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![]() Perform actual driver registration right in gameport_register_driver() instead of offloading it to kgameportd and return proper error code to callers if driver registration fails. Note that driver <-> port matching is still done by kgameportd. Signed-off-by: Dmitry Torokhov <dtor@mail.ru> |
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.. | ||
emu10k1-gp.c | ||
fm801-gp.c | ||
gameport.c | ||
Kconfig | ||
lightning.c | ||
Makefile | ||
ns558.c |