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![Markus Armbruster](/assets/img/avatar_default.png)
This is a pair of Xen para-virtual frontend device drivers: drivers/video/xen-fbfront.c provides a framebuffer, and drivers/input/xen-kbdfront provides keyboard and mouse. The backends run in dom0 user space. The two drivers are not in two separate patches, because the intermediate step (one driver, not the other) is somewhat problematic: the backend in dom0 needs both drivers, and will refuse to complete device initialization unless they're both present. Signed-off-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
186 lines
5.2 KiB
Text
186 lines
5.2 KiB
Text
#
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# Input device configuration
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#
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menu "Input device support"
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depends on !S390
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config INPUT
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tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
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default y
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---help---
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Say Y here if you have any input device (mouse, keyboard, tablet,
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joystick, steering wheel ...) connected to your system and want
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it to be available to applications. This includes standard PS/2
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keyboard and mouse.
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Say N here if you have a headless (no monitor, no keyboard) system.
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More information is available: <file:Documentation/input/input.txt>
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If unsure, say Y.
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To compile this driver as a module, choose M here: the
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module will be called input.
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if INPUT
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config INPUT_FF_MEMLESS
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tristate "Support for memoryless force-feedback devices"
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default n
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---help---
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Say Y here if you have memoryless force-feedback input device
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such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
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Power 2, or similar. You will also need to enable hardware-specific
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driver.
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If unsure, say N.
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To compile this driver as a module, choose M here: the
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module will be called ff-memless.
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config INPUT_POLLDEV
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tristate "Polled input device skeleton"
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help
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Say Y here if you are using a driver for an input
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device that periodically polls hardware state. This
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option is only useful for out-of-tree drivers since
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in-tree drivers select it automatically.
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If unsure, say N.
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To compile this driver as a module, choose M here: the
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module will be called input-polldev.
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comment "Userland interfaces"
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config INPUT_MOUSEDEV
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tristate "Mouse interface" if EMBEDDED
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default y
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---help---
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Say Y here if you want your mouse to be accessible as char devices
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13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
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emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
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programs (including SVGAlib, GPM and X) will be able to use your
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mouse.
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If unsure, say Y.
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To compile this driver as a module, choose M here: the
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module will be called mousedev.
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config INPUT_MOUSEDEV_PSAUX
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bool "Provide legacy /dev/psaux device"
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default y
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depends on INPUT_MOUSEDEV
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---help---
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Say Y here if you want your mouse also be accessible as char device
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10:1 - /dev/psaux. The data available through /dev/psaux is exactly
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the same as the data from /dev/input/mice.
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If unsure, say Y.
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config INPUT_MOUSEDEV_SCREEN_X
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int "Horizontal screen resolution"
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depends on INPUT_MOUSEDEV
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default "1024"
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help
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If you're using a digitizer, or a graphic tablet, and want to use
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it as a mouse then the mousedev driver needs to know the X window
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screen resolution you are using to correctly scale the data. If
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you're not using a digitizer, this value is ignored.
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config INPUT_MOUSEDEV_SCREEN_Y
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int "Vertical screen resolution"
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depends on INPUT_MOUSEDEV
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default "768"
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help
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If you're using a digitizer, or a graphic tablet, and want to use
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it as a mouse then the mousedev driver needs to know the X window
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screen resolution you are using to correctly scale the data. If
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you're not using a digitizer, this value is ignored.
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config INPUT_JOYDEV
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tristate "Joystick interface"
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---help---
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Say Y here if you want your joystick or gamepad to be
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accessible as char device 13:0+ - /dev/input/jsX device.
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If unsure, say Y.
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More information is available: <file:Documentation/input/joystick.txt>
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To compile this driver as a module, choose M here: the
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module will be called joydev.
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config INPUT_EVDEV
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tristate "Event interface"
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help
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Say Y here if you want your input device events be accessible
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under char device 13:64+ - /dev/input/eventX in a generic way.
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To compile this driver as a module, choose M here: the
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module will be called evdev.
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config INPUT_EVBUG
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tristate "Event debugging"
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---help---
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Say Y here if you have a problem with the input subsystem and
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want all events (keypresses, mouse movements), to be output to
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the system log. While this is useful for debugging, it's also
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a security threat - your keypresses include your passwords, of
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course.
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If unsure, say N.
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To compile this driver as a module, choose M here: the
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module will be called evbug.
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config INPUT_APMPOWER
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tristate "Input Power Event -> APM Bridge" if EMBEDDED
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depends on INPUT && APM_EMULATION
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---help---
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Say Y here if you want suspend key events to trigger a user
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requested suspend through APM. This is useful on embedded
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systems where such behviour is desired without userspace
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interaction. If unsure, say N.
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To compile this driver as a module, choose M here: the
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module will be called apm-power.
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config XEN_KBDDEV_FRONTEND
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tristate "Xen virtual keyboard and mouse support"
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depends on XEN_FBDEV_FRONTEND
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default y
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help
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This driver implements the front-end of the Xen virtual
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keyboard and mouse device driver. It communicates with a back-end
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in another domain.
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comment "Input Device Drivers"
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source "drivers/input/keyboard/Kconfig"
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source "drivers/input/mouse/Kconfig"
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source "drivers/input/joystick/Kconfig"
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source "drivers/input/tablet/Kconfig"
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source "drivers/input/touchscreen/Kconfig"
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source "drivers/input/misc/Kconfig"
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endif
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menu "Hardware I/O ports"
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source "drivers/input/serio/Kconfig"
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source "drivers/input/gameport/Kconfig"
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endmenu
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endmenu
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