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The Goodix panel triggers an interrupt on touch events. However, its
registers will contain the valid values a short time after the
interrupt, and not when it's raised. At that moment, the 'buffer status'
bit is set.
Previously, if the 'buffer status' bit was not set when the registers
were read, the data was discarded and no input event was emitted,
causing "finger down" or "finger up" events to be missed sometimes.
This went unnoticed until v4.9, as the DesignWare I2C driver commonly
used with this driver had enough latency for that bug to never trigger
until commit
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-leds.c | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |