0,y) is a reasonably common thing to do, so we want to fill
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* things 32 bits at a time even when we don't know the size of the
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* area at compile-time..
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*/
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static __always_inline void * __constant_c_memset(void * s, unsigned long c, size_t count)
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{
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int d0, d1;
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__asm__ __volatile__(
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"rep ; stosl\n\t"
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"testb $2,%b3\n\t"
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"je 1f\n\t"
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"stosw\n"
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"1:\ttestb $1,%b3\n\t"
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"je 2f\n\t"
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"stosb\n"
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"2:"
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:"=&c" (d0), "=&D" (d1)
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:"a" (c), "q" (count), "0" (count/4), "1" ((long) s)
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:"memory");
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return (s);
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}
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/* Added by Gertjan van Wingerde to make minix and sysv module work */
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#define __HAVE_ARCH_STRNLEN
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static inline size_t strnlen(const char * s, size_t count)
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{
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int d0;
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register int __res;
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__asm__ __volatile__(
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"movl %2,%0\n\t"
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"jmp 2f\n"
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"1:\tcmpb $0,(%0)\n\t"
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"je 3f\n\t"
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"incl %0\n"
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"2:\tdecl %1\n\t"
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"cmpl $-1,%1\n\t"
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"jne 1b\n"
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"3:\tsubl %2,%0"
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:"=a" (__res), "=&d" (d0)
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:"c" (s),"1" (count)
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:"memory");
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return __res;
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}
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/* end of additional stuff */
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#define __HAVE_ARCH_STRSTR
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extern char *strstr(const char *cs, const char *ct);
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/*
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* This looks horribly ugly, but the compiler can optimize it totally,
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* as we by now know that both pattern and count is constant..
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*/
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static __always_inline void * __constant_c_and_count_memset(void * s, unsigned long pattern, size_t count)
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{
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switch (count) {
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case 0:
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return s;
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case 1:
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*(unsigned char *)s = pattern;
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return s;
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case 2:
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*(unsigned short *)s = pattern;
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return s;
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case 3:
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*(unsigned short *)s = pattern;
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*(2+(unsigned char *)s) = pattern;
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return s;
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case 4:
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*(unsigned long *)s = pattern;
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return s;
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}
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#define COMMON(x) \
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__asm__ __volatile__( \
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"rep ; stosl" \
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x \
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: "=&c" (d0), "=&D" (d1) \
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: "a" (pattern),"0" (count/4),"1" ((long) s) \
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: "memory")
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{
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int d0, d1;
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switch (count % 4) {
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case 0: COMMON(""); return s;
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case 1: COMMON("\n\tstosb"); return s;
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case 2: COMMON("\n\tstosw"); return s;
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default: COMMON("\n\tstosw\n\tstosb"); return s;
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}
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}
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#undef COMMON
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}
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#define __constant_c_x_memset(s, c, count) \
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(__builtin_constant_p(count) ? \
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__constant_c_and_count_memset((s),(c),(count)) : \
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__constant_c_memset((s),(c),(count)))
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#define __memset(s, c, count) \
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(__builtin_constant_p(count) ? \
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__constant_count_memset((s),(c),(count)) : \
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__memset_generic((s),(c),(count)))
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#define __HAVE_ARCH_MEMSET
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#define memset(s, c, count) \
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(__builtin_constant_p(c) ? \
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__constant_c_x_memset((s),(0x01010101UL*(unsigned char)(c)),(count)) : \
|
|
__memset((s),(c),(count)))
|
|
|
|
/*
|
|
* find the first occurrence of byte 'c', or 1 past the area if none
|
|
*/
|
|
#define __HAVE_ARCH_MEMSCAN
|
|
static inline void * memscan(void * addr, int c, size_t size)
|
|
{
|
|
if (!size)
|
|
return addr;
|
|
__asm__("repnz; scasb\n\t"
|
|
"jnz 1f\n\t"
|
|
"dec %%edi\n"
|
|
"1:"
|
|
: "=D" (addr), "=c" (size)
|
|
: "0" (addr), "1" (size), "a" (c)
|
|
: "memory");
|
|
return addr;
|
|
}
|
|
|
|
#endif /* __KERNEL__ */
|
|
|
|
#endif
|