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![David Herrmann](/assets/img/avatar_default.png)
The Wii U Pro Controller is a new Nintendo remote device that looks very similar to the XBox controller. It has nearly the same features and uses the same protocol as the Wii Remote. We add a new wiimote extension device so the Pro Controller is properly detected and supported. The device reports MP support, which is odd and I couldn't get it working, yet. Hence, we disable MP registers for now. Further investigation is needed to see what extra capabilities are provided. There are some other unknown bits in the extension reports that I couldn't figure out what they do. You can use hidraw to access these if you're interested. We might want to hook up the "charging" and "USB" bits to the battery device so user-space can query whether it is currently charged via USB. Signed-off-by: Jiri Kosina <jkosina@suse.cz>
371 lines
9.2 KiB
C
371 lines
9.2 KiB
C
#ifndef __HID_WIIMOTE_H
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#define __HID_WIIMOTE_H
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/*
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* HID driver for Nintendo Wii / Wii U peripherals
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* Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
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*/
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/*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*/
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#include <linux/completion.h>
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#include <linux/device.h>
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#include <linux/hid.h>
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#include <linux/input.h>
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#include <linux/leds.h>
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#include <linux/module.h>
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#include <linux/mutex.h>
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#include <linux/power_supply.h>
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#include <linux/spinlock.h>
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#include <linux/timer.h>
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#define WIIMOTE_NAME "Nintendo Wii Remote"
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#define WIIMOTE_BUFSIZE 32
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#define WIIPROTO_FLAG_LED1 0x01
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#define WIIPROTO_FLAG_LED2 0x02
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#define WIIPROTO_FLAG_LED3 0x04
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#define WIIPROTO_FLAG_LED4 0x08
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#define WIIPROTO_FLAG_RUMBLE 0x10
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#define WIIPROTO_FLAG_ACCEL 0x20
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#define WIIPROTO_FLAG_IR_BASIC 0x40
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#define WIIPROTO_FLAG_IR_EXT 0x80
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#define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
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#define WIIPROTO_FLAG_EXT_PLUGGED 0x0100
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#define WIIPROTO_FLAG_EXT_USED 0x0200
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#define WIIPROTO_FLAG_EXT_ACTIVE 0x0400
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#define WIIPROTO_FLAG_MP_PLUGGED 0x0800
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#define WIIPROTO_FLAG_MP_USED 0x1000
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#define WIIPROTO_FLAG_MP_ACTIVE 0x2000
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#define WIIPROTO_FLAG_EXITING 0x4000
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#define WIIPROTO_FLAG_DRM_LOCKED 0x8000
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#define WIIPROTO_FLAG_BUILTIN_MP 0x010000
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#define WIIPROTO_FLAG_NO_MP 0x020000
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#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
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WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
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#define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
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WIIPROTO_FLAG_IR_FULL)
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/* return flag for led \num */
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#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
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enum wiiproto_keys {
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WIIPROTO_KEY_LEFT,
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WIIPROTO_KEY_RIGHT,
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WIIPROTO_KEY_UP,
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WIIPROTO_KEY_DOWN,
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WIIPROTO_KEY_PLUS,
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WIIPROTO_KEY_MINUS,
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WIIPROTO_KEY_ONE,
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WIIPROTO_KEY_TWO,
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WIIPROTO_KEY_A,
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WIIPROTO_KEY_B,
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WIIPROTO_KEY_HOME,
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WIIPROTO_KEY_COUNT
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};
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enum wiimote_devtype {
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WIIMOTE_DEV_PENDING,
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WIIMOTE_DEV_UNKNOWN,
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WIIMOTE_DEV_GENERIC,
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WIIMOTE_DEV_GEN10,
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WIIMOTE_DEV_GEN20,
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WIIMOTE_DEV_BALANCE_BOARD,
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WIIMOTE_DEV_PRO_CONTROLLER,
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WIIMOTE_DEV_NUM,
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};
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enum wiimote_exttype {
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WIIMOTE_EXT_NONE,
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WIIMOTE_EXT_UNKNOWN,
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WIIMOTE_EXT_NUNCHUK,
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WIIMOTE_EXT_CLASSIC_CONTROLLER,
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WIIMOTE_EXT_BALANCE_BOARD,
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WIIMOTE_EXT_PRO_CONTROLLER,
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WIIMOTE_EXT_NUM,
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};
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enum wiimote_mptype {
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WIIMOTE_MP_NONE,
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WIIMOTE_MP_UNKNOWN,
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WIIMOTE_MP_SINGLE,
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WIIMOTE_MP_PASSTHROUGH_NUNCHUK,
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WIIMOTE_MP_PASSTHROUGH_CLASSIC,
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};
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struct wiimote_buf {
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__u8 data[HID_MAX_BUFFER_SIZE];
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size_t size;
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};
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struct wiimote_queue {
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spinlock_t lock;
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struct work_struct worker;
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__u8 head;
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__u8 tail;
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struct wiimote_buf outq[WIIMOTE_BUFSIZE];
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};
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struct wiimote_state {
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spinlock_t lock;
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__u32 flags;
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__u8 accel_split[2];
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__u8 drm;
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__u8 devtype;
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__u8 exttype;
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__u8 mp;
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/* synchronous cmd requests */
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struct mutex sync;
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struct completion ready;
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int cmd;
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__u32 opt;
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/* results of synchronous requests */
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__u8 cmd_battery;
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__u8 cmd_err;
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__u8 *cmd_read_buf;
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__u8 cmd_read_size;
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/* calibration data */
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__u16 calib_bboard[4][3];
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};
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struct wiimote_data {
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struct hid_device *hdev;
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struct input_dev *input;
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struct led_classdev *leds[4];
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struct input_dev *accel;
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struct input_dev *ir;
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struct power_supply battery;
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struct input_dev *mp;
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struct timer_list timer;
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struct wiimote_debug *debug;
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union {
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struct input_dev *input;
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} extension;
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struct wiimote_queue queue;
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struct wiimote_state state;
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struct work_struct init_worker;
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};
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/* wiimote modules */
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enum wiimod_module {
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WIIMOD_KEYS,
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WIIMOD_RUMBLE,
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WIIMOD_BATTERY,
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WIIMOD_LED1,
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WIIMOD_LED2,
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WIIMOD_LED3,
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WIIMOD_LED4,
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WIIMOD_ACCEL,
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WIIMOD_IR,
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WIIMOD_BUILTIN_MP,
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WIIMOD_NO_MP,
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WIIMOD_NUM,
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WIIMOD_NULL = WIIMOD_NUM,
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};
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#define WIIMOD_FLAG_INPUT 0x0001
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#define WIIMOD_FLAG_EXT8 0x0002
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#define WIIMOD_FLAG_EXT16 0x0004
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struct wiimod_ops {
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__u16 flags;
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unsigned long arg;
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int (*probe) (const struct wiimod_ops *ops,
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struct wiimote_data *wdata);
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void (*remove) (const struct wiimod_ops *ops,
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struct wiimote_data *wdata);
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void (*in_keys) (struct wiimote_data *wdata, const __u8 *keys);
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void (*in_accel) (struct wiimote_data *wdata, const __u8 *accel);
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void (*in_ir) (struct wiimote_data *wdata, const __u8 *ir, bool packed,
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unsigned int id);
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void (*in_mp) (struct wiimote_data *wdata, const __u8 *mp);
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void (*in_ext) (struct wiimote_data *wdata, const __u8 *ext);
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};
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extern const struct wiimod_ops *wiimod_table[WIIMOD_NUM];
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extern const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM];
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extern const struct wiimod_ops wiimod_mp;
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/* wiimote requests */
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enum wiiproto_reqs {
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WIIPROTO_REQ_NULL = 0x0,
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WIIPROTO_REQ_RUMBLE = 0x10,
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WIIPROTO_REQ_LED = 0x11,
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WIIPROTO_REQ_DRM = 0x12,
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WIIPROTO_REQ_IR1 = 0x13,
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WIIPROTO_REQ_SREQ = 0x15,
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WIIPROTO_REQ_WMEM = 0x16,
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WIIPROTO_REQ_RMEM = 0x17,
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WIIPROTO_REQ_IR2 = 0x1a,
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WIIPROTO_REQ_STATUS = 0x20,
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WIIPROTO_REQ_DATA = 0x21,
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WIIPROTO_REQ_RETURN = 0x22,
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/* DRM_K: BB*2 */
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WIIPROTO_REQ_DRM_K = 0x30,
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/* DRM_KA: BB*2 AA*3 */
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WIIPROTO_REQ_DRM_KA = 0x31,
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/* DRM_KE: BB*2 EE*8 */
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WIIPROTO_REQ_DRM_KE = 0x32,
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/* DRM_KAI: BB*2 AA*3 II*12 */
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WIIPROTO_REQ_DRM_KAI = 0x33,
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/* DRM_KEE: BB*2 EE*19 */
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WIIPROTO_REQ_DRM_KEE = 0x34,
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/* DRM_KAE: BB*2 AA*3 EE*16 */
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WIIPROTO_REQ_DRM_KAE = 0x35,
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/* DRM_KIE: BB*2 II*10 EE*9 */
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WIIPROTO_REQ_DRM_KIE = 0x36,
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/* DRM_KAIE: BB*2 AA*3 II*10 EE*6 */
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WIIPROTO_REQ_DRM_KAIE = 0x37,
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/* DRM_E: EE*21 */
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WIIPROTO_REQ_DRM_E = 0x3d,
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/* DRM_SKAI1: BB*2 AA*1 II*18 */
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WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
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/* DRM_SKAI2: BB*2 AA*1 II*18 */
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WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
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WIIPROTO_REQ_MAX
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};
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#define dev_to_wii(pdev) hid_get_drvdata(container_of(pdev, struct hid_device, \
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dev))
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void __wiimote_schedule(struct wiimote_data *wdata);
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extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
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extern void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble);
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extern void wiiproto_req_leds(struct wiimote_data *wdata, int leds);
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extern void wiiproto_req_status(struct wiimote_data *wdata);
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extern void wiiproto_req_accel(struct wiimote_data *wdata, __u8 accel);
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extern void wiiproto_req_ir1(struct wiimote_data *wdata, __u8 flags);
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extern void wiiproto_req_ir2(struct wiimote_data *wdata, __u8 flags);
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extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
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const __u8 *wmem, __u8 size);
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extern ssize_t wiimote_cmd_read(struct wiimote_data *wdata, __u32 offset,
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__u8 *rmem, __u8 size);
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#define wiiproto_req_rreg(wdata, os, sz) \
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wiiproto_req_rmem((wdata), false, (os), (sz))
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#define wiiproto_req_reeprom(wdata, os, sz) \
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wiiproto_req_rmem((wdata), true, (os), (sz))
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extern void wiiproto_req_rmem(struct wiimote_data *wdata, bool eeprom,
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__u32 offset, __u16 size);
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#ifdef CONFIG_DEBUG_FS
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extern int wiidebug_init(struct wiimote_data *wdata);
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extern void wiidebug_deinit(struct wiimote_data *wdata);
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#else
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static inline int wiidebug_init(void *u) { return 0; }
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static inline void wiidebug_deinit(void *u) { }
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#endif
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/* requires the state.lock spinlock to be held */
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static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
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__u32 opt)
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{
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return wdata->state.cmd == cmd && wdata->state.opt == opt;
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}
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/* requires the state.lock spinlock to be held */
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static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
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{
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wdata->state.cmd = WIIPROTO_REQ_NULL;
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complete(&wdata->state.ready);
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}
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/* requires the state.lock spinlock to be held */
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static inline void wiimote_cmd_abort(struct wiimote_data *wdata)
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{
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/* Abort synchronous request by waking up the sleeping caller. But
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* reset the state.cmd field to an invalid value so no further event
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* handlers will work with it. */
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wdata->state.cmd = WIIPROTO_REQ_MAX;
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complete(&wdata->state.ready);
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}
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static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
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{
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return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
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}
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static inline void wiimote_cmd_acquire_noint(struct wiimote_data *wdata)
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{
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mutex_lock(&wdata->state.sync);
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}
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/* requires the state.lock spinlock to be held */
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static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
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__u32 opt)
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{
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INIT_COMPLETION(wdata->state.ready);
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wdata->state.cmd = cmd;
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wdata->state.opt = opt;
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}
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static inline void wiimote_cmd_release(struct wiimote_data *wdata)
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{
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mutex_unlock(&wdata->state.sync);
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}
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static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
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{
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int ret;
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/* The completion acts as implicit memory barrier so we can safely
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* assume that state.cmd is set on success/failure and isn't accessed
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* by any other thread, anymore. */
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ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
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if (ret < 0)
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return -ERESTARTSYS;
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else if (ret == 0)
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return -EIO;
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else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
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return -EIO;
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else
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return 0;
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}
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static inline int wiimote_cmd_wait_noint(struct wiimote_data *wdata)
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{
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unsigned long ret;
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/* no locking needed; see wiimote_cmd_wait() */
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ret = wait_for_completion_timeout(&wdata->state.ready, HZ);
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if (!ret)
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return -EIO;
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else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
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return -EIO;
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else
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return 0;
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}
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#endif
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